Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
REY_SCAR_333
Danzaburou
Level 89
God Stats
3W - 2L
1,689 SR
Queue Stats
106W - 118L
1,509 Elo+
Solo
Tyr
Tyr
SicFock
Tyr
Level 125
God Stats
5W - 4L
1,692 SR
Queue Stats
464W - 473L
1,511 Elo+
Solo
Aphrodite
Aphrodite
Triplus
Aphrodite
Level 145
God Stats
1W - 2L
1,515 SR
Queue Stats
106W - 112L
1,493 Elo+
Solo
Bacchus
Bacchus
chingleberries
Bacchus
Level 145
God Stats
3W - 5L
1,460 SR
Queue Stats
241W - 237L
1,521 Elo+
Solo
Team Averages
Level 128
1,571 SR
1,507 Elo+

VS

Team Averages
Level 101
1,486 SR
1,457 Elo+
Persephone
Persephone
BSpence35
Persephone
Level 95
God Stats
4W - 6L
1,379 SR
Queue Stats
336W - 343L
1,484 Elo+
Party 1
Yemoja
Yemoja
CJY7
Yemoja
Level 141
God Stats
5W - 1L
1,735 SR
Queue Stats
353W - 354L
1,466 Elo+
Party 1
Awilix
Awilix
I3 H3RM4N 37
Awilix
Level 128
God Stats
4W - 8L
1,339 SR
Queue Stats
414W - 402L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
Kaeiq
Cthulhu
Level 105
God Stats
1W - 2L
1,241 SR
Queue Stats
52W - 52L
1,476 Elo+
Solo
Ah Puch
Ah Puch
R3iss94
Ah Puch
Level 37
God Stats
2W - 0L
1,734 SR
Queue Stats
163W - 167L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
3 / 3 / 6
12,572
662
27,914
22,012
9,369
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
REY_SCAR_333
Danzaburou
20
3 / 3 / 6
12,360
651
14,849
16,242
6,442
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
17
3 / 12 / 5
11,637
612
11,861
24,233
24,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Triplus
Aphrodite
13
1 / 8 / 2
9,097
479
5,470
20,421
11,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 8 / 6
11,013
580
11,820
25,657
36,336
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BSpence35
Persephone
20
6 / 1 / 20
13,183
694
28,553
15,740
8,268
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
CJY7
Yemoja
17
0 / 3 / 23
12,042
634
6,540
20,101
31,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
20
12 / 3 / 16
13,343
702
13,094
15,346
8,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Kaeiq
Cthulhu
20
14 / 3 / 16
15,218
801
24,649
23,591
30,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
R3iss94
Ah Puch
19
2 / 1 / 20
12,199
642
22,017
13,320
6,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
129
11
Kills
34
34
Deaths
11
25
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
3
6
2
W
Persephone
BSpence35
Persephone
6
1
20
16
W
Yemoja
CJY7
Yemoja
0
3
23
3.83
W
Awilix
12
3
16
6.67
W
Cthulhu
Kaeiq
Cthulhu
14
3
16
7.33
W
Ah Puch
R3iss94
Ah Puch
2
1
20
12
L
Danzaburou
REY_SCAR_333
Danzaburou
3
3
6
2
L
Tyr
3
12
5
0.46
L
Aphrodite
Triplus
Aphrodite
1
8
2
0.25
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,914
Damage
94,853
108,565
Taken
88,098
88,112
Mitigated
85,575
46,131
Healing
42,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
27,914
1,029
2,328
10,234
22,012
9,369
0
17,856
4,156
64,562
0
W
Persephone
BSpence35
Persephone
28,553
2,073
2,596
3,016
15,740
8,268
1,559
7,811
7,928
57,580
0
W
Yemoja
CJY7
Yemoja
6,540
2,052
13,730
6,659
20,101
31,850
884
8,792
11,309
13,490
0
W
Awilix
13,094
4,899
1,774
2,382
15,346
8,299
2,624
8,180
7,166
0
25,478
W
Cthulhu
Kaeiq
Cthulhu
24,649
1,050
4,248
4,688
23,591
30,345
295
11,057
12,534
55,663
0
W
Ah Puch
R3iss94
Ah Puch
22,017
1,857
1,068
2,545
13,320
6,813
1,545
9,364
3,956
44,046
0
L
Danzaburou
REY_SCAR_333
Danzaburou
14,849
8,027
3,085
4,882
16,242
6,442
568
11,611
4,631
0
35,941
L
Tyr
11,861
2,871
2,478
3,618
24,233
24,854
0
16,816
7,417
0
22,592
L
Aphrodite
Triplus
Aphrodite
5,470
394
6,731
7,168
20,421
11,111
0
16,169
4,252
11,921
0
L
11,820
953
2,321
3,286
25,657
36,336
0
19,307
6,350
23,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,679
Gold Earned
65,985
186
Minions Killed
201
0
Camps Cleared
0
1,557,546
Distance Traveled
1,649,258
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,572
662
73
4
0
362,075
0
W
Persephone
13,183
694
59
3
0
348,066
0
W
Yemoja
12,042
634
14
1
0
279,493
0
W
Awilix
13,343
702
18
1
0
346,352
0
W
Cthulhu
15,218
801
69
4
0
350,591
0
W
Ah Puch
12,199
642
41
2
0
324,756
0
L
Danzaburou
12,360
651
63
3
0
321,078
0
L
Tyr
11,637
612
18
1
0
305,948
1
L
Aphrodite
9,097
479
17
1
0
255,464
0
L
Bacchus
11,013
580
15
1
0
312,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role