Player Matchup

Nox
Nox
DonAGN
Nox
Level 15
God Stats
5W - 5L
1,363 SR
Queue Stats
86W - 64L
1,589 Elo+
Solo
Cliodhna
Cliodhna
GodEmperorNappa
Cliodhna
Level 86
God Stats
6W - 9L
1,431 SR
Queue Stats
90W - 103L
1,407 Elo+
Party 3
Ullr
Ullr
Shermannn
Ullr
Level 78
God Stats
4W - 8L
1,643 SR
Queue Stats
392W - 316L
1,528 Elo+
Party 1
Chaac
Chaac
ThreeBroomstick
Chaac
Level 8
God Stats
3W - 2L
1,729 SR
Queue Stats
22W - 10L
1,718 Elo+
Party 1
Baron Samedi
Baron Samedi
koochiecrusher68
Baron Samedi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,075 Elo+
Party 3
Team Averages
Level 38
1,533 SR
1,464 Elo+

VS

Team Averages
Level 13
1,550 SR
1,625 Elo+
Artemis
Artemis
Duckzinarow
Artemis
Level 3
God Stats
1W - 4L
1,732 SR
Queue Stats
4W - 10L
1,809 Elo+
Party 2
Tyr
Tyr
Louie524
Tyr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 57L
1,529 Elo+
Solo
Nemesis
Nemesis
Maurdy
Nemesis
Level 3
God Stats
0W - 2L
1,487 SR
Queue Stats
1W - 3L
1,717 Elo+
Party 2
Cernunnos
Cernunnos
Mooseketeer
Cernunnos
Level 26
God Stats
6W - 4L
1,563 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Discordia
Discordia
fingßitch
Discordia
Level 8
God Stats
4W - 8L
1,469 SR
Queue Stats
16W - 15L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
DonAGN
Nox
20
13 / 3 / 21
14,728
1,339
21,101
10,733
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
19
8 / 6 / 21
13,285
1,208
17,869
15,469
6,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
20
16 / 5 / 18
14,479
1,316
26,584
15,165
6,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 22
13,650
1,241
19,403
15,588
18,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
koochiecrusher68
Baron Samedi
16
0 / 2 / 5
9,176
834
519
3,205
1,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Duckzinarow
Artemis
18
4 / 8 / 8
11,915
1,083
9,385
11,959
3,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 9 / 13
11,443
1,040
5,080
24,229
23,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Maurdy
Nemesis
18
6 / 11 / 6
12,226
1,111
9,689
23,608
9,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Mooseketeer
Cernunnos
18
0 / 7 / 12
10,569
961
11,963
16,594
4,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
fingßitch
Discordia
19
6 / 8 / 11
12,605
1,146
18,642
15,866
3,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
68
43
Kills
18
18
Deaths
43
87
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nox
DonAGN
Nox
13
3
21
7.83
L
Artemis
Duckzinarow
Artemis
4
8
8
1
W
Cliodhna
8
6
21
3.08
L
2
9
13
0.94
L
Nemesis
Maurdy
Nemesis
6
11
6
0.82
L
Cernunnos
Mooseketeer
Cernunnos
0
7
12
0.86
W
Ullr
16
5
18
5
W
6
2
22
8.5
L
Discordia
fingßitch
Discordia
6
8
11
1.44
W
Baron Samedi
koochiecrusher68
Baron Samedi
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,476
Damage
54,759
60,160
Taken
92,256
37,363
Mitigated
44,517
11,992
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
DonAGN
Nox
21,101
1,727
159
2,308
10,733
4,767
0
4,713
6,020
44,299
0
L
Artemis
Duckzinarow
Artemis
9,385
4,001
0
0
11,959
3,412
0
1,139
10,629
0
25,722
W
Cliodhna
17,869
3,402
25
340
15,469
6,759
0
3,078
12,391
0
27,778
L
5,080
789
0
1,137
24,229
23,029
0
7,649
15,955
0
21,520
L
Nemesis
Maurdy
Nemesis
9,689
4,522
0
1,738
23,608
9,862
0
6,370
16,946
0
39,489
L
Cernunnos
Mooseketeer
Cernunnos
11,963
6,690
0
1,472
16,594
4,510
0
4,153
12,233
0
32,871
W
Ullr
26,584
13,063
0
2,438
15,165
6,694
0
5,684
9,481
0
48,645
W
19,403
3,633
0
6,204
15,588
18,015
0
3,537
12,051
603
57,530
L
Discordia
fingßitch
Discordia
18,642
1,235
281
1,556
15,866
3,704
0
2,656
13,010
26,758
0
W
Baron Samedi
koochiecrusher68
Baron Samedi
519
40
230
288
3,205
1,128
0
1,630
1,575
1,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,318
Gold Earned
58,758
220
Minions Killed
199
13
Camps Cleared
4
910,583
Distance Traveled
1,006,253
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,728
1,339
59
5
1
210,916
0
L
Artemis
11,915
1,083
39
4
0
154,331
2
W
Cliodhna
13,285
1,208
20
2
2
199,896
0
L
Tyr
11,443
1,040
23
2
0
226,438
0
L
Nemesis
12,226
1,111
71
6
1
230,125
1
L
Cernunnos
10,569
961
48
4
2
192,851
0
W
Ullr
14,479
1,316
49
4
8
184,887
1
W
Chaac
13,650
1,241
90
8
2
244,770
0
L
Discordia
12,605
1,146
18
2
1
202,508
0
W
Baron Samedi
9,176
834
2
0
0
70,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role