Player Matchup

Vulcan
Vulcan
Ayo-FBI-OpenUp
Vulcan
Level 26
God Stats
1W - 1L
1,451 SR
Queue Stats
22W - 34L
1,453 Elo+
Party 1
Izanami
Izanami
CrimsonKiller_69
Izanami
Level 93
God Stats
19W - 15L
1,654 SR
Queue Stats
133W - 123L
1,486 Elo+
Solo
Cliodhna
Cliodhna
EliMotivated
Cliodhna
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,231 Elo+
Party 1
Zeus
Zeus
FangMlight
Zeus
Level 56
God Stats
18W - 17L
1,500 SR
Queue Stats
191W - 194L
1,411 Elo+
Solo
Artemis
Artemis
TheBrokenSeraph
Artemis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 49L
1,231 Elo+
Party 1
Team Averages
Level 53
1,521 SR
1,363 Elo+

VS

Team Averages
Level 63
1,565 SR
1,471 Elo+
Artio
Artio
Lonewolf762
Artio
Level 42
God Stats
45W - 27L
1,603 SR
Queue Stats
367W - 344L
1,390 Elo+
Solo
Scylla
Scylla
MageStage
Scylla
Level 106
God Stats
3W - 1L
1,610 SR
Queue Stats
249W - 220L
1,547 Elo+
Solo
Yemoja
Yemoja
Shadow_737_
Yemoja
Level 83
God Stats
5W - 4L
1,467 SR
Queue Stats
177W - 149L
1,528 Elo+
Solo
Nu Wa
Nu Wa
dammpd12
Nu Wa
Level 41
God Stats
6W - 5L
1,548 SR
Queue Stats
102W - 109L
1,470 Elo+
Solo
Da Ji
Da Ji
powder66
Da Ji
Level 45
God Stats
35W - 23L
1,600 SR
Queue Stats
109W - 126L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,852
885
8,601
11,791
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 0
9,738
974
6,394
10,279
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
EliMotivated
Cliodhna
14
1 / 9 / 1
8,523
852
7,088
15,280
4,723
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 3 / 2
9,425
943
12,945
11,412
3,808
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 7 / 1
8,150
815
5,894
11,770
5,459
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

147

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 12
10,254
1,025
7,369
14,358
12,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
MageStage
Scylla
17
9 / 1 / 10
11,180
1,118
14,115
7,501
2,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
17
2 / 0 / 16
10,265
1,027
5,607
8,017
5,522
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
dammpd12
Nu Wa
17
4 / 0 / 13
10,383
1,038
16,608
4,775
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
powder66
Da Ji
17
7 / 3 / 9
10,310
1,031
12,478
10,396
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
86
4
Kills
26
26
Deaths
4
7
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
1
2
0
0.5
L
Cliodhna
EliMotivated
Cliodhna
1
9
1
0.17
L
2
3
2
1
W
4
0
12
10
W
Scylla
MageStage
Scylla
9
1
10
14
W
Yemoja
2
0
16
10
L
0
7
1
0.07
W
Nu Wa
dammpd12
Nu Wa
4
0
13
10.5
W
Da Ji
powder66
Da Ji
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,922
Damage
56,177
60,532
Taken
45,047
21,316
Mitigated
26,592
5,732
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,601
2,524
0
1,094
11,791
3,786
0
8,887
2,756
28,533
0
L
6,394
3,727
0
1,123
10,279
3,540
0
5,842
4,257
0
46,462
L
Cliodhna
EliMotivated
Cliodhna
7,088
1,306
0
535
15,280
4,723
0
11,815
3,249
0
18,794
L
12,945
933
63
1,757
11,412
3,808
0
7,136
4,172
32,090
0
W
7,369
174
802
4,123
14,358
12,966
0
5,747
8,381
17,827
0
W
Scylla
MageStage
Scylla
14,115
1,175
0
762
7,501
2,301
0
4,044
3,359
33,445
0
W
Yemoja
5,607
1,117
3,116
1,486
8,017
5,522
0
4,743
3,174
18,773
0
L
5,894
1,282
133
1,027
11,770
5,459
0
9,183
2,399
0
12,256
W
Nu Wa
dammpd12
Nu Wa
16,608
5,029
0
670
4,775
1,500
0
1,738
2,939
43,352
0
W
Da Ji
powder66
Da Ji
12,478
5,758
412
515
10,396
4,303
0
4,654
5,648
0
16,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
52,392
191
Minions Killed
177
9
Camps Cleared
9
761,956
Distance Traveled
925,737
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,852
885
50
5
1
177,392
0
L
Izanami
9,738
974
77
8
4
138,651
1
L
Cliodhna
8,523
852
12
1
0
170,432
0
L
Zeus
9,425
943
38
4
1
128,283
0
W
Artio
10,254
1,025
14
1
3
219,480
0
W
Scylla
11,180
1,118
60
6
3
195,320
0
W
Yemoja
10,265
1,027
27
3
1
151,891
1
L
Artemis
8,150
815
14
1
3
147,198
3
W
Nu Wa
10,383
1,038
74
7
1
183,189
0
W
Da Ji
10,310
1,031
2
0
1
175,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role