Player Matchup

Jormungandr
Jormungandr
BOO32
Jormungandr
Level 6
God Stats
1W - 3L
1,367 SR
Queue Stats
3W - 8L
1,236 Elo+
Solo
Merlin
Merlin
DatNerd6uy
Merlin
Level 14
God Stats
2W - 5L
1,354 SR
Queue Stats
62W - 80L
1,348 Elo+
Solo
Yemoja
Yemoja
DragonForce90
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,305 Elo+
Party 2
Medusa
Medusa
jnthn95
Medusa
Level 5
God Stats
0W - 3L
1,404 SR
Queue Stats
0W - 5L
1,054 Elo+
Party 2
Loki
Loki
xspycomx
Loki
Level 26
God Stats
1W - 2L
1,683 SR
Queue Stats
42W - 67L
1,342 Elo+
Solo
Team Averages
Level 13
1,462 SR
1,257 Elo+

VS

Team Averages
Level 39
1,418 SR
1,252 Elo+
Hel
Hel
CharismaModifer
Hel
Level 7
God Stats
3W - 6L
1,481 SR
Queue Stats
11W - 25L
1,279 Elo+
Party 1
Thanatos
Thanatos
Echofied
Thanatos
Level 37
God Stats
1W - 1L
1,247 SR
Queue Stats
9W - 13L
1,159 Elo+
Party 1
Nox
Nox
KoalasaurKennie
Nox
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 12L
1,159 Elo+
Party 1
Izanami
Izanami
N7CelticLullaby
Izanami
Level 123
God Stats
5W - 12L
1,362 SR
Queue Stats
17W - 32L
1,294 Elo+
Party 1
Merlin
Merlin
Oxxy739
Merlin
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 13L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BOO32
Jormungandr
18
2 / 6 / 9
11,733
903
12,315
19,061
19,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
DatNerd6uy
Merlin
18
0 / 11 / 8
11,200
862
12,853
19,756
6,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 3 / 6
13,309
1,024
4,633
14,670
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
jnthn95
Medusa
18
3 / 10 / 7
11,877
914
20,512
21,042
5,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
18
5 / 11 / 4
12,119
932
15,517
24,092
6,493
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 16
12,000
923
7,989
10,965
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Echofied
Thanatos
20
21 / 1 / 12
15,973
1,229
30,019
18,708
7,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 1 / 21
12,274
944
13,486
10,638
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 7 / 15
13,304
1,023
20,016
17,887
6,310
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Oxxy739
Merlin
20
4 / 0 / 26
13,827
1,064
21,175
11,040
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
131
13
Kills
41
41
Deaths
13
34
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BOO32
Jormungandr
2
6
9
1.08
W
3
4
16
2.75
L
Merlin
DatNerd6uy
Merlin
0
11
8
0.36
L
3
3
6
2
W
Thanatos
Echofied
Thanatos
21
1
12
27
W
3
1
21
13.5
W
10
7
15
2.5
W
Merlin
Oxxy739
Merlin
4
0
26
17
L
Medusa
jnthn95
Medusa
3
10
7
0.65
L
Loki
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,830
Damage
92,685
98,621
Taken
69,238
50,954
Mitigated
25,138
10,228
Healing
25,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BOO32
Jormungandr
12,315
2,680
0
0
19,061
19,226
0
10,144
8,917
33,334
0
W
7,989
1,280
3,322
1,040
10,965
3,966
0
5,069
5,896
23,294
0
L
Merlin
DatNerd6uy
Merlin
12,853
2,211
425
1,794
19,756
6,197
0
9,199
10,557
51,810
0
L
4,633
1,762
3,062
2,358
14,670
13,283
0
5,657
9,013
16,191
0
W
Thanatos
Echofied
Thanatos
30,019
14,228
0
16,893
18,708
7,095
0
5,767
12,941
0
54,940
W
13,486
3,689
0
0
10,638
3,903
0
5,012
5,626
18,098
0
W
20,016
16,119
0
1,832
17,887
6,310
0
9,365
8,522
0
39,943
W
Merlin
Oxxy739
Merlin
21,175
2,275
720
2,120
11,040
3,864
0
4,588
6,452
59,175
0
L
Medusa
jnthn95
Medusa
20,512
9,094
0
1,293
21,042
5,755
0
8,242
12,800
0
39,747
L
Loki
15,517
5,282
0
1,296
24,092
6,493
0
9,408
14,684
0
34,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,238
Gold Earned
67,378
233
Minions Killed
252
6
Camps Cleared
7
1,067,265
Distance Traveled
1,153,488
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,733
903
27
2
0
227,733
0
W
Hel
12,000
923
38
3
0
195,397
0
L
Merlin
11,200
862
90
7
2
203,354
1
L
Yemoja
13,309
1,024
25
2
4
182,492
0
W
Thanatos
15,973
1,229
64
5
4
280,922
2
W
Nox
12,274
944
17
1
2
248,328
1
W
Izanami
13,304
1,023
51
4
1
187,288
0
W
Merlin
13,827
1,064
82
6
0
241,553
0
L
Medusa
11,877
914
46
4
0
201,129
0
L
Loki
12,119
932
45
3
0
252,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role