Player Matchup

Raijin
Raijin
AkumaShinzo
Raijin
Level 131
God Stats
5W - 5L
1,559 SR
Queue Stats
104W - 120L
1,499 Elo+
Party 1
Hercules
Hercules
Dakanii
Hercules
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 17L
1,189 Elo+
Solo
Susano
Susano
main2tream202
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 53
1,520 SR
1,396 Elo+

VS

Team Averages
Level 33
1,500 SR
1,381 Elo+
Hou Yi
Hou Yi
Dolby-60hz
Hou Yi
Level 44
God Stats
1W - 1L
1,260 SR
Queue Stats
160W - 208L
1,316 Elo+
Solo
Anubis
Anubis
Fryd_garbage
Anubis
Level 29
God Stats
15W - 8L
1,500 SR
Queue Stats
98W - 118L
1,406 Elo+
Solo
Sylvanus
Sylvanus
SoNrIsA831J
Sylvanus
Level 27
God Stats
4W - 0L
1,740 SR
Queue Stats
37W - 52L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
4 / 7 / 0
8,202
684
18,332
10,595
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Dakanii
Hercules
10
0 / 3 / 5
7,379
615
6,220
17,659
9,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
0 / 9 / 3
6,882
574
2,758
13,202
2,383
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dolby-60hz
Hou Yi
11
3 / 3 / 10
8,396
700
7,606
9,067
2,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
11 / 0 / 7
9,895
825
19,261
13,659
6,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
SoNrIsA831J
Sylvanus
13
5 / 2 / 10
9,129
761
7,082
9,850
6,255
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
4
Kills
19
19
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
7
0
0.57
L
Hercules
Dakanii
Hercules
0
3
5
0.83
W
Hou Yi
Dolby-60hz
Hou Yi
3
3
10
2.67
W
Anubis
11
0
7
14.5
W
Sylvanus
SoNrIsA831J
Sylvanus
5
2
10
5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,310
Damage
33,949
41,456
Taken
32,576
14,596
Mitigated
14,696
9,455
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
18,332
1,323
124
1,796
10,595
2,551
0
7,196
3,399
43,601
0
L
Hercules
Dakanii
Hercules
6,220
2,083
276
7,129
17,659
9,662
0
9,280
8,379
0
12,945
W
Hou Yi
Dolby-60hz
Hou Yi
7,606
4,851
0
0
9,067
2,371
0
5,261
3,417
0
18,284
W
Anubis
19,261
2,522
318
9,372
13,659
6,070
0
8,154
5,088
50,482
0
W
Sylvanus
SoNrIsA831J
Sylvanus
7,082
2,302
2,662
4,546
9,850
6,255
0
4,363
5,185
19,072
2,838
L
2,758
832
0
130
13,202
2,383
0
9,221
3,981
0
5,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,463
Gold Earned
27,420
108
Minions Killed
132
2
Camps Cleared
8
626,384
Distance Traveled
620,481
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,202
684
79
7
1
186,596
1
L
Hercules
7,379
615
23
2
1
229,923
0
W
Hou Yi
8,396
700
22
2
2
206,175
0
W
Anubis
9,895
825
82
7
5
199,978
1
W
Sylvanus
9,129
761
28
2
1
214,328
3
L
Susano
6,882
574
6
1
0
209,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role