Player Matchup

Jing Wei
Jing Wei
G iSacks
Jing Wei
Level 23
God Stats
1W - 1L
1,799 SR
Queue Stats
1W - 2L
1,310 Elo+
Party 2
Ra
Ra
Reidelas2131
Ra
Level 12
God Stats
6W - 5L
1,577 SR
Queue Stats
16W - 21L
1,355 Elo+
Solo
Bellona
Bellona
Robbyoli
Bellona
Level 29
God Stats
11W - 10L
1,613 SR
Queue Stats
210W - 227L
1,380 Elo+
Solo
Ymir
Ymir
XVL BUNNY X
Ymir
Level 25
God Stats
2W - 1L
1,426 SR
Queue Stats
19W - 9L
1,621 Elo+
Party 2
Ah Puch
Ah Puch
hurt1098
Ah Puch
Level 18
God Stats
2W - 0L
1,280 SR
Queue Stats
6W - 5L
1,303 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,394 Elo+

VS

Team Averages
Level 18
1,418 SR
1,360 Elo+
Cliodhna
Cliodhna
Dood444
Cliodhna
Level 24
God Stats
17W - 17L
1,524 SR
Queue Stats
34W - 47L
1,295 Elo+
Party 1
Bellona
Bellona
Joep370z
Bellona
Level 28
God Stats
0W - 1L
1,315 SR
Queue Stats
131W - 143L
1,358 Elo+
Solo
Loki
Loki
K1NgKR
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
TheBadSquare89
Tiamat
Level 23
God Stats
16W - 20L
1,373 SR
Queue Stats
36W - 43L
1,342 Elo+
Party 1
Hachiman
Hachiman
TheSilentist
Hachiman
Level 14
God Stats
1W - 2L
1,377 SR
Queue Stats
3W - 7L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
G iSacks
Jing Wei
17
5 / 1 / 5
10,678
508
5,137
7,584
2,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 0
9,070
432
3,412
10,046
2,693
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Robbyoli
Bellona
20
15 / 1 / 2
13,530
644
12,708
13,103
9,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 3 / 12
11,364
541
8,853
18,333
24,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
hurt1098
Ah Puch
17
8 / 4 / 8
11,451
545
17,988
12,840
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dood444
Cliodhna
16
6 / 7 / 2
10,407
496
14,165
17,087
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Joep370z
Bellona
15
4 / 6 / 3
9,650
460
10,898
16,328
9,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
K1NgKR
Loki
13
2 / 8 / 3
8,652
412
4,105
11,675
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 1
8,995
428
1,230
8,748
2,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TheSilentist
Hachiman
13
3 / 9 / 2
9,344
445
5,527
12,653
3,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
33
Kills
15
15
Deaths
33
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Dood444
Cliodhna
6
7
2
1
W
Jing Wei
G iSacks
Jing Wei
5
1
5
7.5
L
Bellona
Joep370z
Bellona
4
6
3
0.92
L
Loki
K1NgKR
Loki
2
8
3
0.44
W
1
6
0
0.17
W
Bellona
Robbyoli
Bellona
15
1
2
16
L
0
3
1
0.17
L
Hachiman
TheSilentist
Hachiman
3
9
2
0.44
W
4
3
12
3.33
W
Ah Puch
hurt1098
Ah Puch
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,098
Damage
35,925
61,906
Taken
66,491
43,261
Mitigated
25,744
10,227
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Dood444
Cliodhna
14,165
1,879
0
4,275
17,087
6,517
0
8,223
8,676
0
72,300
W
Jing Wei
G iSacks
Jing Wei
5,137
3,633
0
0
7,584
2,103
3,010
66
7,518
0
62,657
L
Bellona
Joep370z
Bellona
10,898
3,143
0
2,292
16,328
9,573
730
7,744
8,496
0
46,470
L
Loki
K1NgKR
Loki
4,105
944
0
1,367
11,675
3,314
0
3,945
7,622
0
40,625
W
3,412
435
77
1,590
10,046
2,693
1,380
0
10,046
37,061
0
W
Bellona
Robbyoli
Bellona
12,708
2,716
0
4,030
13,103
9,309
0
562
12,541
0
107,973
L
1,230
181
0
2,176
8,748
2,784
261
5,929
2,384
43,255
0
L
Hachiman
TheSilentist
Hachiman
5,527
3,569
0
1,054
12,653
3,556
1,549
4,628
7,895
0
40,165
W
8,853
2,256
0
1,604
18,333
24,438
576
346
17,987
49,403
0
W
Ah Puch
hurt1098
Ah Puch
17,988
709
0
2,926
12,840
4,718
2,209
638
12,202
72,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,093
Gold Earned
47,048
561
Minions Killed
418
0
Camps Cleared
0
1,873,442
Distance Traveled
1,762,707
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,407
496
99
5
0
363,579
0
W
Jing Wei
10,678
508
110
5
0
412,075
0
L
Bellona
9,650
460
80
4
0
380,960
4
L
Loki
8,652
412
54
3
0
335,791
3
W
Ra
9,070
432
63
3
0
310,093
1
W
Bellona
13,530
644
187
9
0
461,115
8
L
Tiamat
8,995
428
104
5
0
366,683
0
L
Hachiman
9,344
445
81
4
0
315,694
0
W
Ymir
11,364
541
64
3
0
364,326
2
W
Ah Puch
11,451
545
137
7
0
325,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role