Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HockeySn1per25
Ah Muzen Cab
Level 120
God Stats
2W - 0L
1,895 SR
Queue Stats
54W - 39L
1,683 Elo+
Party 1
Ne Zha
Ne Zha
ViziHD
Ne Zha
Level 30
God Stats
2W - 0L
1,815 SR
Queue Stats
22W - 6L
1,752 Elo+
Party 1
Discordia
Discordia
Vogezz
Discordia
Level 117
God Stats
3W - 1L
1,802 SR
Queue Stats
39W - 23L
1,656 Elo+
Party 1
Team Averages
Level 89
1,837 SR
1,697 Elo+

VS

Team Averages
Level 66
1,590 SR
1,489 Elo+
Xing Tian
Xing Tian
Romeo_7116
Xing Tian
Level 18
God Stats
30W - 11L
1,798 SR
Queue Stats
71W - 57L
1,549 Elo+
Party 2
Horus
Horus
WhiteKnight8997
Horus
Level 27
God Stats
41W - 38L
1,470 SR
Queue Stats
73W - 73L
1,352 Elo+
Solo
Raijin
Raijin
daddythiccstick
Raijin
Level 153
God Stats
11W - 14L
1,503 SR
Queue Stats
210W - 226L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HockeySn1per25
Ah Muzen Cab
14
7 / 1 / 7
9,627
802
14,017
7,560
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
ViziHD
Ne Zha
14
5 / 5 / 9
9,376
781
11,364
12,200
6,392
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
Vogezz
Discordia
12
5 / 5 / 8
9,215
768
11,599
7,145
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Romeo_7116
Xing Tian
12
1 / 5 / 6
7,652
638
3,274
18,210
14,568
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
4 / 7 / 5
8,410
701
5,801
12,378
5,643
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 5 / 4
9,039
753
8,667
12,870
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
17
Kills
10
11
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
HockeySn1per25
Ah Muzen Cab
7
1
7
10.5
L
Xing Tian
Romeo_7116
Xing Tian
1
5
6
0.8
W
Ne Zha
ViziHD
Ne Zha
5
5
9
1.9
W
Discordia
Vogezz
Discordia
5
5
8
1.8
L
4
7
5
0.93
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,980
Damage
17,742
26,905
Taken
43,458
12,120
Mitigated
24,443
7,071
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
HockeySn1per25
Ah Muzen Cab
14,017
6,646
0
3,068
7,560
3,364
1,570
1,444
6,018
0
44,690
L
Xing Tian
Romeo_7116
Xing Tian
3,274
151
329
755
18,210
14,568
0
4,222
13,988
14,475
0
W
Ne Zha
ViziHD
Ne Zha
11,364
2,574
0
3,378
12,200
6,392
595
5,751
6,195
0
30,689
W
Discordia
Vogezz
Discordia
11,599
560
0
625
7,145
2,364
83
4,368
2,418
31,021
0
L
5,801
3,328
558
1,401
12,378
5,643
0
2,926
9,452
0
11,271
L
8,667
547
0
1,738
12,870
4,232
0
4,853
8,017
31,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,218
Gold Earned
25,101
155
Minions Killed
109
7
Camps Cleared
4
626,469
Distance Traveled
542,059
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,627
802
68
6
4
206,361
2
L
Xing Tian
7,652
638
26
2
1
219,158
1
W
Ne Zha
9,376
781
40
3
2
224,003
2
W
Discordia
9,215
768
47
4
1
196,105
2
L
Horus
8,410
701
15
1
2
143,179
2
L
Raijin
9,039
753
68
6
1
179,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role