Player Matchup

Sol
Sol
Boffem
Sol
Level 8
God Stats
11W - 2L
1,836 SR
Queue Stats
18W - 14L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
Feel My Wrath96
Sylvanus
Level 64
God Stats
22W - 15L
1,585 SR
Queue Stats
193W - 171L
1,578 Elo+
Party 2
Loki
Loki
GimmeMyBeans
Loki
Level 80
God Stats
8W - 6L
1,602 SR
Queue Stats
482W - 375L
1,587 Elo+
Party 2
Team Averages
Level 51
1,674 SR
1,562 Elo+

VS

Team Averages
Level 87
1,477 SR
1,483 Elo+
Olorun
Olorun
IGotQuestions
Olorun
Level 8
God Stats
0W - 3L
1,356 SR
Queue Stats
2W - 12L
1,232 Elo+
Solo
Cupid
Cupid
Jahoosafar
Cupid
Level 125
God Stats
0W - 3L
1,476 SR
Queue Stats
235W - 189L
1,568 Elo+
Party 1
Nike
Nike
PleebasaurusRex
Nike
Level 127
God Stats
8W - 7L
1,598 SR
Queue Stats
288W - 215L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Boffem
Sol
13
7 / 2 / 6
9,208
837
12,578
9,306
2,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
12
4 / 3 / 8
8,259
751
7,145
11,464
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 1 / 9
8,474
770
6,301
7,771
2,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,700
609
3,316
12,255
5,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
12
2 / 4 / 2
7,382
671
8,062
7,697
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 2 / 2
8,069
734
12,384
9,916
7,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
6
6
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
Boffem
Sol
7
2
6
5
W
Sylvanus
4
3
8
2.67
W
2
1
9
6.5
L
0
7
3
0.21
L
Cupid
2
4
2
0.75
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,024
Damage
23,762
28,541
Taken
29,868
9,867
Mitigated
15,919
14,627
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Boffem
Sol
12,578
4,901
0
4,701
9,306
2,679
1,911
1,813
7,155
39,554
0
W
Sylvanus
7,145
1,574
3,687
4,694
11,464
4,860
72
2,328
8,584
14,554
0
W
6,301
882
0
1,545
7,771
2,328
705
987
6,447
0
30,342
L
3,316
1,295
420
493
12,255
5,928
0
7,440
4,815
8,728
0
L
Cupid
8,062
3,318
638
1,229
7,697
2,768
0
6,151
1,546
0
22,093
L
12,384
876
0
1,475
9,916
7,223
0
6,457
3,459
4,979
25,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
22,151
146
Minions Killed
110
8
Camps Cleared
3
649,985
Distance Traveled
607,442
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,208
837
77
7
2
203,630
1
W
Sylvanus
8,259
751
23
2
1
197,800
3
W
Loki
8,474
770
46
4
5
248,555
1
L
Olorun
6,700
609
10
1
0
169,834
2
L
Cupid
7,382
671
47
4
3
201,836
0
L
Nike
8,069
734
53
5
0
235,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role