Player Matchup

Cliodhna
Cliodhna
Briefcase___Joe
Cliodhna
Level 16
God Stats
1W - 2L
1,554 SR
Queue Stats
21W - 26L
1,508 Elo+
Party 2
Geb
Geb
Papa_Death66
Geb
Level 94
God Stats
11W - 8L
1,729 SR
Queue Stats
358W - 336L
1,515 Elo+
Party 2
Anhur
Anhur
RIP Cobra001
Anhur
Level 117
God Stats
6W - 9L
1,484 SR
Queue Stats
385W - 442L
1,368 Elo+
Solo
Chaac
Chaac
Red3-y-3Jedi
Chaac
Level 55
God Stats
11W - 9L
1,685 SR
Queue Stats
212W - 212L
1,443 Elo+
Party 2
Ra
Ra
xThebluntman420
Ra
Level 86
God Stats
3W - 1L
1,697 SR
Queue Stats
22W - 20L
1,381 Elo+
Solo
Team Averages
Level 74
1,630 SR
1,443 Elo+

VS

Team Averages
Level 86
1,571 SR
1,487 Elo+
Charybdis
Charybdis
Dennyosia
Charybdis
Level 149
God Stats
5W - 9L
1,433 SR
Queue Stats
403W - 387L
1,548 Elo+
Party 1
Thoth
Thoth
DrunkAsian
Thoth
Level 89
God Stats
3W - 2L
1,693 SR
Queue Stats
20W - 23L
1,551 Elo+
Party 1
Geb
Geb
Natethebait2115
Geb
Level 40
God Stats
2W - 2L
1,553 SR
Queue Stats
28W - 36L
1,426 Elo+
Party 1
Thor
Thor
Trolljutsu
Thor
Level 28
God Stats
8W - 4L
1,858 SR
Queue Stats
16W - 16L
1,575 Elo+
Party 1
Bellona
Bellona
dilancamilo0304
Bellona
Level 125
God Stats
2W - 8L
1,315 SR
Queue Stats
22W - 35L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
4 / 3 / 1
6,523
593
6,493
7,142
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
2 / 1 / 6
6,045
550
2,975
7,524
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 5 / 1
6,021
547
2,765
9,614
2,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 1
6,321
575
5,750
8,478
3,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
1 / 7 / 1
4,814
438
1,260
5,616
1,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dennyosia
Charybdis
13
4 / 2 / 2
7,496
681
7,141
6,973
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
12
7 / 1 / 2
8,010
728
7,493
5,301
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 2
5,761
524
2,331
8,779
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 3 / 2
7,445
677
4,930
7,671
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
5,232
476
2,661
7,417
5,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
13
Kills
16
16
Deaths
14
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
4
3
1
1.5
W
Charybdis
Dennyosia
Charybdis
4
2
2
2.5
W
Thoth
7
1
2
8
W
0
4
2
0.25
L
2
1
6
5
L
3
5
1
0.7
L
3
0
1
3.5
W
5
3
2
2
W
0
4
1
0.13
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,243
Damage
24,556
38,374
Taken
36,141
13,343
Mitigated
14,536
13,805
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
6,493
1,474
0
2,670
7,142
2,249
482
1,705
5,311
0
40,541
W
Charybdis
Dennyosia
Charybdis
7,141
4,266
0
3,541
6,973
1,560
590
1,296
5,677
0
49,971
W
Thoth
7,493
389
0
2,162
5,301
1,386
707
564
4,737
50,835
0
W
2,331
209
0
1,936
8,779
3,766
0
1,154
7,625
17,899
0
L
2,975
499
61
2,432
7,524
3,528
0
1,303
6,221
15,590
0
L
2,765
1,862
286
3,679
9,614
2,195
0
754
8,860
0
29,965
L
5,750
1,015
0
4,016
8,478
3,761
0
1,981
6,205
0
30,664
W
4,930
647
0
2,882
7,671
2,349
0
1,010
6,661
0
40,615
W
2,661
550
0
846
7,417
5,475
0
273
7,144
0
15,833
L
1,260
192
46
615
5,616
1,610
0
4,081
1,535
15,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
33,944
251
Minions Killed
364
0
Camps Cleared
0
1,017,546
Distance Traveled
1,047,782
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,523
593
87
8
0
250,662
4
W
Charybdis
7,496
681
111
10
0
203,890
4
W
Thoth
8,010
728
105
10
0
253,575
0
W
Geb
5,761
524
31
3
0
199,728
1
L
Geb
6,045
550
16
1
0
238,741
2
L
Anhur
6,021
547
57
5
0
173,531
1
L
Chaac
6,321
575
64
6
0
219,841
0
W
Thor
7,445
677
78
7
0
228,183
2
W
Bellona
5,232
476
39
4
0
162,406
0
L
Ra
4,814
438
27
2
0
134,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role