Player Matchup

Aphrodite
Aphrodite
Arjoncito50
Aphrodite
Level 29
God Stats
5W - 3L
1,518 SR
Queue Stats
79W - 113L
1,420 Elo+
Solo
Cu Chulainn
Cu Chulainn
Esguzo
Cu Chulainn
Level 28
God Stats
4W - 6L
1,486 SR
Queue Stats
99W - 118L
1,431 Elo+
Party 1
Neith
Neith
Madan1123
Neith
Level 7
God Stats
4W - 5L
1,783 SR
Queue Stats
42W - 62L
1,509 Elo+
Party 1
Vulcan
Vulcan
iAxogun
Vulcan
Level 21
God Stats
0W - 2L
1,254 SR
Queue Stats
7W - 7L
1,544 Elo+
Solo
Izanami
Izanami
rammight
Izanami
Level 6
God Stats
2W - 4L
1,517 SR
Queue Stats
3W - 4L
1,520 Elo+
Solo
Team Averages
Level 18
1,512 SR
1,485 Elo+

VS

Team Averages
Level 20
1,628 SR
1,493 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Barnesthemaeker
Cupid
Level 12
God Stats
8W - 7L
1,509 SR
Queue Stats
36W - 34L
1,449 Elo+
Party 3
Pele
Pele
Cidthekidd
Pele
Level 29
God Stats
6W - 5L
1,627 SR
Queue Stats
79W - 89L
1,489 Elo+
Party 2
Cerberus
Cerberus
KingRagnar19
Cerberus
Level 18
God Stats
8W - 1L
1,739 SR
Queue Stats
109W - 109L
1,433 Elo+
Solo
Loki
Loki
Kleviiin
Loki
Level 28
God Stats
17W - 5L
1,763 SR
Queue Stats
114W - 69L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arjoncito50
Aphrodite
9
0 / 6 / 5
6,264
447
4,012
13,284
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Esguzo
Cu Chulainn
12
1 / 6 / 0
6,918
494
4,542
12,328
7,730
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Madan1123
Neith
11
6 / 6 / 1
6,952
497
12,208
10,304
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
iAxogun
Vulcan
11
0 / 2 / 1
6,453
461
4,041
6,837
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
rammight
Izanami
1
0 / 0 / 0
4,237
303
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 2 / 3
8,455
604
6,300
6,823
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 4 / 3
8,125
580
10,087
9,250
3,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 1
9,461
676
7,228
9,124
5,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
KingRagnar19
Cerberus
13
4 / 2 / 7
8,526
609
6,132
14,890
14,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
15
2 / 0 / 3
8,768
626
3,411
6,028
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
20
20
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
3
2.25
L
Aphrodite
Arjoncito50
Aphrodite
0
6
5
0.42
W
6
4
3
1.88
W
5
1
1
5.5
L
Cu Chulainn
Esguzo
Cu Chulainn
1
6
0
0.17
W
Cerberus
KingRagnar19
Cerberus
4
2
7
3.75
W
Loki
2
0
3
3.5
L
Neith
Madan1123
Neith
6
6
1
1.08
L
Vulcan
iAxogun
Vulcan
0
2
1
0.25
L
Izanami
rammight
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,803
Damage
33,158
42,753
Taken
46,115
20,333
Mitigated
28,900
10,133
Healing
19,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,300
507
238
2,454
6,823
2,915
1,648
3,386
3,437
45,844
0
L
Aphrodite
Arjoncito50
Aphrodite
4,012
1,157
1,100
4,306
13,284
7,304
258
4,643
8,537
20,243
0
W
10,087
6,014
984
3,875
9,250
3,217
3,970
2,073
7,177
0
36,663
W
7,228
2,159
0
5,185
9,124
5,888
1,236
736
8,388
4,294
51,610
L
Cu Chulainn
Esguzo
Cu Chulainn
4,542
522
0
2,214
12,328
7,730
0
917
11,411
6,944
36,174
W
Cerberus
KingRagnar19
Cerberus
6,132
486
236
3,731
14,890
14,211
890
2,594
12,296
30,569
0
W
Loki
3,411
954
0
2,752
6,028
2,669
820
227
5,801
0
72,235
L
Neith
Madan1123
Neith
12,208
6,692
104
1,360
10,304
3,032
940
2,955
7,289
0
32,482
L
Vulcan
iAxogun
Vulcan
4,041
1,067
0
1,049
6,837
2,267
294
4,354
2,167
35,863
0
L
Izanami
rammight
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
43,335
246
Minions Killed
483
0
Camps Cleared
0
995,252
Distance Traveled
1,326,178
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,455
604
104
7
0
230,958
3
L
Aphrodite
6,264
447
21
2
0
227,217
2
W
Cupid
8,125
580
66
5
0
218,182
0
W
Pele
9,461
676
112
8
0
307,114
0
L
Cu Chulainn
6,918
494
91
7
0
258,643
2
W
Cerberus
8,526
609
61
4
0
259,189
0
W
Loki
8,768
626
140
10
0
310,735
4
L
Neith
6,952
497
60
4
0
209,969
0
L
Vulcan
6,453
461
74
5
0
291,371
5
L
Izanami
4,237
303
0
0
0
8,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role