Player Matchup

Ymir
Ymir
AriesSMITE
Ymir
Level 4
God Stats
3W - 1L
1,718 SR
Queue Stats
3W - 2L
1,661 Elo+
Party 2
Sun Wukong
Sun Wukong
ChaseGotGames
Sun Wukong
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,404 Elo+
Party 2
Artemis
Artemis
Nferno1204
Artemis
Level 17
God Stats
4W - 4L
1,525 SR
Queue Stats
6W - 7L
1,404 Elo+
Party 2
Neith
Neith
dubzgamez
Neith
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 5L
1,150 Elo+
Party 2
Bastet
Bastet
kiddoslayerr
Bastet
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 37L
1,349 Elo+
Solo
Team Averages
Level 11
1,548 SR
1,393 Elo+

VS

Team Averages
Level 27
1,292 SR
1,310 Elo+
Morgan Le Fay
Morgan Le Fay
Diedomm04
Morgan Le Fay
Level 24
God Stats
1W - 5L
1,147 SR
Queue Stats
37W - 59L
1,250 Elo+
Party 1
Artio
Artio
Joseobando19
Artio
Level 35
God Stats
0W - 3L
1,200 SR
Queue Stats
191W - 255L
1,326 Elo+
Party 1
Horus
Horus
Kanadier
Horus
Level 28
God Stats
1W - 3L
1,385 SR
Queue Stats
27W - 32L
1,345 Elo+
Solo
Nemesis
Nemesis
jpramirezsoto
Nemesis
Level 22
God Stats
3W - 7L
1,253 SR
Queue Stats
119W - 158L
1,323 Elo+
Party 1
Skadi
Skadi
vale0859
Skadi
Level 27
God Stats
22W - 24L
1,475 SR
Queue Stats
140W - 205L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 17
14,402
480
13,852
19,622
25,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
ChaseGotGames
Sun Wukong
20
9 / 4 / 17
14,723
491
24,238
27,288
24,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Nferno1204
Artemis
20
17 / 5 / 7
15,676
523
37,019
16,499
7,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
dubzgamez
Neith
18
2 / 13 / 5
12,877
429
5,837
21,219
8,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
4
0 / 0 / 0
8,236
275
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Diedomm04
Morgan Le Fay
19
16 / 8 / 1
14,560
485
21,709
21,395
10,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 7 / 4
12,162
405
5,916
29,854
42,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
Kanadier
Horus
16
1 / 8 / 3
11,125
371
9,251
21,791
19,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
18
3 / 8 / 8
12,231
408
11,298
25,463
11,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
vale0859
Skadi
18
1 / 5 / 3
12,341
411
8,050
16,390
6,113
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
35
Kills
22
22
Deaths
36
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
0
17
15.5
W
Sun Wukong
ChaseGotGames
Sun Wukong
9
4
17
4.38
L
Morgan Le Fay
Diedomm04
Morgan Le Fay
16
8
1
2.06
L
1
7
4
0.43
L
Horus
Kanadier
Horus
1
8
3
0.31
W
Artemis
Nferno1204
Artemis
17
5
7
4.1
W
Neith
dubzgamez
Neith
2
13
5
0.35
L
Nemesis
3
8
8
0.88
W
Bastet
0
0
0
0
L
Skadi
vale0859
Skadi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,946
Damage
56,224
84,628
Taken
114,893
66,634
Mitigated
89,168
24,606
Healing
20,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,852
2,407
0
4,351
19,622
25,616
533
6,517
12,421
60,450
0
W
Sun Wukong
ChaseGotGames
Sun Wukong
24,238
5,443
0
10,556
27,288
24,454
530
8,306
18,390
0
105,983
L
Morgan Le Fay
Diedomm04
Morgan Le Fay
21,709
1,954
283
3,207
21,395
10,330
1,644
1,622
19,773
82,560
0
L
5,916
657
739
4,716
29,854
42,034
340
3,503
26,351
46,443
0
L
Horus
Kanadier
Horus
9,251
4,897
2,598
3,362
21,791
19,480
0
4,190
17,601
0
54,059
W
Artemis
Nferno1204
Artemis
37,019
23,612
0
6,562
16,499
7,643
6,451
4,665
11,380
0
134,387
W
Neith
dubzgamez
Neith
5,837
1,901
0
3,137
21,219
8,921
3,576
10,346
10,145
0
59,734
L
Nemesis
11,298
5,308
0
4,958
25,463
11,211
777
4,403
21,060
0
81,615
W
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
vale0859
Skadi
8,050
2,976
0
708
16,390
6,113
1,190
882
15,508
0
80,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,914
Gold Earned
62,419
465
Minions Killed
478
0
Camps Cleared
0
2,212,046
Distance Traveled
2,598,147
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,402
480
54
2
0
569,516
1
W
Sun Wukong
14,723
491
139
5
0
603,343
0
L
Morgan Le Fay
14,560
485
128
4
0
521,250
1
L
Artio
12,162
405
53
2
0
558,185
0
L
Horus
11,125
371
87
3
0
469,178
7
W
Artemis
15,676
523
165
6
0
549,943
0
W
Neith
12,877
429
107
4
0
489,244
0
L
Nemesis
12,231
408
103
3
0
544,895
2
W
Bastet
8,236
275
0
0
0
0
0
L
Skadi
12,341
411
107
4
0
504,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role