Player Matchup

Anhur
Anhur
CurtCrown11
Anhur
Level 122
God Stats
1W - 2L
1,334 SR
Queue Stats
325W - 378L
1,383 Elo+
Solo
Cu Chulainn
Cu Chulainn
ggera--
Cu Chulainn
Level 36
God Stats
14W - 5L
1,649 SR
Queue Stats
55W - 58L
1,381 Elo+
Party 2
Chronos
Chronos
opioid-addiction
Chronos
Level 106
God Stats
1W - 1L
1,717 SR
Queue Stats
137W - 139L
1,388 Elo+
Party 2
Team Averages
Level 88
1,567 SR
1,384 Elo+

VS

Team Averages
Level 120
1,395 SR
1,391 Elo+
Hades
Hades
CCPbr78
Hades
Level 137
God Stats
241W - 252L
1,534 SR
Queue Stats
337W - 384L
1,434 Elo+
Solo
Chaac
Chaac
Ergoproxy157
Chaac
Level 113
God Stats
3W - 1L
1,537 SR
Queue Stats
221W - 282L
1,359 Elo+
Party 1
Ra
Ra
KuromaruKenshi
Ra
Level 109
God Stats
2W - 4L
1,112 SR
Queue Stats
350W - 394L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,943
526
8,164
11,578
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ggera--
Cu Chulainn
12
1 / 4 / 0
8,991
529
4,596
12,292
5,726
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 3 / 1
8,961
527
11,662
18,689
5,798
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CCPbr78
Hades
16
5 / 0 / 4
11,120
654
13,017
14,350
7,718
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 0 / 6
10,186
599
11,524
15,005
14,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 1 / 4
10,549
621
9,875
8,620
3,512
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
CCPbr78
Hades
5
0
4
7
L
0
2
1
0.25
W
1
0
6
4
W
3
1
4
5
L
Cu Chulainn
ggera--
Cu Chulainn
1
4
0
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,422
Damage
34,416
42,559
Taken
37,975
15,460
Mitigated
25,472
7,243
Healing
23,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
CCPbr78
Hades
13,017
216
989
9,636
14,350
7,718
1,039
5,079
9,271
50,195
0
L
8,164
3,070
0
1,173
11,578
3,936
0
5,410
5,780
0
22,480
W
11,524
513
435
5,419
15,005
14,242
865
6,168
8,837
0
30,716
W
9,875
512
2,840
4,330
8,620
3,512
765
3,109
5,511
53,499
0
L
Cu Chulainn
ggera--
Cu Chulainn
4,596
280
0
1,555
12,292
5,726
0
7,944
4,090
4,649
16,299
L
11,662
3,319
0
4,515
18,689
5,798
0
10,301
7,723
45,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,895
Gold Earned
31,855
152
Minions Killed
201
4
Camps Cleared
9
743,311
Distance Traveled
981,466
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,120
654
64
4
8
303,437
6
L
Anhur
8,943
526
37
2
1
294,978
4
W
Chaac
10,186
599
33
2
0
347,233
1
W
Ra
10,549
621
104
6
1
330,796
0
L
Cu Chulainn
8,991
529
28
2
3
205,803
2
L
Chronos
8,961
527
87
5
0
242,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role