Player Matchup

Thanatos
Thanatos
Graive_yard
Thanatos
Level 6
God Stats
3W - 3L
1,231 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Ra
Ra
TwitchtasticTTV
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,038 Elo+
Party 2
Ymir
Ymir
brayden2918
Ymir
Level 28
God Stats
6W - 6L
1,313 SR
Queue Stats
122W - 110L
1,468 Elo+
Party 1
Amaterasu
Amaterasu
d_dingus
Amaterasu
Level 29
God Stats
13W - 12L
1,461 SR
Queue Stats
149W - 161L
1,438 Elo+
Solo
Medusa
Medusa
pro og kush
Medusa
Level 29
God Stats
4W - 7L
1,423 SR
Queue Stats
104W - 119L
1,381 Elo+
Party 1
Team Averages
Level 19
1,386 SR
1,365 Elo+

VS

Team Averages
Level 19
1,455 SR
1,359 Elo+
Morgan Le Fay
Morgan Le Fay
El_Power2050
Morgan Le Fay
Level 3
God Stats
0W - 2L
1,322 SR
Queue Stats
1W - 4L
1,207 Elo+
Solo
Charybdis
Charybdis
FadedBeto
Charybdis
Level 29
God Stats
35W - 39L
1,476 SR
Queue Stats
93W - 116L
1,354 Elo+
Solo
Cliodhna
Cliodhna
Kombuchador
Cliodhna
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,396 Elo+
Solo
Serqet
Serqet
Qd I suppose
Serqet
Level 28
God Stats
5W - 6L
1,476 SR
Queue Stats
35W - 43L
1,413 Elo+
Party 3
Ymir
Ymir
Qd Mito
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Graive_yard
Thanatos
18
6 / 7 / 6
13,167
506
10,891
23,547
14,563
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 12 / 6
12,449
479
8,307
19,619
5,173
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 4 / 20
14,822
570
8,235
26,060
24,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
d_dingus
Amaterasu
20
8 / 1 / 2
15,641
602
15,507
18,008
15,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
20
22 / 1 / 6
16,443
632
34,982
26,658
10,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
El_Power2050
Morgan Le Fay
19
10 / 5 / 4
12,981
499
25,146
18,301
7,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
FadedBeto
Charybdis
18
5 / 11 / 2
12,092
465
11,285
22,993
7,553
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Kombuchador
Cliodhna
17
3 / 7 / 5
10,987
423
6,189
19,570
10,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
20
7 / 3 / 5
13,591
523
15,442
22,794
9,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
Qd Mito
Ymir
14
0 / 14 / 3
9,705
373
6,633
25,125
9,931
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
40
Kills
25
25
Deaths
40
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
El_Power2050
Morgan Le Fay
10
5
4
2.4
L
Charybdis
FadedBeto
Charybdis
5
11
2
0.55
W
Thanatos
Graive_yard
Thanatos
6
7
6
1.29
L
Cliodhna
Kombuchador
Cliodhna
3
7
5
0.79
L
Serqet
7
3
5
3.17
L
Ymir
Qd Mito
Ymir
0
14
3
0.11
W
1
12
6
0.33
W
3
4
20
3.25
W
Amaterasu
d_dingus
Amaterasu
8
1
2
9
W
Medusa
22
1
6
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,922
Damage
64,695
113,892
Taken
108,783
70,725
Mitigated
45,673
52,704
Healing
22,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
El_Power2050
Morgan Le Fay
25,146
6,021
236
2,595
18,301
7,416
1,297
2,277
16,024
74,091
0
L
Charybdis
FadedBeto
Charybdis
11,285
6,195
0
7,224
22,993
7,553
6,425
5,780
17,213
0
87,657
W
Thanatos
Graive_yard
Thanatos
10,891
3,908
0
15,522
23,547
14,563
216
7,429
13,641
0
63,706
L
Cliodhna
Kombuchador
Cliodhna
6,189
1,239
0
2,193
19,570
10,872
182
2,192
17,378
0
48,821
L
Serqet
15,442
3,016
0
9,464
22,794
9,901
154
3,582
19,051
0
93,303
L
Ymir
Qd Mito
Ymir
6,633
958
0
569
25,125
9,931
1,307
2,587
22,538
37,902
0
W
8,307
1,102
642
4,837
19,619
5,173
447
4,832
14,557
41,100
0
W
8,235
1,717
4,444
5,712
26,060
24,984
677
7,020
16,089
25,238
0
W
Amaterasu
d_dingus
Amaterasu
15,507
7,829
0
7,952
18,008
15,488
8,308
6,967
10,623
0
95,653
W
Medusa
34,982
20,036
0
13,595
26,658
10,517
7,816
9,473
16,995
0
165,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,522
Gold Earned
59,356
533
Minions Killed
517
0
Camps Cleared
0
2,482,777
Distance Traveled
2,247,765
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,981
499
95
4
0
380,759
4
L
Charybdis
12,092
465
138
5
0
351,773
0
W
Thanatos
13,167
506
86
3
0
508,783
0
L
Cliodhna
10,987
423
79
3
0
481,263
0
L
Serqet
13,591
523
141
5
0
607,541
0
L
Ymir
9,705
373
64
2
0
426,429
0
W
Ra
12,449
479
65
3
0
399,669
0
W
Ymir
14,822
570
28
1
0
521,127
5
W
Amaterasu
15,641
602
179
7
0
557,602
3
W
Medusa
16,443
632
175
7
0
495,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role