Player Matchup

Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AfroRoseSSJ
Rama
Level 30
God Stats
6W - 6L
1,554 SR
Queue Stats
128W - 166L
1,332 Elo+
Solo
Serqet
Serqet
EvC B3LINSK1
Serqet
Level 25
God Stats
1W - 1L
1,679 SR
Queue Stats
85W - 157L
1,250 Elo+
Solo
Geb
Geb
Sacredgmrmoney
Geb
Level 19
God Stats
2W - 2L
1,652 SR
Queue Stats
47W - 66L
1,315 Elo+
Solo
Zeus
Zeus
nthfrl
Zeus
Level 8
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 9L
1,384 Elo+
Solo
Team Averages
Level 22
1,617 SR
1,356 Elo+

VS

Team Averages
Level 18
1,383 SR
1,403 Elo+
Charybdis
Charybdis
Empty D Soul
Charybdis
Level 14
God Stats
5W - 6L
1,323 SR
Queue Stats
56W - 49L
1,295 Elo+
Solo
Hades
Hades
EquinsuOcha19
Hades
Level 27
God Stats
1W - 1L
1,270 SR
Queue Stats
202W - 224L
1,372 Elo+
Solo
Ymir
Ymir
Linebacker28523
Ymir
Level 5
God Stats
1W - 1L
1,289 SR
Queue Stats
4W - 2L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Papichulo675366
Baron Samedi
Level 17
God Stats
75W - 49L
1,585 SR
Queue Stats
83W - 62L
1,528 Elo+
Solo
Cthulhu
Cthulhu
StillJoker18623
Cthulhu
Level 25
God Stats
17W - 19L
1,449 SR
Queue Stats
278W - 293L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
5 / 1 / 1
10,419
1,042
12,889
8,720
11,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 3
8,780
878
7,324
11,404
3,972
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
15
0 / 3 / 2
8,225
823
3,317
8,097
4,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 1
9,637
964
4,632
6,300
3,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zeus
nthfrl
Zeus
15
0 / 8 / 2
8,466
847
11,265
12,079
4,088
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

202

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Empty D Soul
Charybdis
16
1 / 2 / 8
9,229
923
13,009
10,729
3,974
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 5
8,833
883
4,693
12,232
5,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 1
8,112
811
119
1,615
806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Papichulo675366
Baron Samedi
17
8 / 1 / 5
10,801
1,080
12,667
6,007
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 0 / 9
10,939
1,094
11,319
13,124
12,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
15
15
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
1
1
5.5
L
0
3
3
0.5
W
Charybdis
Empty D Soul
Charybdis
1
2
8
2.5
W
1
2
5
1.75
L
Serqet
0
3
2
0.33
W
0
1
1
0.5
W
Baron Samedi
Papichulo675366
Baron Samedi
8
1
5
10.5
L
1
0
1
1.5
W
5
0
9
9.5
L
Zeus
nthfrl
Zeus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,427
Damage
41,807
46,600
Taken
43,707
26,695
Mitigated
25,194
5,209
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,889
1,487
0
2,056
8,720
11,046
0
3,435
5,011
0
34,746
L
7,324
6,648
0
1,837
11,404
3,972
0
8,138
2,848
0
28,974
W
Charybdis
Empty D Soul
Charybdis
13,009
9,403
0
1,734
10,729
3,974
0
4,174
6,250
0
23,161
W
4,693
1,618
147
655
12,232
5,141
0
4,813
7,159
17,468
0
L
Serqet
3,317
363
0
0
8,097
4,587
0
5,181
2,723
94
4,991
W
119
0
0
239
1,615
806
0
388
1,187
4,024
0
W
Baron Samedi
Papichulo675366
Baron Samedi
12,667
487
2,254
3,106
6,007
2,949
0
2,073
3,575
35,193
0
L
4,632
38
0
720
6,300
3,002
0
3,269
2,809
10,710
0
W
11,319
528
493
4,762
13,124
12,324
0
4,543
7,587
27,135
0
L
Zeus
nthfrl
Zeus
11,265
1,752
0
596
12,079
4,088
0
7,429
4,411
27,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
47,914
148
Minions Killed
165
7
Camps Cleared
3
857,635
Distance Traveled
744,180
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,419
1,042
58
6
4
178,619
1
L
Rama
8,780
878
45
5
0
139,665
0
W
Charybdis
9,229
923
26
3
1
168,391
0
W
Hades
8,833
883
38
4
1
151,130
0
L
Serqet
8,225
823
3
0
1
170,845
0
W
Ymir
8,112
811
8
1
1
43,008
0
W
Baron Samedi
10,801
1,080
56
6
0
155,295
0
L
Geb
9,637
964
10
1
2
229,471
0
W
Cthulhu
10,939
1,094
37
4
0
226,356
0
L
Zeus
8,466
847
32
3
0
139,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role