Player Matchup

Ao Kuang
Ao Kuang
AngelofDepth
Ao Kuang
Level 28
God Stats
5W - 0L
1,700 SR
Queue Stats
142W - 185L
1,289 Elo+
Solo
Hel
Hel
RebawesomeSauce
Hel
Level 28
God Stats
23W - 31L
1,406 SR
Queue Stats
27W - 41L
1,292 Elo+
Solo
Ra
Ra
greenfrog598
Ra
Level 18
God Stats
2W - 0L
1,598 SR
Queue Stats
8W - 8L
1,165 Elo+
Party 1
Kukulkan
Kukulkan
huddog999999
Kukulkan
Level 10
God Stats
2W - 0L
1,802 SR
Queue Stats
8W - 3L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
vectorOHYEAA
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,289 Elo+
Solo
Team Averages
Level 19
1,601 SR
1,296 Elo+

VS

Team Averages
Level 13
1,404 SR
1,175 Elo+
Loki
Loki
FeitosaJoker
Loki
Level 14
God Stats
1W - 4L
1,398 SR
Queue Stats
6W - 15L
1,279 Elo+
Party 2
Bellona
Bellona
Goldrusher3
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,040 Elo+
Party 2
Yemoja
Yemoja
Heathen115
Yemoja
Level 29
God Stats
5W - 5L
1,572 SR
Queue Stats
128W - 143L
1,316 Elo+
Solo
Izanami
Izanami
Silverusher
Izanami
Level 4
God Stats
0W - 3L
1,255 SR
Queue Stats
0W - 5L
989 Elo+
Party 2
Hades
Hades
tashi_krevesky
Hades
Level 15
God Stats
0W - 1L
1,294 SR
Queue Stats
5W - 12L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AngelofDepth
Ao Kuang
13
9 / 2 / 5
8,348
557
6,530
10,308
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 2
8,125
542
4,331
4,038
1,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
6 / 1 / 11
8,430
562
9,978
9,183
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
huddog999999
Kukulkan
15
6 / 1 / 9
8,934
596
13,569
4,384
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
vectorOHYEAA
Guan Yu
11
4 / 4 / 3
7,105
474
4,247
8,453
5,503
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
8,443
563
4,488
7,666
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Goldrusher3
Bellona
10
0 / 7 / 2
6,298
420
2,027
12,660
7,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Heathen115
Yemoja
10
2 / 4 / 1
6,618
441
2,413
9,985
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Silverusher
Izanami
10
2 / 10 / 1
6,368
425
6,889
12,572
3,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 2
7,161
477
3,322
12,083
5,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
28
Kills
9
9
Deaths
29
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AngelofDepth
Ao Kuang
9
2
5
5.75
L
4
3
0
1.33
L
Bellona
Goldrusher3
Bellona
0
7
2
0.14
L
Yemoja
Heathen115
Yemoja
2
4
1
0.63
W
3
1
2
4
L
Izanami
Silverusher
Izanami
2
10
1
0.25
W
6
1
11
11.5
W
Kukulkan
huddog999999
Kukulkan
6
1
9
10.5
L
1
5
2
0.4
W
Guan Yu
vectorOHYEAA
Guan Yu
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,655
Damage
19,139
36,366
Taken
54,966
15,550
Mitigated
27,725
14,434
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AngelofDepth
Ao Kuang
6,530
2,737
0
5,510
10,308
3,905
59
1,186
9,122
35,594
0
L
4,488
1,217
0
2,196
7,666
2,514
0
3,214
4,357
0
43,568
L
Bellona
Goldrusher3
Bellona
2,027
405
0
125
12,660
7,533
96
9,240
3,354
5,286
13,005
L
Yemoja
Heathen115
Yemoja
2,413
1,027
1,561
2,404
9,985
8,034
494
5,743
3,928
11,800
0
W
4,331
941
0
1,742
4,038
1,365
0
81
3,957
42,108
0
L
Izanami
Silverusher
Izanami
6,889
6,556
0
1,204
12,572
3,645
562
6,787
5,579
0
43,101
W
9,978
1,697
2,038
4,212
9,183
3,179
746
2,713
6,470
48,258
0
W
Kukulkan
huddog999999
Kukulkan
13,569
2,788
0
0
4,384
1,598
913
1,492
2,892
60,337
0
L
3,322
316
0
2,702
12,083
5,999
0
8,691
3,340
25,369
0
W
Guan Yu
vectorOHYEAA
Guan Yu
4,247
699
221
711
8,453
5,503
544
1,012
7,441
0
21,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,942
Gold Earned
34,888
360
Minions Killed
268
0
Camps Cleared
0
1,480,435
Distance Traveled
1,370,185
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,348
557
59
4
0
332,518
2
L
Loki
8,443
563
78
5
0
332,175
1
L
Bellona
6,298
420
38
3
0
254,555
0
L
Yemoja
6,618
441
10
1
0
254,788
0
W
Hel
8,125
542
87
6
0
277,036
0
L
Izanami
6,368
425
91
6
0
262,744
0
W
Ra
8,430
562
79
5
0
299,239
0
W
Kukulkan
8,934
596
103
7
0
286,408
0
L
Hades
7,161
477
51
3
0
265,923
0
W
Guan Yu
7,105
474
32
2
0
285,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role