Player Matchup

Artemis
Artemis
FaZe_JuandaXD
Artemis
Level 36
God Stats
8W - 22L
1,287 SR
Queue Stats
105W - 154L
1,253 Elo+
Party 2
Ymir
Ymir
Porjub
Ymir
Level 20
God Stats
2W - 12L
1,117 SR
Queue Stats
20W - 52L
1,203 Elo+
Party 2
Kukulkan
Kukulkan
SenseiSarah
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
WalkerDD
Bellona
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,500 Elo+
Solo
Nemesis
Nemesis
北京第一头扛
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Team Averages
Level 13
1,381 SR
1,391 Elo+

VS

Team Averages
Level 13
1,497 SR
1,388 Elo+
Ah Puch
Ah Puch
Luisherj
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
arcemisx
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
richar13
Jormungandr
Level 13
God Stats
10W - 14L
1,519 SR
Queue Stats
13W - 25L
1,327 Elo+
Party 1
Mercury
Mercury
shiikashii
Mercury
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 68L
1,285 Elo+
Solo
Charybdis
Charybdis
tokez117
Charybdis
Level 19
God Stats
10W - 16L
1,465 SR
Queue Stats
12W - 25L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
6
1 / 2 / 0
6,640
289
703
3,024
751
Ymir
Porjub
Ymir
9
1 / 7 / 6
8,350
363
5,786
13,524
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
SenseiSarah
Kukulkan
14
2 / 2 / 2
9,334
406
4,373
8,956
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
WalkerDD
Bellona
19
16 / 5 / 5
13,035
567
26,066
19,964
21,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate

Breastplate

+20
Physical Protection

15
7 / 6 / 1
10,361
450
10,008
14,602
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Luisherj
Ah Puch
16
1 / 5 / 1
10,850
472
9,377
12,294
5,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
arcemisx
King Arthur
15
0 / 10 / 2
10,164
442
2,941
13,733
10,596
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
richar13
Jormungandr
16
2 / 7 / 9
11,226
488
4,798
17,613
17,131
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
shiikashii
Mercury
17
10 / 2 / 3
11,967
520
7,877
16,991
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
tokez117
Charybdis
17
9 / 7 / 5
12,201
530
15,977
17,114
6,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
27
Kills
22
22
Deaths
31
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
2
0
0.5
W
Ah Puch
Luisherj
Ah Puch
1
5
1
0.3
L
Ymir
Porjub
Ymir
1
7
6
0.57
L
Kukulkan
SenseiSarah
Kukulkan
2
2
2
1.5
L
Bellona
WalkerDD
Bellona
16
5
5
3.7
W
King Arthur
arcemisx
King Arthur
0
10
2
0.1
W
Jormungandr
richar13
Jormungandr
2
7
9
0.93
W
Mercury
shiikashii
Mercury
10
2
3
5.75
W
Charybdis
tokez117
Charybdis
9
7
5
1.64
L
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,936
Damage
40,970
60,070
Taken
77,745
42,314
Mitigated
45,741
11,245
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
703
218
0
1,177
3,024
751
0
335
2,645
0
6,298
W
Ah Puch
Luisherj
Ah Puch
9,377
141
0
2,578
12,294
5,058
920
2,341
9,953
49,967
0
L
Ymir
Porjub
Ymir
5,786
1,248
0
2,051
13,524
8,755
0
1,388
11,990
20,688
0
L
Kukulkan
SenseiSarah
Kukulkan
4,373
282
0
0
8,956
5,098
1,145
4,497
4,127
37,761
0
L
Bellona
WalkerDD
Bellona
26,066
11,153
0
3,864
19,964
21,364
0
6,864
12,877
0
81,444
W
King Arthur
arcemisx
King Arthur
2,941
585
0
0
13,733
10,596
202
1,104
12,629
4,798
28,878
W
Jormungandr
richar13
Jormungandr
4,798
1,847
0
3,201
17,613
17,131
611
2,158
15,455
29,295
0
W
Mercury
shiikashii
Mercury
7,877
3,623
0
4,024
16,991
6,350
0
1,493
15,498
0
77,712
W
Charybdis
tokez117
Charybdis
15,977
8,722
0
3,311
17,114
6,606
5,249
3,063
14,051
0
72,422
L
10,008
5,519
0
4,153
14,602
6,346
1,165
903
13,631
0
44,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,720
Gold Earned
56,408
296
Minions Killed
418
0
Camps Cleared
0
1,406,767
Distance Traveled
1,799,983
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,640
289
9
0
0
84,228
0
W
Ah Puch
10,850
472
100
4
0
321,124
0
L
Ymir
8,350
363
28
1
0
200,266
0
L
Kukulkan
9,334
406
78
3
0
343,472
0
L
Bellona
13,035
567
116
5
0
437,474
1
W
King Arthur
10,164
442
73
3
0
292,614
0
W
Jormungandr
11,226
488
51
2
0
329,651
0
W
Mercury
11,967
520
92
4
0
479,627
0
W
Charybdis
12,201
530
102
4
0
376,967
0
L
Nemesis
10,361
450
65
3
0
341,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role