Player Matchup

Hun Batz
Hun Batz
ChEpONE12
Hun Batz
Level 109
God Stats
1W - 2L
1,541 SR
Queue Stats
207W - 206L
1,439 Elo+
Party 1
Izanami
Izanami
Cybersports8
Izanami
Level 31
God Stats
5W - 11L
1,284 SR
Queue Stats
70W - 83L
1,230 Elo+
Solo
Chaac
Chaac
JakeTheSnake9032
Chaac
Level 48
God Stats
9W - 8L
1,482 SR
Queue Stats
245W - 251L
1,456 Elo+
Party 1
Athena
Athena
SavageSinna
Athena
Level 17
God Stats
0W - 2L
1,305 SR
Queue Stats
13W - 12L
1,373 Elo+
Party 1
Janus
Janus
carlosferrer1971
Janus
Level 144
God Stats
6W - 2L
1,484 SR
Queue Stats
91W - 88L
1,456 Elo+
Party 1
Team Averages
Level 70
1,419 SR
1,391 Elo+

VS

Team Averages
Level 68
1,505 SR
1,459 Elo+
Heimdallr
Heimdallr
OverBuildTooMuch
Heimdallr
Level 49
God Stats
5W - 5L
1,412 SR
Queue Stats
14W - 14L
1,451 Elo+
Party 2
Camazotz
Camazotz
Whatimsippin
Camazotz
Level 78
God Stats
3W - 1L
1,702 SR
Queue Stats
330W - 322L
1,504 Elo+
Party 2
Nox
Nox
jumpmanfly415
Nox
Level 76
God Stats
2W - 0L
1,330 SR
Queue Stats
58W - 62L
1,425 Elo+
Party 2
Geb
Geb
lChiquis F
Geb
Level 49
God Stats
22W - 15L
1,596 SR
Queue Stats
289W - 317L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
nickie_thegoat23
Tsukuyomi
Level 87
God Stats
15W - 18L
1,484 SR
Queue Stats
290W - 287L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChEpONE12
Hun Batz
12
4 / 3 / 2
6,943
534
5,077
8,586
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Cybersports8
Izanami
9
2 / 7 / 3
5,971
459
5,274
9,428
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 0
6,146
473
2,387
10,461
6,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
8
0 / 6 / 5
5,674
436
3,957
7,988
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 1
7,433
572
5,824
6,104
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
6 / 5 / 8
7,385
568
10,504
9,651
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Whatimsippin
Camazotz
14
7 / 0 / 1
8,379
645
9,179
7,277
4,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 1
7,168
551
2,904
4,116
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 11
7,389
568
4,887
10,873
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
13
5 / 1 / 4
7,757
597
4,383
6,588
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
24
24
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ChEpONE12
Hun Batz
4
3
2
1.67
L
Izanami
Cybersports8
Izanami
2
7
3
0.5
L
0
5
0
0
W
Heimdallr
6
5
8
2
L
Athena
0
6
5
0.42
W
Camazotz
Whatimsippin
Camazotz
7
0
1
7.5
L
3
3
1
1.17
W
2
2
1
1.25
W
4
1
11
9.5
W
Tsukuyomi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,519
Damage
31,857
42,567
Taken
38,505
16,699
Mitigated
19,867
9,727
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ChEpONE12
Hun Batz
5,077
1,709
0
2,621
8,586
2,539
0
623
7,915
0
39,506
L
Izanami
Cybersports8
Izanami
5,274
3,169
0
2,045
9,428
2,506
598
2,883
6,505
0
30,951
L
2,387
593
0
3,475
10,461
6,078
0
1,023
8,568
0
32,219
W
Heimdallr
10,504
4,926
466
652
9,651
3,527
1,885
739
8,912
0
32,985
L
Athena
3,957
1,822
0
462
7,988
3,832
126
2,082
5,861
14,089
0
W
Camazotz
Whatimsippin
Camazotz
9,179
2,480
0
5,009
7,277
4,575
540
0
6,871
7,612
38,904
L
5,824
156
0
1,124
6,104
1,744
0
2,081
3,781
46,058
0
W
2,904
122
0
219
4,116
1,407
650
2,461
1,465
34,410
0
W
4,887
1,041
167
2,509
10,873
8,234
237
3,763
7,046
17,302
0
W
Tsukuyomi
4,383
1,229
0
2,866
6,588
2,124
0
2,494
3,978
0
33,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
38,078
331
Minions Killed
336
0
Camps Cleared
0
1,260,438
Distance Traveled
1,281,293
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,943
534
77
6
0
251,583
2
L
Izanami
5,971
459
62
5
0
266,584
2
L
Chaac
6,146
473
73
6
0
247,390
1
W
Heimdallr
7,385
568
46
4
0
237,067
0
L
Athena
5,674
436
23
2
0
254,895
0
W
Camazotz
8,379
645
104
8
0
278,982
1
L
Janus
7,433
572
96
7
0
239,986
0
W
Nox
7,168
551
85
7
0
246,625
3
W
Geb
7,389
568
34
3
0
263,627
2
W
Tsukuyomi
7,757
597
67
5
0
254,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role