Player Matchup

Nemesis
Nemesis
Bjoggi
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
Finnsi123
Poseidon
Level 11
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 5L
1,120 Elo+
Party 2
Ares
Ares
Gessigæs
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 6
1,431 SR
1,373 Elo+

VS

Team Averages
Level 76
1,726 SR
1,492 Elo+
Horus
Horus
Jmvm1996
Horus
Level 105
God Stats
1W - 0L
1,848 SR
Queue Stats
7W - 2L
1,658 Elo+
Party 1
Anhur
Anhur
poliop000
Anhur
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 40L
1,354 Elo+
Party 1
Ra
Ra
s3loly
Ra
Level 6
God Stats
5W - 2L
1,829 SR
Queue Stats
5W - 4L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bjoggi
Nemesis
9
2 / 6 / 1
6,753
614
4,421
13,017
4,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Finnsi123
Poseidon
11
1 / 7 / 2
6,908
628
11,360
7,650
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
10
0 / 6 / 3
7,073
643
4,616
11,788
8,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jmvm1996
Horus
13
3 / 0 / 16
8,834
803
8,131
12,205
15,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
poliop000
Anhur
15
14 / 0 / 4
9,919
902
16,756
7,181
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
12
2 / 3 / 10
7,765
706
3,215
5,546
2,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
19
19
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bjoggi
Nemesis
2
6
1
0.42
L
Poseidon
Finnsi123
Poseidon
1
7
2
0.29
L
Ares
0
6
3
0.25
W
Horus
Jmvm1996
Horus
3
0
16
11
W
Anhur
poliop000
Anhur
14
0
4
16
W
Ra
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,397
Damage
28,102
32,455
Taken
24,932
14,976
Mitigated
21,451
3,511
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bjoggi
Nemesis
4,421
1,602
0
2,499
13,017
4,587
0
978
12,039
0
6,959
L
Poseidon
Finnsi123
Poseidon
11,360
1,960
0
398
7,650
1,876
0
1,479
6,171
40,747
0
L
Ares
4,616
924
0
614
11,788
8,513
0
964
10,824
8,973
0
W
Horus
Jmvm1996
Horus
8,131
4,048
1,673
4,743
12,205
15,588
109
7,859
4,346
0
18,084
W
Anhur
poliop000
Anhur
16,756
7,603
0
1,735
7,181
3,617
727
4,231
2,950
0
40,820
W
Ra
3,215
912
1,045
1,042
5,546
2,246
120
4,104
1,442
21,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,734
Gold Earned
26,518
100
Minions Killed
128
2
Camps Cleared
8
514,528
Distance Traveled
602,080
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,753
614
4
0
0
164,128
0
L
Poseidon
6,908
628
84
8
1
170,240
4
L
Ares
7,073
643
12
1
1
180,160
0
W
Horus
8,834
803
14
1
0
215,046
4
W
Anhur
9,919
902
66
6
6
197,264
1
W
Ra
7,765
706
48
4
2
189,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role