Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Jarethra
Olorun
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
81W - 103L
1,354 Elo+
Party 1
Charybdis
Charybdis
Minimart39
Charybdis
Level 27
God Stats
9W - 10L
1,446 SR
Queue Stats
39W - 55L
1,333 Elo+
Party 1
Loki
Loki
SanePen
Loki
Level 27
God Stats
1W - 4L
1,290 SR
Queue Stats
24W - 35L
1,305 Elo+
Party 1
Mulan
Mulan
ShuaLite
Mulan
Level 13
God Stats
4W - 9L
1,361 SR
Queue Stats
7W - 12L
1,323 Elo+
Party 1
Team Averages
Level 23
1,419 SR
1,363 Elo+

VS

Team Averages
Level 20
1,487 SR
1,424 Elo+
Neith
Neith
EMEnikeeeee
Neith
Level 17
God Stats
14W - 12L
1,581 SR
Queue Stats
29W - 25L
1,584 Elo+
Solo
Thoth
Thoth
EisStrand
Thoth
Level 7
God Stats
2W - 3L
1,184 SR
Queue Stats
10W - 12L
1,166 Elo+
Party 2
Anhur
Anhur
KikkoSpano
Anhur
Level 26
God Stats
25W - 23L
1,453 SR
Queue Stats
32W - 29L
1,375 Elo+
Solo
Bellona
Bellona
TheFinalSolution
Bellona
Level 27
God Stats
7W - 1L
1,731 SR
Queue Stats
179W - 74L
1,667 Elo+
Solo
Loki
Loki
Zarfoxx
Loki
Level 23
God Stats
3W - 4L
1,487 SR
Queue Stats
36W - 41L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 5 / 1
6,718
373
2,346
11,683
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Jarethra
Olorun
11
0 / 7 / 1
7,188
399
3,095
10,409
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Minimart39
Charybdis
8
0 / 6 / 2
5,931
330
1,830
6,393
973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
SanePen
Loki
12
4 / 8 / 0
8,120
451
4,464
13,822
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
ShuaLite
Mulan
13
0 / 4 / 0
7,547
419
1,621
9,589
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 4
11,916
662
4,853
4,851
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
EisStrand
Thoth
14
6 / 1 / 7
9,475
526
8,854
6,581
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
15
3 / 2 / 8
10,103
561
7,798
7,151
2,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 0 / 6
12,329
685
10,827
13,173
12,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
Zarfoxx
Loki
16
6 / 1 / 4
10,289
572
5,962
10,248
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
4
Kills
30
30
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
1
0.1
W
4
0
4
6
W
Thoth
EisStrand
Thoth
6
1
7
9.5
L
Olorun
Jarethra
Olorun
0
7
1
0.07
W
Anhur
3
2
8
3.5
L
Charybdis
Minimart39
Charybdis
0
6
2
0.17
L
Loki
SanePen
Loki
4
8
0
0.5
L
Mulan
ShuaLite
Mulan
0
4
0
0
W
11
0
6
14
W
Loki
Zarfoxx
Loki
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,356
Damage
38,294
51,896
Taken
42,004
20,899
Mitigated
22,838
11,345
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,346
285
0
1,464
11,683
6,088
0
958
10,677
21,464
0
W
4,853
1,254
0
3,179
4,851
2,467
5,176
0
4,685
0
88,336
W
Thoth
EisStrand
Thoth
8,854
449
0
735
6,581
1,806
520
1,770
4,811
37,224
0
L
Olorun
Jarethra
Olorun
3,095
1,309
0
2,614
10,409
3,802
0
5,342
4,623
32,904
0
W
Anhur
7,798
3,725
0
4,161
7,151
2,245
2,367
506
6,645
0
58,348
L
Charybdis
Minimart39
Charybdis
1,830
1,301
0
507
6,393
973
44
0
6,393
0
21,038
L
Loki
SanePen
Loki
4,464
1,494
0
3,725
13,822
3,564
0
1,668
12,009
0
35,637
L
Mulan
ShuaLite
Mulan
1,621
215
0
3,035
9,589
6,472
0
209
9,340
0
38,796
W
10,827
6,232
1,926
4,392
13,173
12,290
553
2,464
10,661
1,856
79,756
W
Loki
Zarfoxx
Loki
5,962
1,543
0
4,187
10,248
4,030
132
701
9,510
0
60,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
54,112
320
Minions Killed
593
0
Camps Cleared
0
1,513,900
Distance Traveled
1,618,077
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,718
373
60
3
0
322,747
5
W
Neith
11,916
662
170
9
0
334,474
0
W
Thoth
9,475
526
76
4
0
300,305
0
L
Olorun
7,188
399
52
3
0
310,891
0
W
Anhur
10,103
561
108
6
0
276,120
0
L
Charybdis
5,931
330
47
3
0
207,397
0
L
Loki
8,120
451
67
4
0
342,764
5
L
Mulan
7,547
419
94
5
0
330,101
5
W
Bellona
12,329
685
135
8
0
364,059
3
W
Loki
10,289
572
104
6
0
343,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role