Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
EggyAnemone7796
Tiamat
Level 26
God Stats
1W - 1L
1,513 SR
Queue Stats
25W - 31L
1,329 Elo+
Party 2
Cerberus
Cerberus
FledPorcupine19
Cerberus
Level 29
God Stats
6W - 6L
1,620 SR
Queue Stats
60W - 64L
1,348 Elo+
Party 2
Artemis
Artemis
U snuze U lose3
Artemis
Level 4
God Stats
2W - 2L
1,560 SR
Queue Stats
40W - 52L
1,402 Elo+
Party 2
Cu Chulainn
Cu Chulainn
b02 c0d sh0t
Cu Chulainn
Level 29
God Stats
19W - 10L
1,625 SR
Queue Stats
90W - 81L
1,404 Elo+
Party 2
Team Averages
Level 35
1,564 SR
1,397 Elo+

VS

Team Averages
Level 13
1,464 SR
1,189 Elo+
Ymir
Ymir
Don-Juarez1956
Ymir
Level 4
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 2L
1,159 Elo+
Party 1
Guan Yu
Guan Yu
DontDoit2Em12
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,159 Elo+
Party 1
Janus
Janus
aqua3865
Janus
Level 26
God Stats
2W - 2L
1,371 SR
Queue Stats
135W - 169L
1,309 Elo+
Solo
Loki
Loki
cantstop-TPG
Loki
Level 15
God Stats
0W - 2L
1,404 SR
Queue Stats
0W - 2L
1,159 Elo+
Party 1
Arachne
Arachne
yaGrUsiDCUfI
Arachne
Level 18
God Stats
0W - 2L
1,520 SR
Queue Stats
0W - 2L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
32 / 1 / 6
12,686
705
23,575
15,431
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 2 / 14
9,016
501
9,359
8,458
4,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
14
5 / 0 / 6
9,065
504
2,955
6,658
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 3 / 17
8,207
456
8,379
5,599
2,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
b02 c0d sh0t
Cu Chulainn
17
16 / 1 / 10
11,027
613
15,263
11,673
12,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 14 / 0
6,521
362
2,840
23,201
14,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
11
0 / 12 / 2
6,625
368
3,071
15,953
11,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
aqua3865
Janus
9
2 / 9 / 0
6,883
382
3,066
9,203
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 14 / 1
7,277
404
6,245
15,073
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
yaGrUsiDCUfI
Arachne
11
3 / 10 / 0
7,219
401
6,909
15,680
3,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
10
58
Kills
7
7
Deaths
59
53
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
32
1
6
35
L
0
14
0
0
L
Guan Yu
0
12
2
0.08
W
3
2
14
5
W
Cerberus
5
0
6
8
W
2
3
17
3.5
L
Janus
aqua3865
Janus
2
9
0
0.22
W
Cu Chulainn
b02 c0d sh0t
Cu Chulainn
16
1
10
21
L
2
14
1
0.18
L
Arachne
yaGrUsiDCUfI
Arachne
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,531
Damage
22,131
47,819
Taken
79,110
31,292
Mitigated
34,040
25,791
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
23,575
7,652
0
19,850
15,431
6,813
1,178
1,185
14,190
0
91,081
L
2,840
1,450
0
331
23,201
14,550
192
4,932
18,014
20,814
0
L
Guan Yu
3,071
1,040
290
1,728
15,953
11,462
424
3,070
12,837
925
18,968
W
9,359
449
527
2,641
8,458
4,908
1,533
1,819
6,477
32,837
0
W
Cerberus
2,955
353
91
1,691
6,658
5,295
129
1,106
5,552
46,403
0
W
8,379
5,027
0
622
5,599
2,094
625
1,163
4,388
0
30,598
L
Janus
aqua3865
Janus
3,066
566
0
292
9,203
1,346
0
1,247
7,724
26,262
0
W
Cu Chulainn
b02 c0d sh0t
Cu Chulainn
15,263
2,894
0
369
11,673
12,182
722
940
10,677
15,940
55,357
L
6,245
1,798
0
562
15,073
3,044
95
2,869
12,066
42
21,903
L
Arachne
yaGrUsiDCUfI
Arachne
6,909
3,232
0
1,672
15,680
3,638
84
2,899
12,587
0
20,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,001
Gold Earned
34,525
513
Minions Killed
173
0
Camps Cleared
0
1,671,045
Distance Traveled
1,414,975
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,686
705
145
8
0
360,572
0
L
Ymir
6,521
362
32
2
0
283,162
0
L
Guan Yu
6,625
368
31
2
0
321,212
0
W
Tiamat
9,016
501
62
3
0
296,093
2
W
Cerberus
9,065
504
130
7
0
339,268
0
W
Artemis
8,207
456
44
2
0
327,147
0
L
Janus
6,883
382
47
3
0
196,108
0
W
Cu Chulainn
11,027
613
132
7
0
347,965
3
L
Loki
7,277
404
33
2
0
298,344
0
L
Arachne
7,219
401
30
2
0
316,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role