Player Matchup

Cerberus
Cerberus
DESTRUCTICONS02
Cerberus
Level 6
God Stats
14W - 7L
1,295 SR
Queue Stats
22W - 21L
1,275 Elo+
Party 3
Arachne
Arachne
Die6Die6Die666
Arachne
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,525 Elo+
Solo
Kukulkan
Kukulkan
GOOD clutch4227
Kukulkan
Level 8
God Stats
12W - 9L
1,560 SR
Queue Stats
36W - 36L
1,482 Elo+
Party 3
Chiron
Chiron
PuRe SaLt2882
Chiron
Level 24
God Stats
2W - 0L
1,684 SR
Queue Stats
112W - 92L
1,423 Elo+
Solo
Hercules
Hercules
TAXIMUS1
Hercules
Level 40
God Stats
13W - 9L
1,182 SR
Queue Stats
120W - 115L
1,448 Elo+
Party 3
Team Averages
Level 17
1,444 SR
1,431 Elo+

VS

Team Averages
Level 12
1,622 SR
1,399 Elo+
Vulcan
Vulcan
Aceracan
Vulcan
Level 16
God Stats
1W - 3L
1,517 SR
Queue Stats
11W - 18L
1,398 Elo+
Solo
Jormungandr
Jormungandr
G4L7159
Jormungandr
Level 5
God Stats
7W - 8L
1,490 SR
Queue Stats
15W - 24L
1,389 Elo+
Party 2
Anubis
Anubis
TreAirXtreme
Anubis
Level 6
God Stats
3W - 7L
1,539 SR
Queue Stats
17W - 28L
1,389 Elo+
Party 2
Chang'e
Chang'e
brainrotz_
Chang'e
Level 24
God Stats
18W - 11L
1,678 SR
Queue Stats
67W - 65L
1,429 Elo+
Party 1
Ymir
Ymir
cutthroatzz_
Ymir
Level 8
God Stats
5W - 3L
1,884 SR
Queue Stats
22W - 25L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 0 / 22
11,859
988
7,606
11,132
10,213
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
24 / 6 / 11
15,466
1,289
32,787
18,826
15,264
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
20
6 / 2 / 22
12,898
1,075
16,665
10,212
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 1 / 19
13,586
1,132
25,148
9,780
3,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
TAXIMUS1
Hercules
20
13 / 0 / 25
13,001
1,083
24,192
17,619
25,319
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aceracan
Vulcan
17
0 / 17 / 5
10,545
879
12,704
23,453
8,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
G4L7159
Jormungandr
18
2 / 6 / 5
11,466
956
9,489
16,974
20,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
18
6 / 14 / 3
12,867
1,072
14,731
24,518
9,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
brainrotz_
Chang'e
17
0 / 9 / 5
11,037
920
13,156
22,176
6,939
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 6 / 4
11,277
940
10,108
28,691
19,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
31
52
Kills
9
9
Deaths
52
99
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Aceracan
Vulcan
0
17
5
0.15
W
Cerberus
2
0
22
13
W
24
6
11
4.92
L
Jormungandr
G4L7159
Jormungandr
2
6
5
0.75
W
Kukulkan
6
2
22
8.5
W
7
1
19
16.5
W
Hercules
TAXIMUS1
Hercules
13
0
25
25.5
L
Anubis
6
14
3
0.54
L
Chang'e
brainrotz_
Chang'e
0
9
5
0.28
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,398
Damage
60,188
67,569
Taken
115,812
57,741
Mitigated
64,989
23,448
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Aceracan
Vulcan
12,704
3,317
0
0
23,453
8,947
0
3,234
20,219
30,550
0
W
Cerberus
7,606
181
48
1,655
11,132
10,213
0
10,657
475
10,413
0
W
32,787
24,965
210
8,178
18,826
15,264
0
15,845
2,981
0
45,484
L
Jormungandr
G4L7159
Jormungandr
9,489
4,061
0
220
16,974
20,503
0
4,423
12,551
22,300
0
W
Kukulkan
16,665
3,032
0
1,130
10,212
3,629
0
9,429
783
25,871
0
W
25,148
9,800
1,998
2,066
9,780
3,316
0
9,167
613
0
63,461
W
Hercules
TAXIMUS1
Hercules
24,192
7,487
0
8,163
17,619
25,319
0
15,090
2,529
0
36,792
L
Anubis
14,731
1,848
0
4,149
24,518
9,176
0
5,489
19,029
32,717
0
L
Chang'e
brainrotz_
Chang'e
13,156
977
3,880
4,389
22,176
6,939
0
3,730
18,446
40,292
0
L
10,108
1,568
112
1,295
28,691
19,424
0
7,395
21,296
42,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,810
Gold Earned
57,192
190
Minions Killed
236
2
Camps Cleared
1
1,145,042
Distance Traveled
1,033,750
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,545
879
38
3
0
215,622
0
W
Cerberus
11,859
988
9
1
0
215,556
0
W
Arachne
15,466
1,289
21
2
2
221,231
0
L
Jormungandr
11,466
956
18
2
0
203,212
2
W
Kukulkan
12,898
1,075
25
2
0
207,197
1
W
Chiron
13,586
1,132
109
9
0
236,115
0
W
Hercules
13,001
1,083
26
2
0
264,943
0
L
Anubis
12,867
1,072
47
4
0
194,526
0
L
Chang'e
11,037
920
72
6
1
211,568
2
L
Ymir
11,277
940
61
5
0
208,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role