Player Matchup

Ganesha
Ganesha
Diamond V
AlexWDK
Ganesha
Diamond V
Level 160
God Stats
25W - 24L
1,517 SR
Queue Stats
802W - 795L
2,089 MMR
Solo
Thoth
Thoth
Platinum I
Armenius
Thoth
Platinum I
Level 160
God Stats
18W - 13L
1,613 SR
Queue Stats
609W - 580L
2,012 MMR
Party 3
Xbalanque
Xbalanque
Diamond V
Lemons
Xbalanque
Diamond V
Level 158
God Stats
9W - 5L
1,791 SR
Queue Stats
128W - 130L
2,074 MMR
Party 2
Mulan
Mulan
Platinum IV
Pdviolette
Mulan
Platinum IV
Level 158
God Stats
1W - 0L
1,732 SR
Queue Stats
40W - 27L
2,013 MMR
Party 2
Hun Batz
Hun Batz
Platinum II
joshua251234
Hun Batz
Platinum II
Level 104
God Stats
1W - 3L
1,310 SR
Queue Stats
62W - 43L
2,050 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,593 SR
2,048 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,621 SR
1,938 MMR
Xing Tian
Xing Tian
Platinum II
 
Xing Tian
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
Berzerkerss
Gilgamesh
Diamond II
Level 108
God Stats
19W - 15L
1,777 SR
Queue Stats
645W - 632L
2,083 MMR
Solo
King Arthur
King Arthur
Diamond IV
Maeivsträsa
King Arthur
Diamond IV
Level 160
God Stats
1W - 3L
1,541 SR
Queue Stats
280W - 276L
2,009 MMR
Party 1
Charybdis
Charybdis
Diamond IV
Sora3499
Charybdis
Diamond IV
Level 148
God Stats
9W - 7L
1,662 SR
Queue Stats
383W - 361L
2,051 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
Xanderpitz
The Morrigan
Diamond IV
Level 159
God Stats
80W - 70L
1,626 SR
Queue Stats
276W - 273L
2,050 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlexWDK
Ganesha
17
1 / 2 / 16
11,024
551
4,039
16,307
20,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
Armenius
Thoth
19
8 / 4 / 6
12,612
631
11,678
7,667
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Lemons
Xbalanque
20
5 / 1 / 7
12,557
628
16,596
12,620
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
19
6 / 1 / 14
12,476
624
12,342
19,730
17,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
joshua251234
Hun Batz
19
6 / 3 / 10
11,862
593
13,288
14,813
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiOdinCliodhna

VS

Bans
ArtioGebTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 2 / 5
8,833
442
4,840
17,636
17,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Berzerkerss
Gilgamesh
17
1 / 6 / 5
9,952
498
8,925
17,132
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Maeivsträsa
King Arthur
15
0 / 9 / 2
8,923
446
7,831
19,106
17,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
Sora3499
Charybdis
18
1 / 3 / 1
10,346
517
5,920
18,408
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Xanderpitz
The Morrigan
16
8 / 6 / 1
10,904
545
12,817
9,510
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
26
Kills
11
11
Deaths
26
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
5
1.75
W
Ganesha
AlexWDK
Ganesha
1
2
16
4.5
W
Thoth
Armenius
Thoth
8
4
6
2.75
L
Gilgamesh
Berzerkerss
Gilgamesh
1
6
5
0.58
W
Xbalanque
Lemons
Xbalanque
5
1
7
8.5
L
King Arthur
Maeivsträsa
King Arthur
0
9
2
0.11
W
Mulan
6
1
14
13
L
Charybdis
Sora3499
Charybdis
1
3
1
0.5
L
The Morrigan
Xanderpitz
The Morrigan
8
6
1
1.42
W
Hun Batz
joshua251234
Hun Batz
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,943
Damage
40,333
71,137
Taken
81,792
52,087
Mitigated
49,840
30,131
Healing
18,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,840
214
195
2,468
17,636
17,911
0
3,413
14,121
31,179
0
W
Ganesha
AlexWDK
Ganesha
4,039
287
2,683
4,683
16,307
20,739
431
2,970
13,287
32,860
0
W
Thoth
Armenius
Thoth
11,678
396
0
1,030
7,667
2,641
1,452
4,104
3,563
93,536
0
L
Gilgamesh
Berzerkerss
Gilgamesh
8,925
1,887
0
4,464
17,132
6,118
0
3,404
13,432
0
71,165
W
Xbalanque
Lemons
Xbalanque
16,596
10,873
0
6,632
12,620
5,135
2,565
2,461
10,159
0
130,002
L
King Arthur
Maeivsträsa
King Arthur
7,831
593
192
2,746
19,106
17,084
0
2,732
15,634
0
50,979
W
Mulan
12,342
1,409
0
8,395
19,730
17,741
899
2,881
16,849
9,447
69,364
L
Charybdis
Sora3499
Charybdis
5,920
2,927
0
7,144
18,408
5,896
0
2,819
15,481
0
100,321
L
The Morrigan
Xanderpitz
The Morrigan
12,817
1,790
0
1,042
9,510
2,831
0
5,108
4,076
57,816
4,916
W
Hun Batz
joshua251234
Hun Batz
13,288
3,958
0
6,708
14,813
5,831
1,312
4,118
10,644
0
102,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,531
Gold Earned
48,958
720
Minions Killed
568
0
Camps Cleared
0
1,957,793
Distance Traveled
1,855,279
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,833
442
45
2
0
395,227
6
W
Ganesha
11,024
551
7
0
0
369,570
7
W
Thoth
12,612
631
194
10
0
383,930
6
L
Gilgamesh
9,952
498
121
6
0
427,167
1
W
Xbalanque
12,557
628
215
11
0
372,783
5
L
King Arthur
8,923
446
103
5
0
361,500
5
W
Mulan
12,476
624
146
7
0
397,748
3
L
Charybdis
10,346
517
181
9
0
362,510
7
L
The Morrigan
10,904
545
118
6
0
308,875
7
W
Hun Batz
11,862
593
158
8
0
433,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role