Player Matchup

Merlin
Merlin
KupoKappa
Merlin
Level 29
God Stats
2W - 1L
1,536 SR
Queue Stats
8W - 19L
1,371 Elo+
Party 1
Bacchus
Bacchus
elmoscloud
Bacchus
Level 16
God Stats
5W - 1L
1,511 SR
Queue Stats
6W - 18L
1,268 Elo+
Party 1
Guan Yu
Guan Yu
jesterscloud
Guan Yu
Level 12
God Stats
2W - 4L
1,491 SR
Queue Stats
3W - 16L
1,170 Elo+
Party 1
Team Averages
Level 19
1,513 SR
1,270 Elo+

VS

Team Averages
Level 66
1,708 SR
1,654 Elo+
Neith
Neith
 
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Cyvlol
Discordia
Level 17
God Stats
8W - 2L
2,086 SR
Queue Stats
30W - 21L
1,614 Elo+
Party 2
Chaac
Chaac
ImSupremeDuckz
Chaac
Level 160
God Stats
1W - 1L
1,539 SR
Queue Stats
6W - 4L
1,849 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KupoKappa
Merlin
9
0 / 8 / 1
5,967
597
3,663
8,745
3,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
elmoscloud
Bacchus
9
0 / 7 / 0
6,158
616
1,673
13,156
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
jesterscloud
Guan Yu
8
0 / 7 / 0
5,653
565
2,139
12,282
7,250
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
9 / 0 / 12
8,649
865
9,824
4,459
1,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Cyvlol
Discordia
13
5 / 0 / 17
8,423
842
11,045
3,053
1,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
8 / 1 / 11
8,387
839
7,941
8,159
5,065
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
62
0
Kills
22
22
Deaths
1
1
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
0
12
15
W
Discordia
Cyvlol
Discordia
5
0
17
13.5
W
8
1
11
13.5
L
Merlin
KupoKappa
Merlin
0
8
1
0.06
L
Bacchus
elmoscloud
Bacchus
0
7
0
0
L
Guan Yu
jesterscloud
Guan Yu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,475
Damage
28,810
34,183
Taken
15,671
21,821
Mitigated
8,142
1,589
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,824
4,586
214
2,814
4,459
1,670
1,356
2,665
1,794
0
23,872
W
Discordia
Cyvlol
Discordia
11,045
935
0
1,308
3,053
1,407
571
1,277
1,776
37,500
0
W
7,941
1,737
0
3,109
8,159
5,065
707
1,973
6,186
0
27,229
L
Merlin
KupoKappa
Merlin
3,663
96
0
50
8,745
3,215
0
4,080
4,665
22,749
0
L
Bacchus
elmoscloud
Bacchus
1,673
372
0
499
13,156
11,356
0
4,375
8,781
5,935
0
L
Guan Yu
jesterscloud
Guan Yu
2,139
85
264
776
12,282
7,250
0
2,933
9,349
0
15,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,778
Gold Earned
25,459
83
Minions Killed
128
2
Camps Cleared
7
482,840
Distance Traveled
567,330
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,649
865
32
3
2
186,414
0
W
Discordia
8,423
842
58
6
2
179,904
0
W
Chaac
8,387
839
38
4
3
201,012
3
L
Merlin
5,967
597
49
5
2
148,082
2
L
Bacchus
6,158
616
11
1
0
155,025
0
L
Guan Yu
5,653
565
23
2
0
179,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role