Player Matchup

Sun Wukong
Sun Wukong
Gold IV
Argos Ram
Sun Wukong
Gold IV
Level 159
God Stats
1W - 0L
1,607 SR
Queue Stats
25W - 31L
1,528 MMR
Party 1
Chang'e
Chang'e
Gold IV
GREENSWARLOCK
Chang'e
Gold IV
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 183L
1,513 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
KaneanForever
Ah Muzen Cab
Platinum V
Level 125
God Stats
15W - 9L
1,698 SR
Queue Stats
332W - 332L
1,544 MMR
Solo
Terra
Terra
Gold III
KingBradley7702
Terra
Gold III
Level 158
God Stats
1W - 0L
1,465 SR
Queue Stats
36W - 47L
1,537 MMR
Party 1
Hun Batz
Hun Batz
Gold V
orbithalo123
Hun Batz
Gold V
Level 146
God Stats
2W - 1L
1,339 SR
Queue Stats
31W - 22L
1,516 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,522 SR
1,527 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,698 SR
1,527 MMR
Achilles
Achilles
Gold III
DuhBeardofChucK
Achilles
Gold III
Level 124
God Stats
14W - 12L
1,762 SR
Queue Stats
499W - 493L
1,544 MMR
Solo
Bellona
Bellona
Gold I
Itz I Jokker I
Bellona
Gold I
Level 156
God Stats
0W - 1L
1,703 SR
Queue Stats
226W - 229L
1,517 MMR
Solo
Hachiman
Hachiman
Gold III
MustyDingo
Hachiman
Gold III
Level 116
God Stats
6W - 8L
1,599 SR
Queue Stats
338W - 337L
1,544 MMR
Solo
Yemoja
Yemoja
Gold III
TheTrojanTurtle
Yemoja
Gold III
Level 68
God Stats
8W - 2L
1,926 SR
Queue Stats
199W - 203L
1,522 MMR
Solo
Thoth
Thoth
Gold I
gr33nstarr941
Thoth
Gold I
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 245L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Argos Ram
Sun Wukong
20
4 / 0 / 2
13,587
543
14,297
19,913
19,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
19
5 / 7 / 4
12,454
498
12,103
19,288
7,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
KaneanForever
Ah Muzen Cab
20
7 / 4 / 2
14,986
599
18,809
20,191
7,730
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 0 / 9
11,687
467
7,125
18,787
24,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
orbithalo123
Hun Batz
20
9 / 6 / 3
13,933
557
19,501
25,124
11,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CliodhnaDa JiSolChaac

VS

Bans
MulanArtioGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
7 / 6 / 4
12,589
504
14,887
23,103
13,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
1 / 3 / 2
11,681
467
10,727
19,059
20,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
MustyDingo
Hachiman
20
2 / 4 / 2
12,769
511
12,418
15,114
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 8 / 8
10,768
431
12,847
21,663
21,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 6 / 8
12,075
483
12,814
14,196
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
26
Kills
17
17
Deaths
27
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Argos Ram
Sun Wukong
4
0
2
5
L
Achilles
7
6
4
1.5
W
Chang'e
5
7
4
1
L
1
3
2
0.67
W
Ah Muzen Cab
KaneanForever
Ah Muzen Cab
7
4
2
2
W
1
0
9
5.5
L
Hachiman
MustyDingo
Hachiman
2
4
2
0.75
L
4
8
8
1
L
3
6
8
1.17
W
Hun Batz
orbithalo123
Hun Batz
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,835
Damage
63,693
103,303
Taken
93,135
70,043
Mitigated
65,224
47,875
Healing
19,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Argos Ram
Sun Wukong
14,297
1,903
0
10,918
19,913
19,231
1,037
4,120
15,750
16,915
69,930
L
Achilles
14,887
6,901
0
4,756
23,103
13,703
0
5,902
17,099
0
80,261
W
Chang'e
12,103
582
2,764
7,610
19,288
7,421
1,046
7,801
11,168
77,926
0
L
10,727
2,661
0
3,238
19,059
20,287
0
4,187
13,321
11,293
79,883
W
Ah Muzen Cab
KaneanForever
Ah Muzen Cab
18,809
9,775
0
10,166
20,191
7,730
2,021
4,619
15,005
0
145,552
W
7,125
1,314
3,080
7,667
18,787
24,183
299
4,519
13,650
33,435
0
L
Hachiman
MustyDingo
Hachiman
12,418
7,941
0
3,094
15,114
4,978
0
1,130
13,930
0
121,568
L
12,847
2,001
1,553
5,707
21,663
21,491
174
5,790
15,772
38,046
0
L
12,814
483
0
952
14,196
4,765
0
5,370
8,619
90,121
0
W
Hun Batz
orbithalo123
Hun Batz
19,501
10,488
0
5,670
25,124
11,478
148
4,881
19,744
0
143,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,647
Gold Earned
59,882
761
Minions Killed
771
0
Camps Cleared
0
2,389,834
Distance Traveled
2,233,721
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,587
543
173
7
0
507,195
10
L
Achilles
12,589
504
113
5
0
496,760
5
W
Chang'e
12,454
498
122
5
0
399,211
0
L
Bellona
11,681
467
187
7
0
422,567
3
W
Ah Muzen Cab
14,986
599
214
9
0
473,141
3
W
Terra
11,687
467
49
2
0
535,039
4
L
Hachiman
12,769
511
245
10
0
456,834
5
L
Yemoja
10,768
431
60
2
0
413,523
5
L
Thoth
12,075
483
166
7
0
444,037
4
W
Hun Batz
13,933
557
203
8
0
475,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role