Player Matchup

Cthulhu
Cthulhu
CaRe LeGaCy
Cthulhu
Level 66
God Stats
2W - 1L
1,852 SR
Queue Stats
23W - 26L
1,322 Elo+
Party 1
Awilix
Awilix
Dakota lnl Bits
Awilix
Level 12
God Stats
0W - 5L
1,110 SR
Queue Stats
16W - 12L
1,363 Elo+
Party 1
Ra
Ra
Nocturnal Toxin
Ra
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
8W - 11L
1,781 Elo+
Solo
Team Averages
Level 35
1,487 SR
1,489 Elo+

VS

Team Averages
Level 34
1,516 SR
1,416 Elo+
Chaac
Chaac
Fatal_Leap
Chaac
Level 67
God Stats
3W - 1L
1,525 SR
Queue Stats
29W - 15L
1,538 Elo+
Party 2
Nike
Nike
KeRiUnTaTeQuIeTo
Nike
Level 7
God Stats
9W - 7L
1,500 SR
Queue Stats
24W - 27L
1,218 Elo+
Solo
Kukulkan
Kukulkan
Qernt
Kukulkan
Level 28
God Stats
9W - 4L
1,523 SR
Queue Stats
23W - 14L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaRe LeGaCy
Cthulhu
11
1 / 7 / 8
9,282
619
9,644
16,730
15,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 7 / 9
8,727
582
7,632
11,572
3,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
8 / 3 / 2
11,299
753
12,146
10,383
5,634
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
6 / 4 / 11
10,458
697
13,131
16,133
13,041
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 3 / 13
9,732
649
7,244
12,151
10,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Qernt
Kukulkan
15
9 / 3 / 6
11,175
745
15,258
12,340
4,870
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
10
Kills
17
17
Deaths
10
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CaRe LeGaCy
Cthulhu
1
7
8
0.71
L
1
7
9
0.79
W
Chaac
6
4
11
2.88
W
2
3
13
2.83
L
8
3
2
3
W
Kukulkan
Qernt
Kukulkan
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,422
Damage
35,633
38,685
Taken
40,624
25,298
Mitigated
28,138
6,209
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CaRe LeGaCy
Cthulhu
9,644
936
266
484
16,730
15,729
0
9,139
6,923
23,351
0
L
7,632
3,440
0
973
11,572
3,935
0
5,242
6,107
0
12,326
W
Chaac
13,131
4,587
124
4,728
16,133
13,041
172
9,235
6,898
322
34,657
W
7,244
708
335
1,929
12,151
10,227
133
5,821
6,330
4,363
22,655
L
12,146
1,173
1,894
2,592
10,383
5,634
0
3,530
6,543
51,759
0
W
Kukulkan
Qernt
Kukulkan
15,258
1,157
112
2,350
12,340
4,870
536
7,367
4,973
44,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,308
Gold Earned
31,365
144
Minions Killed
163
4
Camps Cleared
10
775,880
Distance Traveled
805,337
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,282
619
30
2
0
249,018
2
L
Awilix
8,727
582
9
1
0
253,234
1
W
Chaac
10,458
697
44
3
4
272,192
2
W
Nike
9,732
649
55
4
1
279,998
0
L
Ra
11,299
753
105
7
4
273,628
12
W
Kukulkan
11,175
745
64
4
5
253,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role