Player Matchup

Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Da_Real_302
Raijin
Level 138
God Stats
3W - 0L
1,879 SR
Queue Stats
305W - 280L
1,508 Elo+
Party 2
Da Ji
Da Ji
Mango_Lee7
Da Ji
Level 160
God Stats
1W - 0L
1,263 SR
Queue Stats
182W - 188L
1,518 Elo+
Solo
Jormungandr
Jormungandr
VoidDaSquid
Jormungandr
Level 124
God Stats
7W - 7L
1,484 SR
Queue Stats
299W - 285L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
Workout_302
Baron Samedi
Level 142
God Stats
7W - 1L
1,796 SR
Queue Stats
369W - 350L
1,578 Elo+
Party 2
Team Averages
Level 144
1,584 SR
1,534 Elo+

VS

Team Averages
Level 105
1,627 SR
1,526 Elo+
Hou Yi
Hou Yi
Bavalanche_
Hou Yi
Level 129
God Stats
2W - 2L
1,847 SR
Queue Stats
386W - 389L
1,539 Elo+
Party 1
Bastet
Bastet
Chipper_75
Bastet
Level 129
God Stats
5W - 6L
1,567 SR
Queue Stats
349W - 360L
1,524 Elo+
Party 1
Hades
Hades
ComradeGravy
Hades
Level 89
God Stats
36W - 23L
1,719 SR
Queue Stats
64W - 74L
1,517 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Un_Peux_Ouais
Kumbhakarna
Level 52
God Stats
13W - 17L
1,513 SR
Queue Stats
118W - 123L
1,495 Elo+
Solo
Nike
Nike
XxirishgandalxX
Nike
Level 127
God Stats
5W - 7L
1,491 SR
Queue Stats
385W - 410L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
9 / 0 / 3
10,704
563
13,149
16,901
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
16
2 / 3 / 2
9,373
493
10,800
9,374
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
17
4 / 2 / 5
10,849
571
10,424
14,526
8,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
VoidDaSquid
Jormungandr
16
2 / 3 / 5
9,293
489
15,180
15,215
9,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Workout_302
Baron Samedi
16
2 / 2 / 5
9,921
522
12,849
10,551
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 2 / 1
9,654
508
7,453
12,499
4,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
Chipper_75
Bastet
13
2 / 3 / 1
8,332
439
8,592
14,722
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 0
8,331
438
8,044
17,795
9,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Un_Peux_Ouais
Kumbhakarna
13
2 / 3 / 3
8,512
448
6,526
21,464
21,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 7 / 1
8,619
454
7,586
17,680
10,677
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
19
Kills
9
10
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
0
3
10.5
L
Hou Yi
3
2
1
1.75
L
Bastet
Chipper_75
Bastet
2
3
1
0.83
L
2
4
0
0.5
W
Raijin
2
3
2
1
W
Da Ji
4
2
5
3.25
L
Kumbhakarna
Un_Peux_Ouais
Kumbhakarna
2
3
3
1.17
W
Jormungandr
VoidDaSquid
Jormungandr
2
3
5
1.5
W
Baron Samedi
Workout_302
Baron Samedi
2
2
5
2.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,402
Damage
38,201
66,567
Taken
84,160
31,977
Mitigated
50,747
27,381
Healing
26,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,149
4,602
0
10,867
16,901
6,303
660
2,673
14,228
0
73,343
L
Hou Yi
7,453
3,184
0
4,904
12,499
4,491
0
8,235
4,220
0
80,382
L
Bastet
Chipper_75
Bastet
8,592
2,078
0
4,835
14,722
4,674
0
3,665
10,953
0
54,160
L
8,044
976
217
6,738
17,795
9,552
180
9,254
7,969
51,876
0
W
Raijin
10,800
1,845
0
2,176
9,374
3,201
524
2,940
6,434
73,911
0
W
Da Ji
10,424
2,227
0
5,136
14,526
8,414
576
3,086
11,440
8,569
76,388
L
Kumbhakarna
Un_Peux_Ouais
Kumbhakarna
6,526
1,152
49
5,770
21,464
21,353
0
14,455
6,837
19,934
0
W
Jormungandr
VoidDaSquid
Jormungandr
15,180
6,677
1,139
2,205
15,215
9,665
181
2,415
12,800
55,150
0
W
Baron Samedi
Workout_302
Baron Samedi
12,849
893
1,199
4,659
10,551
4,394
360
5,517
5,034
70,160
0
L
7,586
420
158
4,184
17,680
10,677
433
3,653
14,027
10,669
41,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,140
Gold Earned
43,448
595
Minions Killed
472
0
Camps Cleared
0
1,823,793
Distance Traveled
1,794,734
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,704
563
115
6
0
454,545
6
L
Hou Yi
9,654
508
157
8
0
335,120
6
L
Bastet
8,332
439
89
5
0
446,831
5
L
Hades
8,331
438
96
5
0
322,361
0
W
Raijin
9,373
493
149
8
0
328,182
4
W
Da Ji
10,849
571
138
7
0
331,176
0
L
Kumbhakarna
8,512
448
20
1
0
358,344
6
W
Jormungandr
9,293
489
73
4
0
372,235
1
W
Baron Samedi
9,921
522
120
6
0
337,655
3
L
Nike
8,619
454
110
6
0
332,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role