Player Matchup

Ymir
Ymir
Alejandroy473hx6
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
BudKing_Wiser
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
HIDRA_Nick010318
Sol
Level 13
God Stats
3W - 3L
1,575 SR
Queue Stats
13W - 23L
1,246 Elo+
Party 2
Chronos
Chronos
Ragar87
Chronos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Spookys11052680
Loki
Level 8
God Stats
3W - 4L
1,575 SR
Queue Stats
9W - 16L
1,221 Elo+
Party 2
Team Averages
Level 5
1,530 SR
1,393 Elo+

VS

Team Averages
Level 16
1,471 SR
1,261 Elo+
Xbalanque
Xbalanque
Eleven2Many
Xbalanque
Level 10
God Stats
3W - 0L
1,756 SR
Queue Stats
11W - 13L
1,286 Elo+
Party 3
Fenrir
Fenrir
LinkD1683
Fenrir
Level 12
God Stats
6W - 2L
1,600 SR
Queue Stats
11W - 13L
1,286 Elo+
Party 3
Charybdis
Charybdis
SoyComet929
Charybdis
Level 13
God Stats
7W - 16L
1,197 SR
Queue Stats
24W - 42L
1,275 Elo+
Party 1
Bellona
Bellona
SoydraGON7010
Bellona
Level 26
God Stats
10W - 6L
1,535 SR
Queue Stats
115W - 147L
1,238 Elo+
Party 1
Mercury
Mercury
Soysauce6191
Mercury
Level 17
God Stats
3W - 3L
1,269 SR
Queue Stats
80W - 107L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 3
4,888
407
850
10,499
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
BudKing_Wiser
King Arthur
5
0 / 2 / 0
4,305
359
476
2,543
935
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 2
5,784
482
5,220
5,359
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Ragar87
Chronos
4
0 / 6 / 0
4,054
338
676
3,576
800
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
5 / 1 / 1
6,692
558
2,754
6,918
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Eleven2Many
Xbalanque
10
5 / 3 / 2
6,658
555
3,758
5,770
1,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
LinkD1683
Fenrir
8
3 / 1 / 3
6,125
510
3,073
5,659
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
SoyComet929
Charybdis
9
1 / 3 / 4
5,758
480
2,690
5,918
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
14
3 / 0 / 2
7,909
659
4,279
6,248
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Soysauce6191
Mercury
11
6 / 4 / 6
7,248
604
4,599
7,869
2,632
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
18
20
Deaths
11
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
King Arthur
BudKing_Wiser
King Arthur
0
2
0
0
W
Xbalanque
Eleven2Many
Xbalanque
5
3
2
2
L
2
3
2
1
W
Fenrir
LinkD1683
Fenrir
3
1
3
4.5
L
Chronos
Ragar87
Chronos
0
6
0
0
W
Charybdis
SoyComet929
Charybdis
1
3
4
1
W
Bellona
3
0
2
4
W
Mercury
Soysauce6191
Mercury
6
4
6
2.25
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,976
Damage
18,399
28,895
Taken
31,464
11,254
Mitigated
11,851
3,586
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
850
164
0
204
10,499
4,838
398
0
10,499
4,093
0
L
King Arthur
BudKing_Wiser
King Arthur
476
50
0
0
2,543
935
285
0
2,543
0
3,114
W
Xbalanque
Eleven2Many
Xbalanque
3,758
2,805
0
985
5,770
1,472
898
432
5,338
0
34,299
L
5,220
2,218
0
1,116
5,359
1,854
1,039
0
5,359
22,339
2,552
W
Fenrir
LinkD1683
Fenrir
3,073
1,377
0
1,834
5,659
1,593
372
602
5,057
0
19,032
L
Chronos
Ragar87
Chronos
676
378
0
44
3,576
800
224
0
3,576
2,914
0
W
Charybdis
SoyComet929
Charybdis
2,690
1,884
0
1,198
5,918
1,682
892
1,544
4,374
0
16,988
W
Bellona
4,279
938
0
1,171
6,248
4,472
2,607
1,136
5,112
0
48,976
W
Mercury
Soysauce6191
Mercury
4,599
1,931
0
940
7,869
2,632
926
2,483
5,386
0
25,218
L
2,754
311
0
2,222
6,918
2,827
0
0
6,918
0
27,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,723
Gold Earned
33,698
113
Minions Killed
275
0
Camps Cleared
0
711,926
Distance Traveled
1,128,953
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,888
407
6
1
0
142,186
0
L
King Arthur
4,305
359
5
0
0
136,532
1
W
Xbalanque
6,658
555
50
4
0
204,638
1
L
Sol
5,784
482
38
3
0
138,180
0
W
Fenrir
6,125
510
31
3
0
234,808
0
L
Chronos
4,054
338
2
0
0
84,827
1
W
Charybdis
5,758
480
32
3
0
194,875
0
W
Bellona
7,909
659
112
9
0
249,416
1
W
Mercury
7,248
604
50
4
0
245,216
0
L
Loki
6,692
558
62
5
0
210,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role