Player Matchup

Guan Yu
Guan Yu
ErzaScarlet5000
Guan Yu
Level 6
God Stats
0W - 2L
1,136 SR
Queue Stats
4W - 15L
1,167 Elo+
Party 1
Cerberus
Cerberus
GhostRider06667
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,127 Elo+
Party 1
Jormungandr
Jormungandr
QTZL_Bangster02
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 2
Izanami
Izanami
SP Chino
Izanami
Level 12
God Stats
3W - 3L
1,685 SR
Queue Stats
21W - 28L
1,306 Elo+
Solo
Olorun
Olorun
TortaDeHuevo12
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 6
1,464 SR
1,354 Elo+

VS

Team Averages
Level 20
1,597 SR
1,402 Elo+
Artemis
Artemis
CoCoCowboy257
Artemis
Level 14
God Stats
5W - 1L
1,718 SR
Queue Stats
5W - 1L
1,677 Elo+
Solo
Hel
Hel
Fossilized_Amber
Hel
Level 26
God Stats
3W - 1L
1,742 SR
Queue Stats
45W - 64L
1,319 Elo+
Solo
Sun Wukong
Sun Wukong
OnYahMotha
Sun Wukong
Level 17
God Stats
3W - 3L
1,403 SR
Queue Stats
11W - 12L
1,309 Elo+
Solo
Nemesis
Nemesis
awamsley
Nemesis
Level 27
God Stats
8W - 3L
1,621 SR
Queue Stats
110W - 105L
1,399 Elo+
Solo
Baba Yaga
Baba Yaga
chi_camaro
Baba Yaga
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 38L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
5,655
943
1,069
11,874
4,643
Cerberus
11
0 / 6 / 0
5,741
957
1,412
10,272
5,799
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
QTZL_Bangster02
Jormungandr
11
0 / 3 / 0
5,498
916
2,763
5,449
2,091
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
SP Chino
Izanami
12
1 / 4 / 0
6,507
1,085
4,797
7,759
2,620
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
0 / 3 / 1
5,833
972
3,279
4,910
1,593
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

263

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
6 / 1 / 11
7,680
1,280
7,646
3,646
1,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 12
7,020
1,170
5,553
1,780
568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
OnYahMotha
Sun Wukong
13
7 / 0 / 10
8,125
1,354
8,952
5,262
5,412
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
awamsley
Nemesis
13
7 / 0 / 11
7,819
1,303
7,499
4,238
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
chi_camaro
Baba Yaga
12
0 / 0 / 12
6,190
1,032
2,239
1,583
465
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
80
1
Kills
24
24
Deaths
1
1
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Artemis
6
1
11
11.5
L
0
8
0
0
W
4
0
12
10
L
Cerberus
0
6
0
0
W
Sun Wukong
OnYahMotha
Sun Wukong
7
0
10
12
L
Jormungandr
QTZL_Bangster02
Jormungandr
0
3
0
0
L
Izanami
SP Chino
Izanami
1
4
0
0.25
L
0
3
1
0.17
W
Nemesis
awamsley
Nemesis
7
0
11
12.5
W
Baba Yaga
chi_camaro
Baba Yaga
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,320
Damage
31,889
40,264
Taken
16,509
16,746
Mitigated
9,188
3,035
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
7,646
4,569
0
0
3,646
1,199
0
1,925
1,721
0
13,067
L
1,069
335
474
530
11,874
4,643
0
1,548
10,326
0
7,075
W
5,553
707
1,254
693
1,780
568
0
1,278
502
12,746
0
L
Cerberus
1,412
232
0
1,071
10,272
5,799
0
2,782
7,490
13,259
0
W
Sun Wukong
OnYahMotha
Sun Wukong
8,952
2,834
0
559
5,262
5,412
0
1,447
3,815
0
23,718
L
Jormungandr
QTZL_Bangster02
Jormungandr
2,763
1,438
0
0
5,449
2,091
0
1,500
3,949
5,211
0
L
Izanami
SP Chino
Izanami
4,797
3,077
0
115
7,759
2,620
0
1,311
6,448
0
25,708
L
3,279
1,635
96
749
4,910
1,593
0
651
4,259
9,456
0
W
Nemesis
awamsley
Nemesis
7,499
2,887
0
243
4,238
1,544
0
2,429
1,809
0
11,882
W
Baba Yaga
chi_camaro
Baba Yaga
2,239
955
0
330
1,583
465
0
375
1,208
3,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,234
Gold Earned
36,834
110
Minions Killed
72
4
Camps Cleared
2
407,387
Distance Traveled
548,532
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,680
1,280
13
2
1
92,498
0
L
Guan Yu
5,655
943
9
2
0
100,213
0
W
Hel
7,020
1,170
25
4
0
110,016
0
L
Cerberus
5,741
957
42
7
1
94,139
1
W
Sun Wukong
8,125
1,354
24
4
0
124,623
0
L
Jormungandr
5,498
916
2
0
1
62,121
0
L
Izanami
6,507
1,085
45
8
2
82,223
0
L
Olorun
5,833
972
12
2
0
68,691
0
W
Nemesis
7,819
1,303
8
1
1
112,306
0
W
Baba Yaga
6,190
1,032
2
0
0
109,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role