Player Matchup

Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
elkiller2525
Zeus
Level 128
God Stats
3W - 2L
1,288 SR
Queue Stats
284W - 213L
1,513 Elo+
Party 1
Tyr
Tyr
jlugo2023
Tyr
Level 128
God Stats
10W - 2L
1,688 SR
Queue Stats
383W - 328L
1,500 Elo+
Party 1
Team Averages
Level 121
1,492 SR
1,504 Elo+

VS

Team Averages
Level 49
1,498 SR
1,465 Elo+
Ra
Ra
BYXAC
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
D3ker
Erlang Shen
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 159L
1,387 Elo+
Solo
Neith
Neith
Me Llamo Prime
Neith
Level 59
God Stats
147W - 159L
1,493 SR
Queue Stats
152W - 172L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 10
7,521
752
2,525
6,534
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 3 / 8
7,178
718
8,541
5,747
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
9 / 0 / 6
8,425
843
9,783
7,236
4,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
0 / 7 / 1
5,649
565
2,481
7,580
2,399
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
D3ker
Erlang Shen
10
0 / 2 / 2
5,878
588
3,531
8,305
6,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 6 / 0
6,971
697
6,299
7,981
2,535
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
10
7
L
Ra
0
7
1
0.07
L
Erlang Shen
D3ker
Erlang Shen
0
2
2
0.5
L
3
6
0
0.5
W
4
3
8
2.67
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,849
Damage
12,311
19,517
Taken
23,866
10,282
Mitigated
11,158
4,980
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,525
219
114
1,958
6,534
4,118
224
1,147
5,387
7,980
0
L
Ra
2,481
526
134
285
7,580
2,399
0
4,117
3,463
9,674
0
L
Erlang Shen
D3ker
Erlang Shen
3,531
1,332
0
2,499
8,305
6,224
0
3,561
4,744
0
9,771
L
6,299
3,389
273
1,008
7,981
2,535
0
3,392
4,589
0
18,307
W
8,541
1,289
0
660
5,747
1,729
126
626
5,121
28,717
0
W
9,783
1,004
0
2,248
7,236
4,435
0
976
6,260
0
19,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,124
Gold Earned
18,498
89
Minions Killed
60
6
Camps Cleared
1
518,261
Distance Traveled
464,641
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,521
752
11
1
1
151,076
2
L
Ra
5,649
565
20
2
0
136,700
0
L
Erlang Shen
5,878
588
10
1
0
174,875
3
L
Neith
6,971
697
30
3
1
153,066
0
W
Zeus
7,178
718
50
5
4
152,635
1
W
Tyr
8,425
843
28
3
1
214,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role