Player Matchup

Fenrir
Fenrir
APRealism
Fenrir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,628 Elo+
Party 2
Freya
Freya
LeaMicheIe
Freya
Level 160
God Stats
8W - 4L
1,674 SR
Queue Stats
61W - 45L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrCuteBunny
Morgan Le Fay
Level 67
God Stats
100W - 105L
1,545 SR
Queue Stats
145W - 142L
1,501 Elo+
Solo
Ganesha
Ganesha
ReiLobolouco
Ganesha
Level 115
God Stats
18W - 14L
1,634 SR
Queue Stats
296W - 309L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Xolotl117
Danzaburou
Level 88
God Stats
1W - 0L
1,316 SR
Queue Stats
3W - 2L
1,705 Elo+
Party 2
Team Averages
Level 116
1,534 SR
1,583 Elo+

VS

Team Averages
Level 133
1,598 SR
1,470 Elo+
Fenrir
Fenrir
Abudy7
Fenrir
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,447 Elo+
Solo
Mulan
Mulan
Helquin
Mulan
Level 157
God Stats
10W - 14L
1,612 SR
Queue Stats
171W - 171L
1,503 Elo+
Solo
Terra
Terra
Masami-Lain
Terra
Level 148
God Stats
53W - 34L
1,560 SR
Queue Stats
252W - 256L
1,492 Elo+
Solo
Medusa
Medusa
Sad Boi Crim
Medusa
Level 136
God Stats
1W - 1L
1,772 SR
Queue Stats
58W - 63L
1,487 Elo+
Party 1
Ra
Ra
SadBoiRy
Ra
Level 108
God Stats
0W - 1L
1,543 SR
Queue Stats
27W - 27L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
APRealism
Fenrir
19
12 / 3 / 5
13,202
943
14,674
13,354
12,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
19
12 / 4 / 7
13,054
932
23,062
19,907
10,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
MrCuteBunny
Morgan Le Fay
18
4 / 2 / 14
11,122
794
17,601
12,116
6,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
ReiLobolouco
Ganesha
18
0 / 3 / 22
11,666
833
8,941
15,219
18,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Xolotl117
Danzaburou
16
1 / 4 / 8
10,131
724
5,584
8,584
3,301
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abudy7
Fenrir
18
9 / 7 / 4
13,090
935
11,687
19,475
9,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
Helquin
Mulan
16
2 / 3 / 7
9,497
678
8,128
17,948
18,594
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 4 / 9
11,345
810
12,423
19,539
22,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
16
0 / 5 / 7
9,414
672
8,238
11,758
4,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 10 / 9
9,790
699
13,208
15,064
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
29
Kills
16
16
Deaths
29
56
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
APRealism
Fenrir
12
3
5
4.83
L
Fenrir
Abudy7
Fenrir
9
7
4
1.57
L
Mulan
Helquin
Mulan
2
3
7
1.83
W
Freya
12
4
7
3.88
L
4
4
9
2.13
W
Morgan Le Fay
MrCuteBunny
Morgan Le Fay
4
2
14
5.5
W
Ganesha
ReiLobolouco
Ganesha
0
3
22
3.67
L
Medusa
0
5
7
0.7
L
1
10
9
0.55
W
Danzaburou
Xolotl117
Danzaburou
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,862
Damage
53,684
69,180
Taken
83,784
51,053
Mitigated
61,865
21,253
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
APRealism
Fenrir
14,674
4,505
0
1,084
13,354
12,360
577
6,398
6,956
0
29,213
L
Fenrir
Abudy7
Fenrir
11,687
3,125
0
771
19,475
9,670
594
11,564
7,911
0
21,283
L
Mulan
Helquin
Mulan
8,128
450
0
3,127
17,948
18,594
0
10,346
7,602
182
19,026
W
Freya
23,062
7,025
0
10,737
19,907
10,399
1,121
8,835
11,072
49,018
3,847
L
12,423
1,675
3,556
3,770
19,539
22,746
0
9,847
9,692
31,059
0
W
Morgan Le Fay
MrCuteBunny
Morgan Le Fay
17,601
440
288
3,556
12,116
6,156
595
4,937
7,179
45,484
0
W
Ganesha
ReiLobolouco
Ganesha
8,941
539
0
3,663
15,219
18,837
339
2,939
12,280
34,178
0
L
Medusa
8,238
3,400
0
1,389
11,758
4,532
1,936
7,313
4,445
0
45,858
L
13,208
522
2,556
1,735
15,064
6,323
277
9,038
6,026
45,007
0
W
Danzaburou
Xolotl117
Danzaburou
5,584
2,584
0
1,925
8,584
3,301
2,422
3,024
5,560
0
28,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,175
Gold Earned
53,136
290
Minions Killed
274
9
Camps Cleared
7
1,314,428
Distance Traveled
1,309,472
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,202
943
61
4
4
280,876
1
L
Fenrir
13,090
935
33
2
1
265,516
2
L
Mulan
9,497
678
26
2
0
275,232
2
W
Freya
13,054
932
83
6
3
237,661
0
L
Terra
11,345
810
40
3
2
284,534
3
W
Morgan Le Fay
11,122
794
81
6
2
284,523
2
W
Ganesha
11,666
833
3
0
0
283,640
1
L
Medusa
9,414
672
104
7
3
254,778
2
L
Ra
9,790
699
71
5
1
229,412
2
W
Danzaburou
10,131
724
62
4
0
227,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role