Player Matchup

Hou Yi
Hou Yi
JuicedUnc1e
Hou Yi
Level 104
God Stats
4W - 2L
1,745 SR
Queue Stats
82W - 101L
1,313 Elo+
Party 1
Chronos
Chronos
NortDirty
Chronos
Level 113
God Stats
4W - 7L
1,444 SR
Queue Stats
192W - 208L
1,331 Elo+
Party 1
Geb
Geb
vib3 20
Geb
Level 116
God Stats
4W - 7L
1,511 SR
Queue Stats
354W - 391L
1,386 Elo+
Solo
Team Averages
Level 111
1,567 SR
1,343 Elo+

VS

Team Averages
Level 125
1,657 SR
1,392 Elo+
Ne Zha
Ne Zha
MarabMoney
Ne Zha
Level 138
God Stats
5W - 9L
1,579 SR
Queue Stats
283W - 304L
1,411 Elo+
Party 2
Geb
Geb
cuff ur girl
Geb
Level 111
God Stats
4W - 1L
1,714 SR
Queue Stats
97W - 123L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
penguindmillz
Ah Muzen Cab
Level 126
God Stats
8W - 5L
1,677 SR
Queue Stats
278W - 281L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
6 / 5 / 2
10,826
677
10,047
17,629
6,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
NortDirty
Chronos
14
5 / 8 / 2
10,620
664
9,465
16,196
6,170
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
11
0 / 2 / 3
9,017
564
4,975
13,852
16,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MarabMoney
Ne Zha
17
12 / 6 / 3
12,897
806
16,814
14,297
6,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 14
10,532
658
8,200
12,962
12,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
penguindmillz
Ah Muzen Cab
14
2 / 3 / 11
11,046
690
12,602
11,112
5,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
11
Kills
15
15
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
6
5
2
1.4
W
Ne Zha
MarabMoney
Ne Zha
12
6
3
2.25
L
Chronos
NortDirty
Chronos
5
8
2
0.75
W
1
2
14
4
W
Ah Muzen Cab
penguindmillz
Ah Muzen Cab
2
3
11
2.5
L
Geb
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,487
Damage
37,616
47,677
Taken
38,371
29,502
Mitigated
24,480
12,487
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
10,047
4,732
263
5,954
17,629
6,475
1,242
3,246
14,383
0
46,976
W
Ne Zha
MarabMoney
Ne Zha
16,814
4,600
0
3,702
14,297
6,536
2,004
5,963
8,334
0
47,471
L
Chronos
NortDirty
Chronos
9,465
1,776
309
3,603
16,196
6,170
276
2,555
13,641
29,879
0
W
8,200
772
769
1,022
12,962
12,580
494
4,800
8,162
17,382
0
W
Ah Muzen Cab
penguindmillz
Ah Muzen Cab
12,602
3,368
0
3,503
11,112
5,364
407
4,063
7,049
0
42,790
L
Geb
4,975
411
0
2,358
13,852
16,857
0
3,499
10,353
23,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
34,475
180
Minions Killed
147
7
Camps Cleared
5
720,021
Distance Traveled
838,113
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,826
677
90
6
1
232,760
1
W
Ne Zha
12,897
806
55
3
2
271,073
0
L
Chronos
10,620
664
63
4
4
235,168
0
W
Geb
10,532
658
12
1
1
281,007
0
W
Ah Muzen Cab
11,046
690
80
5
2
286,033
0
L
Geb
9,017
564
27
2
2
252,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role