Player Matchup

Gilgamesh
Gilgamesh
Octivus
Gilgamesh
Level 86
God Stats
0W - 1L
1,334 SR
Queue Stats
8W - 11L
1,330 Elo+
Party 2
Geb
Geb
RobbobTCC
Geb
Level 63
God Stats
0W - 1L
1,209 SR
Queue Stats
5W - 5L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
XazelPR
Danzaburou
Level 69
God Stats
0W - 1L
1,447 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 2
Tiamat
Tiamat
Äeri
Tiamat
Level 83
God Stats
0W - 1L
1,546 SR
Queue Stats
2W - 2L
1,658 Elo+
Party 2
Team Averages
Level 75
1,384 SR
1,450 Elo+

VS

Team Averages
Level 131
1,651 SR
1,433 Elo+
Bastet
Bastet
IamSOL1D
Bastet
Level 145
God Stats
1W - 0L
1,698 SR
Queue Stats
23W - 15L
1,544 Elo+
Party 1
Ares
Ares
MountainOysterz
Ares
Level 128
God Stats
1W - 1L
1,706 SR
Queue Stats
22W - 18L
1,451 Elo+
Party 1
Mulan
Mulan
brandon12
Mulan
Level 125
God Stats
2W - 0L
1,545 SR
Queue Stats
17W - 23L
1,286 Elo+
Party 1
Sol
Sol
gooeyguch
Sol
Level 124
God Stats
14W - 7L
1,656 SR
Queue Stats
22W - 22L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Octivus
Gilgamesh
14
3 / 6 / 2
8,889
741
7,612
16,234
15,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
3 / 5 / 4
8,811
734
8,492
17,601
17,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
XazelPR
Danzaburou
14
1 / 6 / 5
8,774
731
8,065
13,028
5,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
Äeri
Tiamat
14
2 / 6 / 2
8,763
730
5,878
10,902
7,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IamSOL1D
Bastet
15
3 / 1 / 13
9,816
818
11,851
12,588
5,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 3 / 9
10,417
868
7,547
13,719
12,931
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
brandon12
Mulan
16
7 / 4 / 9
10,361
863
11,922
12,868
15,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 1 / 8
11,221
935
16,892
11,872
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
9
Kills
23
23
Deaths
9
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bastet
IamSOL1D
Bastet
3
1
13
9.5
W
7
3
9
3.83
L
Gilgamesh
Octivus
Gilgamesh
3
6
2
0.67
L
3
5
4
1
L
Danzaburou
XazelPR
Danzaburou
1
6
5
0.58
W
Mulan
brandon12
Mulan
7
4
9
2.88
W
6
1
8
10
L
Tiamat
Äeri
Tiamat
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,047
Damage
48,212
57,765
Taken
51,047
45,362
Mitigated
38,129
6,822
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
IamSOL1D
Bastet
11,851
2,423
0
1,833
12,588
5,112
290
3,103
9,290
0
31,113
W
7,547
476
1,465
1,915
13,719
12,931
405
3,668
9,735
20,425
0
L
Gilgamesh
Octivus
Gilgamesh
7,612
1,132
0
1,295
16,234
15,072
0
7,764
8,285
0
28,443
L
8,492
1,697
0
799
17,601
17,567
0
9,408
7,845
18,824
0
L
Danzaburou
XazelPR
Danzaburou
8,065
2,756
319
2,520
13,028
5,591
336
3,830
8,972
0
36,781
W
Mulan
brandon12
Mulan
11,922
1,608
0
3,189
12,868
15,783
647
3,861
8,910
0
20,580
W
16,892
7,438
437
7,731
11,872
4,303
5,320
3,874
7,663
57,506
0
L
Tiamat
Äeri
Tiamat
5,878
750
249
1,640
10,902
7,132
400
3,978
6,790
24,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,237
Gold Earned
41,815
181
Minions Killed
179
5
Camps Cleared
11
698,967
Distance Traveled
857,008
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,816
818
33
3
1
257,765
1
W
Ares
10,417
868
28
2
3
175,826
0
L
Gilgamesh
8,889
741
49
4
0
166,694
0
L
Geb
8,811
734
18
2
0
195,933
0
L
Danzaburou
8,774
731
62
5
4
166,160
1
W
Mulan
10,361
863
19
2
0
199,756
0
W
Sol
11,221
935
99
8
7
223,661
1
L
Tiamat
8,763
730
52
4
1
170,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role