Player Matchup

Zeus
Zeus
Ardens_Missus
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,548 Elo+
Party 2
Thor
Thor
BloodShotTyrone
Thor
Level 4
God Stats
2W - 0L
1,663 SR
Queue Stats
2W - 0L
1,664 Elo+
Solo
Xbalanque
Xbalanque
LcAnimosity
Xbalanque
Level 27
God Stats
14W - 11L
1,469 SR
Queue Stats
86W - 106L
1,447 Elo+
Solo
Bellona
Bellona
MyMoonl1ght
Bellona
Level 4
God Stats
3W - 1L
1,807 SR
Queue Stats
4W - 4L
1,600 Elo+
Solo
Sylvanus
Sylvanus
brabio2
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,584 Elo+
Party 2
Team Averages
Level 14
1,588 SR
1,568 Elo+

VS

Team Averages
Level 11
1,460 SR
1,556 Elo+
Jing Wei
Jing Wei
Biggabag3
Jing Wei
Level 15
God Stats
1W - 1L
1,300 SR
Queue Stats
8W - 8L
1,441 Elo+
Party 1
Susano
Susano
ChadPwningYou
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,818 Elo+
Solo
Achilles
Achilles
Gods420Handz
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,430 Elo+
Party 1
Yemoja
Yemoja
NeverSeenZen
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Solo
Agni
Agni
kummoian
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
22 / 0 / 6
12,301
683
23,310
8,479
3,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 3 / 5
10,284
571
4,766
12,987
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Xbalanque
LcAnimosity
Xbalanque
15
6 / 5 / 15
10,416
579
10,019
10,644
3,851
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
MyMoonl1ght
Bellona
14
1 / 3 / 9
8,735
485
4,791
10,494
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
brabio2
Sylvanus
17
8 / 2 / 13
10,800
600
15,262
17,550
9,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Biggabag3
Jing Wei
11
0 / 13 / 2
7,308
406
4,468
16,563
5,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 6 / 4
9,435
524
8,457
15,434
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Gods420Handz
Achilles
14
6 / 5 / 3
9,519
529
8,831
18,713
22,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
13
2 / 5 / 4
8,884
494
6,535
11,965
12,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
10
0 / 15 / 3
6,639
369
7,240
14,730
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
44
Kills
12
13
Deaths
44
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
22
0
6
25
L
Jing Wei
Biggabag3
Jing Wei
0
13
2
0.08
W
7
3
5
3.17
L
4
6
4
1
L
Achilles
Gods420Handz
Achilles
6
5
3
1.5
W
Xbalanque
LcAnimosity
Xbalanque
6
5
15
2.7
W
Bellona
MyMoonl1ght
Bellona
1
3
9
1.83
L
Yemoja
2
5
4
0.8
W
Sylvanus
brabio2
Sylvanus
8
2
13
7.25
L
Agni
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,148
Damage
35,531
60,154
Taken
77,405
28,257
Mitigated
49,639
19,793
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,310
3,204
295
2,456
8,479
3,721
1,390
1,906
6,246
78,212
0
L
Jing Wei
Biggabag3
Jing Wei
4,468
2,343
0
2,409
16,563
5,313
904
8,693
7,480
0
37,808
W
4,766
1,863
0
3,356
12,987
4,534
1,542
1,285
11,541
0
73,458
L
8,457
1,341
0
4,466
15,434
5,608
0
7,940
7,316
0
52,971
L
Achilles
Gods420Handz
Achilles
8,831
2,352
0
4,974
18,713
22,326
168
6,247
12,306
0
32,417
W
Xbalanque
LcAnimosity
Xbalanque
10,019
5,161
320
1,764
10,644
3,851
4,631
1,227
9,190
0
48,922
W
Bellona
MyMoonl1ght
Bellona
4,791
402
0
1,782
10,494
6,991
1,278
2,686
6,983
7,701
29,487
L
Yemoja
6,535
1,174
865
1,315
11,965
12,491
0
6,495
5,265
32,002
0
W
Sylvanus
brabio2
Sylvanus
15,262
4,764
2,476
7,344
17,550
9,160
1,761
6,012
11,017
64,320
14,186
L
Agni
7,240
1,289
0
1,032
14,730
3,901
156
7,524
6,978
20,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,536
Gold Earned
41,785
539
Minions Killed
297
0
Camps Cleared
0
1,713,474
Distance Traveled
1,517,819
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,301
683
126
7
0
381,816
2
L
Jing Wei
7,308
406
59
3
0
264,946
0
W
Thor
10,284
571
123
7
0
351,615
0
L
Susano
9,435
524
104
6
0
350,266
3
L
Achilles
9,519
529
53
3
0
309,041
2
W
Xbalanque
10,416
579
92
5
0
317,368
6
W
Bellona
8,735
485
69
4
0
344,910
1
L
Yemoja
8,884
494
41
2
0
303,592
6
W
Sylvanus
10,800
600
129
7
0
317,765
0
L
Agni
6,639
369
40
2
0
289,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role