Player Matchup

Achilles
Achilles
Mailman3
Achilles
Level 44
God Stats
10W - 3L
1,970 SR
Queue Stats
279W - 171L
1,672 Elo+
Party 3
Ra
Ra
TITO_DAT_GOON
Ra
Level 132
God Stats
12W - 3L
1,836 SR
Queue Stats
343W - 223L
1,700 Elo+
Party 3
Izanami
Izanami
eren230599
Izanami
Level 49
God Stats
10W - 4L
1,768 SR
Queue Stats
348W - 213L
1,724 Elo+
Party 3
Sobek
Sobek
iTooSwiiFT
Sobek
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
265W - 160L
1,695 Elo+
Party 3
Bastet
Bastet
playboytokyo
Bastet
Level 29
God Stats
5W - 2L
1,840 SR
Queue Stats
175W - 125L
1,635 Elo+
Party 3
Team Averages
Level 60
1,783 SR
1,685 Elo+

VS

Team Averages
Level 54
1,497 SR
1,459 Elo+
Fafnir
Fafnir
BaldrThorson
Fafnir
Level 38
God Stats
10W - 21L
1,244 SR
Queue Stats
48W - 101L
1,178 Elo+
Party 1
Osiris
Osiris
Havok5701
Osiris
Level 55
God Stats
2W - 4L
1,386 SR
Queue Stats
161W - 93L
1,660 Elo+
Party 2
Raijin
Raijin
Osiris926
Raijin
Level 61
God Stats
19W - 12L
1,600 SR
Queue Stats
144W - 82L
1,654 Elo+
Party 2
Thanatos
Thanatos
Sixxth
Thanatos
Level 47
God Stats
7W - 2L
1,912 SR
Queue Stats
57W - 46L
1,578 Elo+
Party 2
Medusa
Medusa
pajuice
Medusa
Level 69
God Stats
17W - 22L
1,345 SR
Queue Stats
33W - 74L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mailman3
Achilles
13
5 / 2 / 2
7,548
581
8,955
9,094
6,381
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 5
7,793
599
4,965
5,921
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
eren230599
Izanami
16
12 / 0 / 2
9,443
726
12,036
5,772
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
10
2 / 2 / 6
6,711
516
2,263
8,203
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
12
2 / 1 / 6
7,124
548
3,601
7,640
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
0 / 4 / 0
5,048
388
1,188
7,696
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
Havok5701
Osiris
9
1 / 4 / 0
5,672
436
3,751
8,588
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Osiris926
Raijin
11
3 / 4 / 1
6,977
537
5,808
8,420
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Sixxth
Thanatos
10
2 / 4 / 2
6,486
499
3,277
9,636
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
pajuice
Medusa
8
0 / 7 / 2
5,634
433
4,076
10,009
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
22
Kills
6
6
Deaths
23
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
4
0
0
L
Osiris
Havok5701
Osiris
1
4
0
0.25
W
Achilles
Mailman3
Achilles
5
2
2
3
L
Raijin
Osiris926
Raijin
3
4
1
0.88
L
Thanatos
Sixxth
Thanatos
2
4
2
0.75
W
1
1
5
3.5
W
Izanami
eren230599
Izanami
12
0
2
13
W
Sobek
2
2
6
2.5
L
Medusa
pajuice
Medusa
0
7
2
0.14
W
Bastet
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,820
Damage
18,100
36,630
Taken
44,349
18,934
Mitigated
16,550
13,390
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
1,188
243
0
608
7,696
3,851
0
906
6,706
8,665
0
L
Osiris
Havok5701
Osiris
3,751
776
0
2,254
8,588
5,286
0
1,046
7,476
5,381
15,530
W
Achilles
Mailman3
Achilles
8,955
2,119
446
2,881
9,094
6,381
0
594
8,500
5,356
35,620
L
Raijin
Osiris926
Raijin
5,808
371
0
1,486
8,420
2,469
0
3,273
4,987
41,792
0
L
Thanatos
Sixxth
Thanatos
3,277
563
0
4,985
9,636
2,858
0
1,530
8,010
0
27,405
W
4,965
361
899
2,766
5,921
2,167
0
2,534
3,171
57,380
0
W
Izanami
eren230599
Izanami
12,036
7,471
0
2,253
5,772
2,318
902
1,254
4,506
0
81,064
W
Sobek
2,263
439
0
1,548
8,203
5,076
0
1,744
6,309
12,822
0
L
Medusa
pajuice
Medusa
4,076
1,786
0
1,387
10,009
2,086
0
1,413
8,584
0
35,154
W
Bastet
3,601
539
0
2,597
7,640
2,992
0
1,337
6,175
0
37,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,619
Gold Earned
29,817
444
Minions Killed
275
0
Camps Cleared
0
1,296,440
Distance Traveled
1,208,012
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,048
388
27
2
0
231,443
2
L
Osiris
5,672
436
45
3
0
249,375
3
W
Achilles
7,548
581
71
5
0
245,038
2
L
Raijin
6,977
537
86
7
0
224,395
1
L
Thanatos
6,486
499
54
4
0
257,601
2
W
Ra
7,793
599
119
9
0
264,107
5
W
Izanami
9,443
726
154
12
0
258,162
2
W
Sobek
6,711
516
20
2
0
267,678
8
L
Medusa
5,634
433
63
5
0
245,198
5
W
Bastet
7,124
548
80
6
0
261,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role