Player Matchup

Anhur
Anhur
Aldo_Miki
Anhur
Level 74
God Stats
2W - 5L
1,314 SR
Queue Stats
149W - 233L
1,316 Elo+
Party 3
Nike
Nike
CocoIDS
Nike
Level 121
God Stats
2W - 3L
1,227 SR
Queue Stats
411W - 547L
1,351 Elo+
Party 3
Fenrir
Fenrir
EVIL_KING_28-04
Fenrir
Level 44
God Stats
24W - 39L
1,344 SR
Queue Stats
77W - 145L
1,233 Elo+
Party 1
Olorun
Olorun
Kchonda_pro_69
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 77L
1,293 Elo+
Party 1
Anubis
Anubis
topo_solis
Anubis
Level 31
God Stats
4W - 8L
1,349 SR
Queue Stats
101W - 107L
1,340 Elo+
Party 1
Team Averages
Level 59
1,347 SR
1,307 Elo+

VS

Team Averages
Level 42
1,553 SR
1,508 Elo+
Cerberus
Cerberus
AjarIsland59256
Cerberus
Level 49
God Stats
4W - 3L
1,795 SR
Queue Stats
143W - 179L
1,337 Elo+
Solo
Anhur
Anhur
Maxiumsprime30
Anhur
Level 45
God Stats
0W - 1L
1,259 SR
Queue Stats
3W - 4L
1,735 Elo+
Solo
Cliodhna
Cliodhna
Raging_Maelstrom
Cliodhna
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 24L
1,448 Elo+
Party 2
Pele
Pele
SkiixLeemo-YT
Pele
Level 17
God Stats
2W - 3L
1,710 SR
Queue Stats
2W - 3L
1,554 Elo+
Party 2
He Bo
He Bo
jacobpnd
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aldo_Miki
Anhur
9
0 / 1 / 5
5,458
546
2,470
4,809
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
CocoIDS
Nike
10
5 / 1 / 1
6,135
614
3,697
5,597
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 1 / 1
4,627
463
1,012
4,037
1,040
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 3 / 1
5,693
569
6,142
6,193
1,440
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
topo_solis
Anubis
11
11 / 2 / 1
7,176
718
8,085
4,475
1,493
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
2 / 4 / 3
5,899
590
2,885
10,817
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
2 / 2 / 1
5,525
553
3,125
4,966
1,121
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 3 / 3
5,680
568
5,036
7,200
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 0
5,084
508
1,347
5,459
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
jacobpnd
He Bo
7
1 / 7 / 1
4,655
466
1,534
5,948
1,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
19
Kills
8
8
Deaths
19
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
3
0.88
W
Anhur
Aldo_Miki
Anhur
0
1
5
2.5
W
Nike
CocoIDS
Nike
5
1
1
5.5
W
0
1
1
0.5
W
3
3
1
1.17
L
2
2
1
1.25
L
2
3
3
1.17
L
1
3
0
0.33
L
He Bo
jacobpnd
He Bo
1
7
1
0.21
W
Anubis
topo_solis
Anubis
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,406
Damage
13,927
25,111
Taken
34,390
8,183
Mitigated
9,692
7,258
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,885
330
0
2,465
10,817
4,582
65
4,575
6,242
16,752
0
W
Anhur
Aldo_Miki
Anhur
2,470
1,162
0
1,455
4,809
1,047
648
571
4,198
0
23,683
W
Nike
CocoIDS
Nike
3,697
264
162
729
5,597
3,163
18
604
4,993
5,078
20,304
W
1,012
136
2
625
4,037
1,040
0
253
3,784
0
12,021
W
6,142
4,311
160
2,617
6,193
1,440
864
1,383
4,810
28,299
0
L
3,125
1,419
0
1,029
4,966
1,121
591
2,447
2,519
0
23,705
L
5,036
669
0
1,645
7,200
1,597
0
3,298
3,902
0
21,628
L
1,347
569
0
674
5,459
1,276
699
777
4,682
0
17,204
L
He Bo
jacobpnd
He Bo
1,534
480
0
484
5,948
1,116
0
4,013
1,935
12,758
0
W
Anubis
topo_solis
Anubis
8,085
803
0
1,508
4,475
1,493
1,088
1,229
2,907
29,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,089
Gold Earned
26,843
219
Minions Killed
198
0
Camps Cleared
0
830,567
Distance Traveled
920,748
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,899
590
44
4
0
190,593
0
W
Anhur
5,458
546
43
4
0
176,197
0
W
Nike
6,135
614
57
6
0
203,032
1
W
Fenrir
4,627
463
27
3
0
133,732
2
W
Olorun
5,693
569
41
4
0
163,632
0
L
Anhur
5,525
553
57
6
0
180,348
0
L
Cliodhna
5,680
568
36
4
0
197,372
0
L
Pele
5,084
508
44
4
0
196,827
0
L
He Bo
4,655
466
17
2
0
155,608
0
W
Anubis
7,176
718
51
5
0
153,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role