Player Matchup

Amaterasu
Amaterasu
Gibbys Lube
Amaterasu
Level 99
God Stats
0W - 2L
1,328 SR
Queue Stats
135W - 147L
1,513 Elo+
Solo
Olorun
Olorun
II JACKL3 II
Olorun
Level 122
God Stats
10W - 14L
1,377 SR
Queue Stats
890W - 905L
1,464 Elo+
Solo
Scylla
Scylla
KrIsTiNaRuS
Scylla
Level 144
God Stats
15W - 9L
1,536 SR
Queue Stats
304W - 311L
1,464 Elo+
Solo
He Bo
He Bo
stancat123
He Bo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,538 Elo+
Solo
Ares
Ares
心体技仁智勇
Ares
Level 148
God Stats
39W - 17L
1,689 SR
Queue Stats
792W - 769L
1,416 Elo+
Solo
Team Averages
Level 110
1,486 SR
1,479 Elo+

VS

Team Averages
Level 79
1,502 SR
1,453 Elo+
Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GebStoleMyPants
Danzaburou
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,460 Elo+
Party 1
Sobek
Sobek
Monkadou
Sobek
Level 84
God Stats
8W - 9L
1,512 SR
Queue Stats
556W - 585L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
Noncooperation
Baron Samedi
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,456 Elo+
Party 1
Scylla
Scylla
schinichiyuna
Scylla
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 65L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gibbys Lube
Amaterasu
14
1 / 6 / 10
9,077
698
6,454
17,874
16,820
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
17
2 / 6 / 9
10,069
775
7,913
15,796
7,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
19
8 / 3 / 8
11,517
886
22,480
10,034
4,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
12
2 / 11 / 5
8,695
669
7,883
15,271
5,873
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 7 / 9
11,381
875
11,498
22,345
22,833
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
7 / 5 / 17
11,578
891
10,365
14,491
18,476
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
GebStoleMyPants
Danzaburou
20
12 / 4 / 20
12,410
955
21,956
19,316
19,062
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Monkadou
Sobek
16
3 / 5 / 16
10,426
802
8,222
19,809
30,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Noncooperation
Baron Samedi
19
6 / 4 / 25
11,173
859
17,377
17,636
13,936
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 4 / 13
10,289
791
8,604
9,741
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
124
19
Kills
33
33
Deaths
22
41
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
5
17
3.1
W
Danzaburou
GebStoleMyPants
Danzaburou
12
4
20
5.5
L
Amaterasu
Gibbys Lube
Amaterasu
1
6
10
1
L
Olorun
2
6
9
1.08
L
Scylla
8
3
8
4
W
Sobek
Monkadou
Sobek
3
5
16
2.2
W
Baron Samedi
Noncooperation
Baron Samedi
6
4
25
4.63
W
5
4
13
2.88
L
He Bo
2
11
5
0.41
L
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,228
Damage
66,524
81,320
Taken
80,993
58,167
Mitigated
85,702
24,139
Healing
37,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
10,365
3,274
579
3,228
14,491
18,476
379
8,250
6,241
0
18,513
W
Danzaburou
GebStoleMyPants
Danzaburou
21,956
7,995
2,110
5,446
19,316
19,062
2,102
9,618
7,202
0
45,102
L
Amaterasu
Gibbys Lube
Amaterasu
6,454
1,636
1,090
3,745
17,874
16,820
630
9,065
8,580
0
10,763
L
Olorun
7,913
2,106
3,751
5,157
15,796
7,745
832
6,009
9,596
19,289
0
L
Scylla
22,480
1,261
1,394
1,699
10,034
4,896
594
2,978
6,921
52,084
0
W
Sobek
Monkadou
Sobek
8,222
343
929
5,376
19,809
30,183
420
14,257
5,552
13,524
0
W
Baron Samedi
Noncooperation
Baron Samedi
17,377
1,095
7,051
7,603
17,636
13,936
1,213
9,101
7,239
26,726
0
W
8,604
548
3,064
2,464
9,741
4,045
1,350
8,548
1,193
26,910
0
L
He Bo
7,883
703
961
762
15,271
5,873
1,466
8,558
6,618
12,196
0
L
11,498
267
2,643
2,937
22,345
22,833
0
7,593
14,486
14,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,739
Gold Earned
55,876
119
Minions Killed
122
0
Camps Cleared
0
1,109,700
Distance Traveled
1,211,058
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,578
891
14
1
0
248,741
3
W
Danzaburou
12,410
955
40
3
0
230,746
1
L
Amaterasu
9,077
698
8
1
0
234,041
0
L
Olorun
10,069
775
33
3
0
201,672
1
L
Scylla
11,517
886
64
5
0
252,569
5
W
Sobek
10,426
802
13
1
0
253,841
0
W
Baron Samedi
11,173
859
11
1
0
228,674
0
W
Scylla
10,289
791
44
3
0
249,056
0
L
He Bo
8,695
669
9
1
0
191,044
1
L
Ares
11,381
875
5
0
0
230,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role