Player Matchup

Jormungandr
Jormungandr
Etc6988
Jormungandr
Level 108
God Stats
3W - 5L
1,346 SR
Queue Stats
353W - 357L
1,446 Elo+
Party 3
Hercules
Hercules
Grojmeir93
Hercules
Level 122
God Stats
16W - 7L
1,638 SR
Queue Stats
319W - 314L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
NugZen
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,417 Elo+
Party 3
Eset
Eset
Steak_Menu
Eset
Level 29
God Stats
2W - 0L
1,728 SR
Queue Stats
57W - 62L
1,444 Elo+
Party 1
Merlin
Merlin
delojesus
Merlin
Level 144
God Stats
6W - 2L
1,902 SR
Queue Stats
256W - 246L
1,599 Elo+
Party 1
Team Averages
Level 84
1,623 SR
1,485 Elo+

VS

Team Averages
Level 73
1,466 SR
1,448 Elo+
Skadi
Skadi
DTCoffeeBean
Skadi
Level 88
God Stats
6W - 11L
1,349 SR
Queue Stats
282W - 258L
1,435 Elo+
Party 2
Hercules
Hercules
DTJellyBean
Hercules
Level 103
God Stats
1W - 3L
1,443 SR
Queue Stats
219W - 195L
1,424 Elo+
Party 2
Fenrir
Fenrir
DTMungBean
Fenrir
Level 64
God Stats
5W - 1L
1,539 SR
Queue Stats
78W - 64L
1,477 Elo+
Party 2
Artio
Artio
DTSoyBean
Artio
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 84L
1,460 Elo+
Party 2
The Morrigan
The Morrigan
HappyNap
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Etc6988
Jormungandr
17
2 / 2 / 25
10,726
825
16,895
13,268
13,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
Grojmeir93
Hercules
15
5 / 2 / 16
10,175
783
13,126
30,359
24,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
NugZen
Gilgamesh
16
1 / 2 / 20
10,750
827
10,302
18,044
10,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 7 / 16
9,867
759
14,084
10,924
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
delojesus
Merlin
20
18 / 2 / 9
12,479
960
34,229
10,904
5,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
8,000
615
13,280
15,224
5,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
DTJellyBean
Hercules
17
4 / 5 / 9
10,028
771
15,442
20,057
20,437
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
DTMungBean
Fenrir
17
7 / 5 / 5
11,122
856
12,385
26,852
15,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
DTSoyBean
Artio
16
2 / 6 / 6
9,352
719
8,715
22,903
20,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
HappyNap
The Morrigan
13
0 / 8 / 3
7,492
576
7,481
11,911
4,593
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
41
30
Kills
13
15
Deaths
30
86
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Hercules
DTJellyBean
Hercules
4
5
9
1.7
L
Fenrir
DTMungBean
Fenrir
7
5
5
1.9
L
Artio
DTSoyBean
Artio
2
6
6
0.83
W
Jormungandr
Etc6988
Jormungandr
2
2
25
7.25
W
Hercules
Grojmeir93
Hercules
5
2
16
6.5
L
The Morrigan
HappyNap
The Morrigan
0
8
3
0.19
W
Gilgamesh
NugZen
Gilgamesh
1
2
20
5.5
W
4
7
16
1.71
W
Merlin
delojesus
Merlin
18
2
9
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,636
Damage
57,303
83,499
Taken
96,947
57,862
Mitigated
67,550
46,053
Healing
28,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,280
5,757
818
2,287
15,224
5,753
0
11,066
4,158
0
27,794
L
Hercules
DTJellyBean
Hercules
15,442
4,553
2,331
3,815
20,057
20,437
0
11,544
8,513
0
27,157
L
Fenrir
DTMungBean
Fenrir
12,385
4,047
2,577
7,903
26,852
15,968
0
18,662
8,190
0
19,623
L
Artio
DTSoyBean
Artio
8,715
1,533
3,049
5,582
22,903
20,799
0
15,966
6,937
15,796
0
W
Jormungandr
Etc6988
Jormungandr
16,895
4,061
1,884
2,381
13,268
13,202
574
3,323
9,945
36,770
0
W
Hercules
Grojmeir93
Hercules
13,126
3,468
2,580
19,203
30,359
24,296
400
5,266
25,093
0
20,437
L
The Morrigan
HappyNap
The Morrigan
7,481
2,807
176
86
11,911
4,593
0
7,970
3,941
15,446
769
W
Gilgamesh
NugZen
Gilgamesh
10,302
2,330
2,448
5,390
18,044
10,503
573
4,332
13,712
0
17,668
W
14,084
1,560
4,879
2,185
10,924
4,248
1,445
2,181
8,743
24,829
0
W
Merlin
delojesus
Merlin
34,229
2,414
2,540
2,563
10,904
5,613
1,476
1,013
9,891
62,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,997
Gold Earned
45,994
134
Minions Killed
94
0
Camps Cleared
0
1,236,254
Distance Traveled
1,083,741
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,000
615
28
2
0
182,278
0
L
Hercules
10,028
771
17
1
0
232,509
0
L
Fenrir
11,122
856
17
1
0
252,160
0
L
Artio
9,352
719
15
1
0
232,916
1
W
Jormungandr
10,726
825
43
3
0
232,804
0
W
Hercules
10,175
783
12
1
0
266,391
0
L
The Morrigan
7,492
576
17
1
0
183,878
0
W
Gilgamesh
10,750
827
16
1
0
282,879
0
W
Eset
9,867
759
11
1
0
218,846
0
W
Merlin
12,479
960
52
4
0
235,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role