Player Matchup

Cthulhu
Cthulhu
Daniel711
Cthulhu
Level 16
God Stats
2W - 4L
1,205 SR
Queue Stats
19W - 30L
1,250 Elo+
Solo
Nu Wa
Nu Wa
LuisIvy
Nu Wa
Level 7
God Stats
3W - 0L
1,605 SR
Queue Stats
6W - 8L
1,273 Elo+
Solo
Cerberus
Cerberus
Mpizzakingp08
Cerberus
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
74W - 53L
1,293 Elo+
Solo
Ra
Ra
Slisz574
Ra
Level 20
God Stats
66W - 54L
1,480 SR
Queue Stats
69W - 64L
1,354 Elo+
Solo
Ne Zha
Ne Zha
aaaaaxe
Ne Zha
Level 23
God Stats
4W - 6L
1,247 SR
Queue Stats
5W - 17L
1,121 Elo+
Solo
Team Averages
Level 19
1,407 SR
1,258 Elo+

VS

Team Averages
Level 13
1,373 SR
1,206 Elo+
Ra
Ra
BleckDragon2879
Ra
Level 13
God Stats
1W - 4L
1,189 SR
Queue Stats
1W - 6L
1,036 Elo+
Solo
Merlin
Merlin
DARK STRIFE 00
Merlin
Level 21
God Stats
1W - 2L
1,531 SR
Queue Stats
23W - 30L
1,277 Elo+
Party 1
Zeus
Zeus
LAUT1_F3R
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,134 Elo+
Solo
Geb
Geb
SLYBROW
Geb
Level 13
God Stats
0W - 3L
1,262 SR
Queue Stats
21W - 20L
1,299 Elo+
Party 1
Loki
Loki
redmoon13136799
Loki
Level 13
God Stats
2W - 3L
1,380 SR
Queue Stats
5W - 8L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daniel711
Cthulhu
16
0 / 0 / 0
9,930
709
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
LuisIvy
Nu Wa
20
16 / 1 / 17
15,855
1,133
38,275
9,046
4,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Mpizzakingp08
Cerberus
20
5 / 0 / 23
14,499
1,036
10,706
13,391
18,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 1 / 17
14,451
1,032
22,682
9,592
4,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
aaaaaxe
Ne Zha
20
9 / 8 / 21
14,896
1,064
20,870
18,789
15,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 4
11,186
799
6,576
14,234
4,294
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 9 / 5
12,209
872
15,963
23,409
7,960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
18
1 / 17 / 5
11,774
841
4,475
23,299
6,809
Geb
19
2 / 6 / 6
12,561
897
8,733
24,879
19,172
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 3 / 4
12,882
920
8,471
15,630
6,274
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
34
41
Kills
10
10
Deaths
41
78
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
2
9
5
0.5
W
Cthulhu
Daniel711
Cthulhu
0
0
0
0
L
Zeus
1
17
5
0.21
W
Nu Wa
LuisIvy
Nu Wa
16
1
17
24.5
W
Cerberus
Mpizzakingp08
Cerberus
5
0
23
16.5
L
Geb
2
6
6
0.83
W
11
1
17
19.5
W
Ne Zha
aaaaaxe
Ne Zha
9
8
21
2.44
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,533
Damage
44,218
50,818
Taken
101,451
43,605
Mitigated
44,509
12,065
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,576
527
273
686
14,234
4,294
0
9,656
4,314
18,103
0
L
15,963
1,606
0
1,855
23,409
7,960
0
18,586
4,476
52,579
0
W
Cthulhu
Daniel711
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
4,475
1,127
0
0
23,299
6,809
0
14,902
8,077
20,980
0
W
Nu Wa
LuisIvy
Nu Wa
38,275
8,992
528
4,164
9,046
4,819
0
6,191
2,855
74,472
0
W
Cerberus
Mpizzakingp08
Cerberus
10,706
764
0
1,699
13,391
18,357
0
11,442
1,949
25,621
0
L
Geb
8,733
1,739
0
0
24,879
19,172
0
17,516
7,106
28,374
0
W
22,682
1,540
1,326
3,134
9,592
4,576
0
7,390
2,202
58,324
0
W
Ne Zha
aaaaaxe
Ne Zha
20,870
8,937
0
1,214
18,789
15,853
0
10,724
8,065
0
34,919
L
8,471
4,072
0
837
15,630
6,274
0
9,738
5,815
0
44,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,631
Gold Earned
60,612
264
Minions Killed
239
7
Camps Cleared
3
1,013,569
Distance Traveled
1,159,823
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,186
799
24
2
1
229,220
0
L
Merlin
12,209
872
73
5
0
224,892
0
W
Cthulhu
9,930
709
0
0
0
0
0
L
Zeus
11,774
841
43
3
0
176,496
0
W
Nu Wa
15,855
1,133
79
6
6
221,331
0
W
Cerberus
14,499
1,036
49
4
0
276,349
1
L
Geb
12,561
897
30
2
1
257,322
0
W
Ra
14,451
1,032
117
8
0
296,105
0
W
Ne Zha
14,896
1,064
19
1
1
219,784
0
L
Loki
12,882
920
69
5
1
271,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role