Player Matchup

Thoth
Thoth
Donchepe1
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
Prodexs
Hercules
Level 59
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 7L
1,267 Elo+
Party 3
Bacchus
Bacchus
SeymourButts50
Bacchus
Level 105
God Stats
4W - 2L
1,477 SR
Queue Stats
41W - 57L
1,366 Elo+
Party 2
Izanami
Izanami
pcarra
Izanami
Level 29
God Stats
15W - 19L
1,279 SR
Queue Stats
19W - 32L
1,138 Elo+
Party 2
Team Averages
Level 52
1,385 SR
1,318 Elo+

VS

Team Averages
Level 96
1,573 SR
1,413 Elo+
Susano
Susano
Demon Dylan10Th
Susano
Level 129
God Stats
2W - 0L
1,603 SR
Queue Stats
13W - 14L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
SIGMAxM3LL0W
Baron Samedi
Level 66
God Stats
1W - 0L
1,625 SR
Queue Stats
2W - 3L
1,284 Elo+
Solo
Cu Chulainn
Cu Chulainn
VvS Driip
Cu Chulainn
Level 67
God Stats
2W - 0L
1,521 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Zeus
Zeus
striiiker28
Zeus
Level 123
God Stats
7W - 12L
1,542 SR
Queue Stats
34W - 55L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Donchepe1
Thoth
13
0 / 8 / 0
7,627
636
1,656
8,808
2,425
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Prodexs
Hercules
14
2 / 4 / 3
8,632
719
8,261
20,431
16,651
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 3
9,140
762
7,088
13,007
18,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
pcarra
Izanami
15
3 / 2 / 1
9,285
774
8,287
12,078
4,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 6
10,753
896
12,857
10,768
4,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SIGMAxM3LL0W
Baron Samedi
15
1 / 1 / 12
9,603
800
10,488
10,347
4,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
VvS Driip
Cu Chulainn
15
3 / 3 / 8
9,698
808
10,620
13,839
9,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 1 / 4
10,481
873
11,121
6,735
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
17
17
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Thoth
Donchepe1
Thoth
0
8
0
0
L
Hercules
Prodexs
Hercules
2
4
3
0.88
W
Baron Samedi
SIGMAxM3LL0W
Baron Samedi
1
1
12
7
L
2
3
3
1.17
W
Cu Chulainn
VvS Driip
Cu Chulainn
3
3
8
2.33
L
Izanami
pcarra
Izanami
3
2
1
1.75
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,292
Damage
45,086
54,324
Taken
41,689
42,262
Mitigated
20,242
5,116
Healing
15,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,857
692
0
3,509
10,768
4,080
892
2,722
8,046
0
35,362
L
Thoth
Donchepe1
Thoth
1,656
420
0
0
8,808
2,425
0
3,206
5,602
13,308
0
L
Hercules
Prodexs
Hercules
8,261
1,929
0
3,887
20,431
16,651
0
10,096
10,335
0
26,450
W
Baron Samedi
SIGMAxM3LL0W
Baron Samedi
10,488
417
2,440
5,322
10,347
4,669
421
3,529
6,818
26,806
0
L
7,088
849
0
424
13,007
18,663
0
4,556
8,451
17,685
0
W
Cu Chulainn
VvS Driip
Cu Chulainn
10,620
3,082
0
1,887
13,839
9,258
735
2,586
11,253
2,577
32,610
L
Izanami
pcarra
Izanami
8,287
4,862
0
805
12,078
4,523
368
5,440
6,638
0
40,306
W
11,121
1,401
0
2,471
6,735
2,235
700
959
5,776
43,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,684
Gold Earned
40,535
160
Minions Killed
187
4
Camps Cleared
12
815,514
Distance Traveled
1,020,819
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,753
896
57
5
1
261,851
0
L
Thoth
7,627
636
29
2
0
122,989
0
L
Hercules
8,632
719
29
2
2
248,949
0
W
Baron Samedi
9,603
800
31
3
1
249,721
2
L
Bacchus
9,140
762
29
2
1
219,416
1
W
Cu Chulainn
9,698
808
47
4
2
268,661
2
L
Izanami
9,285
774
73
6
1
224,160
2
W
Zeus
10,481
873
52
4
8
240,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role