Player Matchup

Cu Chulainn
Cu Chulainn
CHD_HypnoGenie
Cu Chulainn
Level 143
God Stats
1W - 2L
1,195 SR
Queue Stats
174W - 113L
1,756 Elo+
Party 1
Baron Samedi
Baron Samedi
Cyrelkin
Baron Samedi
Level 66
God Stats
4W - 0L
1,910 SR
Queue Stats
547W - 120L
1,804 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DarkHeartEX
Tsukuyomi
Level 22
God Stats
4W - 0L
1,827 SR
Queue Stats
132W - 34L
1,830 Elo+
Party 1
Persephone
Persephone
OhSeryph
Persephone
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
463W - 159L
1,745 Elo+
Party 1
Jing Wei
Jing Wei
StMoogleGuy
Jing Wei
Level 18
God Stats
2W - 0L
1,750 SR
Queue Stats
42W - 8L
1,790 Elo+
Party 1
Team Averages
Level 70
1,636 SR
1,785 Elo+

VS

Team Averages
Level 71
1,501 SR
1,523 Elo+
Osiris
Osiris
 
Osiris
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Grizwald530
Izanami
Level 40
God Stats
14W - 12L
1,676 SR
Queue Stats
173W - 112L
1,634 Elo+
Solo
Geb
Geb
Im OooWee
Geb
Level 43
God Stats
14W - 9L
1,339 SR
Queue Stats
190W - 155L
1,548 Elo+
Solo
Nu Wa
Nu Wa
UsernameDotCom
Nu Wa
Level 122
God Stats
0W - 2L
1,464 SR
Queue Stats
226W - 228L
1,459 Elo+
Party 2
Ao Kuang
Ao Kuang
vickyvic10
Ao Kuang
Level 88
God Stats
37W - 35L
1,524 SR
Queue Stats
150W - 161L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CHD_HypnoGenie
Cu Chulainn
14
5 / 3 / 4
9,230
543
12,461
13,621
7,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Cyrelkin
Baron Samedi
16
7 / 2 / 7
9,184
540
11,479
11,705
12,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
DarkHeartEX
Tsukuyomi
18
9 / 4 / 5
10,683
628
12,725
14,302
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
OhSeryph
Persephone
15
3 / 3 / 10
9,469
557
10,102
8,921
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
StMoogleGuy
Jing Wei
15
5 / 3 / 6
9,567
563
10,878
16,185
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 6 / 2
7,185
423
6,045
16,145
14,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Izanami
Grizwald530
Izanami
14
1 / 6 / 1
8,819
519
8,801
13,158
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 7
9,204
541
6,520
20,142
17,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 5 / 3
8,762
515
13,167
11,747
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
vickyvic10
Ao Kuang
14
4 / 8 / 6
8,763
515
8,910
16,660
7,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
29
Kills
15
15
Deaths
29
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
6
2
0.17
W
Cu Chulainn
CHD_HypnoGenie
Cu Chulainn
5
3
4
2.33
W
Baron Samedi
Cyrelkin
Baron Samedi
7
2
7
5.25
W
Tsukuyomi
DarkHeartEX
Tsukuyomi
9
4
5
2.88
L
Izanami
Grizwald530
Izanami
1
6
1
0.25
L
4
4
7
1.88
W
Persephone
OhSeryph
Persephone
3
3
10
2.67
W
Jing Wei
StMoogleGuy
Jing Wei
5
3
6
2.67
L
6
5
3
1.5
L
Ao Kuang
vickyvic10
Ao Kuang
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,645
Damage
43,443
64,734
Taken
77,852
32,877
Mitigated
47,976
23,140
Healing
15,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,045
1,604
0
2,864
16,145
14,745
205
1,121
14,264
6,939
29,027
W
Cu Chulainn
CHD_HypnoGenie
Cu Chulainn
12,461
3,159
0
2,055
13,621
7,645
395
6,967
5,938
4,329
45,049
W
Baron Samedi
Cyrelkin
Baron Samedi
11,479
1,530
1,311
4,855
11,705
12,414
287
5,362
6,098
42,199
0
W
Tsukuyomi
DarkHeartEX
Tsukuyomi
12,725
2,872
0
4,576
14,302
5,394
512
5,737
8,151
0
73,662
L
Izanami
Grizwald530
Izanami
8,801
6,631
0
3,031
13,158
4,311
2,315
3,968
8,658
0
71,682
L
6,520
555
2,554
3,072
20,142
17,704
210
6,211
12,796
17,605
0
W
Persephone
OhSeryph
Persephone
10,102
989
0
2,828
8,921
3,026
979
5,265
3,319
56,256
0
W
Jing Wei
StMoogleGuy
Jing Wei
10,878
8,410
0
7,515
16,185
4,398
707
4,991
10,986
0
64,666
L
13,167
2,963
90
758
11,747
4,005
321
4,190
7,299
40,003
0
L
Ao Kuang
vickyvic10
Ao Kuang
8,910
2,115
0
3,526
16,660
7,211
0
5,672
10,309
34,407
7,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,133
Gold Earned
42,733
524
Minions Killed
373
0
Camps Cleared
0
1,637,631
Distance Traveled
1,504,322
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,185
423
75
4
0
301,480
0
W
Cu Chulainn
9,230
543
105
6
0
318,353
2
W
Baron Samedi
9,184
540
51
3
0
311,500
2
W
Tsukuyomi
10,683
628
125
7
0
367,137
0
L
Izanami
8,819
519
139
8
0
280,063
0
L
Geb
9,204
541
14
1
0
328,621
4
W
Persephone
9,469
557
115
7
0
326,686
1
W
Jing Wei
9,567
563
128
8
0
313,955
3
L
Nu Wa
8,762
515
71
4
0
283,804
1
L
Ao Kuang
8,763
515
74
4
0
310,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role