Player Matchup

Kukulkan
Kukulkan
BobbyZeeBob
Kukulkan
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 26L
1,501 Elo+
Party 1
Arachne
Arachne
LeedleLee902
Arachne
Level 26
God Stats
13W - 12L
1,466 SR
Queue Stats
16W - 17L
1,431 Elo+
Party 1
Guan Yu
Guan Yu
QUAGGANKING
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,476 Elo+
Party 3
Achilles
Achilles
clarine
Achilles
Level 26
God Stats
3W - 1L
1,666 SR
Queue Stats
14W - 12L
1,501 Elo+
Party 3
Neith
Neith
mistermomjeans
Neith
Level 27
God Stats
6W - 6L
1,659 SR
Queue Stats
12W - 12L
1,562 Elo+
Party 3
Team Averages
Level 18
1,558 SR
1,494 Elo+

VS

Team Averages
Level 20
1,534 SR
1,481 Elo+
King Arthur
King Arthur
DracoDragnee1
King Arthur
Level 5
God Stats
1W - 4L
1,593 SR
Queue Stats
12W - 18L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Flipperino
Morgan Le Fay
Level 65
God Stats
3W - 3L
1,472 SR
Queue Stats
13W - 8L
1,506 Elo+
Party 2
Ymir
Ymir
Mommymilky
Ymir
Level 13
God Stats
3W - 5L
1,413 SR
Queue Stats
19W - 18L
1,413 Elo+
Party 2
Jing Wei
Jing Wei
Ojbanter
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,408 Elo+
Solo
Hun Batz
Hun Batz
dougling
Hun Batz
Level 6
God Stats
1W - 1L
1,693 SR
Queue Stats
11W - 5L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BobbyZeeBob
Kukulkan
18
0 / 0 / 21
10,605
964
18,607
5,738
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
LeedleLee902
Arachne
18
7 / 0 / 15
11,286
1,026
12,340
17,153
7,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
QUAGGANKING
Guan Yu
18
6 / 4 / 18
11,373
1,034
8,304
15,162
19,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
clarine
Achilles
18
6 / 0 / 19
11,479
1,044
16,734
17,928
23,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 1 / 17
12,545
1,140
31,122
11,732
4,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

251

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DracoDragnee1
King Arthur
16
0 / 10 / 3
9,089
826
5,160
24,050
20,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Flipperino
Morgan Le Fay
16
3 / 1 / 2
10,487
953
28,026
13,793
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 3
9,936
903
6,173
19,228
16,914
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Ojbanter
Jing Wei
16
1 / 10 / 4
9,757
887
11,453
20,188
6,932
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
dougling
Hun Batz
16
1 / 7 / 2
9,773
888
10,773
15,355
5,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
19
31
Kills
5
5
Deaths
31
90
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BobbyZeeBob
Kukulkan
0
0
21
10.5
L
King Arthur
DracoDragnee1
King Arthur
0
10
3
0.15
L
Morgan Le Fay
Flipperino
Morgan Le Fay
3
1
2
4
W
Arachne
LeedleLee902
Arachne
7
0
15
14.5
L
0
3
3
0.5
L
Jing Wei
Ojbanter
Jing Wei
1
10
4
0.3
W
Guan Yu
QUAGGANKING
Guan Yu
6
4
18
3.75
W
Achilles
clarine
Achilles
6
0
19
15.5
L
Hun Batz
dougling
Hun Batz
1
7
2
0.29
W
12
1
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,107
Damage
61,585
67,713
Taken
92,614
57,245
Mitigated
54,779
24,276
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BobbyZeeBob
Kukulkan
18,607
2,443
168
2,469
5,738
2,232
0
2,067
3,529
40,677
0
L
King Arthur
DracoDragnee1
King Arthur
5,160
546
0
0
24,050
20,061
0
3,907
19,471
1,787
13,410
L
Morgan Le Fay
Flipperino
Morgan Le Fay
28,026
1,902
380
1,658
13,793
5,554
0
3,395
9,994
67,866
0
W
Arachne
LeedleLee902
Arachne
12,340
7,528
427
7,455
17,153
7,286
0
9,001
7,568
0
25,185
L
6,173
1,328
3,036
2,875
19,228
16,914
0
3,890
14,783
13,930
0
L
Jing Wei
Ojbanter
Jing Wei
11,453
9,870
0
2,416
20,188
6,932
0
4,420
15,351
0
22,647
W
Guan Yu
QUAGGANKING
Guan Yu
8,304
916
4,193
4,102
15,162
19,598
0
6,655
8,154
0
17,451
W
Achilles
clarine
Achilles
16,734
6,048
0
1,988
17,928
23,875
0
9,272
8,174
0
25,754
L
Hun Batz
dougling
Hun Batz
10,773
1,544
0
490
15,355
5,318
0
2,995
12,085
0
32,909
W
31,122
19,883
0
3,474
11,732
4,254
0
6,276
5,173
0
65,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,288
Gold Earned
49,042
211
Minions Killed
225
9
Camps Cleared
4
1,110,942
Distance Traveled
1,005,397
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,605
964
49
4
1
207,857
0
L
King Arthur
9,089
826
16
1
0
202,593
3
L
Morgan Le Fay
10,487
953
90
8
2
226,186
2
W
Arachne
11,286
1,026
31
3
4
239,052
0
L
Ymir
9,936
903
28
3
1
184,297
0
L
Jing Wei
9,757
887
24
2
0
187,995
0
W
Guan Yu
11,373
1,034
18
2
1
227,562
2
W
Achilles
11,479
1,044
24
2
3
235,005
0
L
Hun Batz
9,773
888
67
6
1
204,326
0
W
Neith
12,545
1,140
89
8
0
201,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role