Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
LCS_DeadMan
Jing Wei
Level 152
God Stats
1W - 1L
1,728 SR
Queue Stats
95W - 92L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rheizel
Tsukuyomi
Level 127
God Stats
11W - 5L
1,602 SR
Queue Stats
97W - 47L
1,566 Elo+
Party 3
Yemoja
Yemoja
TR1PA_BR
Yemoja
Level 127
God Stats
2W - 3L
1,190 SR
Queue Stats
252W - 240L
1,514 Elo+
Party 1
Sol
Sol
Tutuzin
Sol
Level 129
God Stats
4W - 5L
1,775 SR
Queue Stats
97W - 52L
1,595 Elo+
Party 3
Team Averages
Level 133
1,559 SR
1,527 Elo+

VS

Team Averages
Level 122
1,575 SR
1,509 Elo+
Geb
Geb
 
Geb
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Adriano__123
Neith
Level 93
God Stats
3W - 1L
1,838 SR
Queue Stats
266W - 298L
1,463 Elo+
Solo
Da Ji
Da Ji
MegaStrike69
Da Ji
Level 108
God Stats
6W - 15L
1,309 SR
Queue Stats
640W - 671L
1,475 Elo+
Solo
Pele
Pele
Quensea
Pele
Level 146
God Stats
1W - 4L
1,397 SR
Queue Stats
170W - 158L
1,545 Elo+
Party 2
Anubis
Anubis
SPIKER11
Anubis
Level 127
God Stats
2W - 3L
1,832 SR
Queue Stats
47W - 41L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 1 / 1
7,953
530
6,802
8,225
7,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
LCS_DeadMan
Jing Wei
13
1 / 2 / 3
7,597
506
4,962
9,752
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Rheizel
Tsukuyomi
14
6 / 4 / 1
8,301
553
9,578
12,331
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
TR1PA_BR
Yemoja
12
0 / 3 / 6
7,207
480
3,157
11,258
7,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
14
3 / 3 / 2
7,852
523
4,840
9,421
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 2 / 8
7,169
478
5,679
11,904
9,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 3 / 3
8,007
534
8,577
7,891
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 3 / 4
6,896
460
5,417
6,572
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
Quensea
Pele
15
0 / 0 / 1
8,823
588
4,554
11,288
6,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
SPIKER11
Anubis
15
5 / 2 / 3
8,964
598
6,507
6,610
3,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
13
13
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
1
0.5
L
Geb
 
Geb
2
2
8
3
L
3
3
3
1.5
W
Jing Wei
LCS_DeadMan
Jing Wei
1
2
3
1.25
L
3
3
4
1.67
L
Pele
Quensea
Pele
0
0
1
0.5
W
Tsukuyomi
Rheizel
Tsukuyomi
6
4
1
1.63
L
Anubis
SPIKER11
Anubis
5
2
3
3.25
W
Yemoja
TR1PA_BR
Yemoja
0
3
6
1
W
Sol
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,339
Damage
30,734
50,987
Taken
44,265
25,078
Mitigated
26,141
19,832
Healing
12,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,802
562
110
1,152
8,225
7,612
0
773
7,452
12,153
48,784
L
Geb
 
Geb
5,679
874
185
1,460
11,904
9,817
0
3,458
8,446
18,355
0
L
8,577
3,495
361
2,503
7,891
3,403
637
1,013
6,878
0
54,099
W
Jing Wei
LCS_DeadMan
Jing Wei
4,962
4,287
0
4,089
9,752
2,922
0
1,815
7,937
0
51,549
L
5,417
1,291
0
1,167
6,572
2,665
0
950
5,622
0
23,016
L
Pele
Quensea
Pele
4,554
1,329
0
3,194
11,288
6,288
0
2,636
8,652
4,064
66,352
W
Tsukuyomi
Rheizel
Tsukuyomi
9,578
1,737
0
4,415
12,331
3,993
0
3,711
8,620
0
49,450
L
Anubis
SPIKER11
Anubis
6,507
38
0
3,279
6,610
3,968
0
1,915
4,695
63,175
0
W
Yemoja
TR1PA_BR
Yemoja
3,157
1,012
2,363
2,591
11,258
7,023
0
3,696
7,562
26,252
0
W
Sol
4,840
2,201
0
5,112
9,421
3,528
70
3,343
6,078
48,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,910
Gold Earned
39,859
461
Minions Killed
446
0
Camps Cleared
0
1,425,591
Distance Traveled
1,390,218
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,953
530
139
9
0
305,986
6
L
Geb
7,169
478
18
1
0
296,693
5
L
Neith
8,007
534
110
7
0
242,874
5
W
Jing Wei
7,597
506
89
6
0
270,067
3
L
Da Ji
6,896
460
39
3
0
253,368
4
L
Pele
8,823
588
153
10
0
322,519
5
W
Tsukuyomi
8,301
553
89
6
0
327,547
4
L
Anubis
8,964
598
126
8
0
274,764
7
W
Yemoja
7,207
480
50
3
0
256,224
3
W
Sol
7,852
523
94
6
0
265,767
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role