Player Matchup

Achilles
Achilles
AK REPTAR
Achilles
Level 158
God Stats
3W - 4L
1,348 SR
Queue Stats
391W - 438L
1,454 Elo+
Party 1
Zeus
Zeus
Chanibow
Zeus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,722 Elo+
Party 3
Ra
Ra
GrandTuna
Ra
Level 147
God Stats
2W - 2L
1,494 SR
Queue Stats
259W - 275L
1,461 Elo+
Party 1
King Arthur
King Arthur
JUULMASTER
King Arthur
Level 123
God Stats
1W - 0L
1,224 SR
Queue Stats
26W - 29L
1,513 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
XxIceReaperxX
Ah Muzen Cab
Level 149
God Stats
5W - 3L
1,485 SR
Queue Stats
571W - 581L
1,487 Elo+
Solo
Team Averages
Level 140
1,410 SR
1,527 Elo+

VS

Team Averages
Level 73
1,630 SR
1,489 Elo+
Tyr
Tyr
Octivus
Tyr
Level 86
God Stats
3W - 2L
1,527 SR
Queue Stats
72W - 63L
1,534 Elo+
Party 2
Anhur
Anhur
RobbobTCC
Anhur
Level 63
God Stats
0W - 1L
1,697 SR
Queue Stats
59W - 56L
1,548 Elo+
Party 2
Hera
Hera
XazelPR
Hera
Level 69
God Stats
1W - 1L
1,733 SR
Queue Stats
49W - 42L
1,555 Elo+
Party 2
Awilix
Awilix
driftyxiii
Awilix
Level 66
God Stats
1W - 4L
1,629 SR
Queue Stats
425W - 440L
1,490 Elo+
Solo
Terra
Terra
Äeri
Terra
Level 83
God Stats
0W - 2L
1,563 SR
Queue Stats
4W - 20L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AK REPTAR
Achilles
17
5 / 3 / 19
10,357
863
11,129
13,811
13,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
17
8 / 4 / 14
10,598
883
21,035
11,165
3,796
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 2 / 20
9,990
833
6,253
8,081
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JUULMASTER
King Arthur
16
2 / 5 / 17
9,818
818
4,511
14,008
12,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
XxIceReaperxX
Ah Muzen Cab
19
11 / 3 / 16
11,657
971
18,904
11,751
4,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
4 / 6 / 4
8,684
724
2,986
10,916
4,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
RobbobTCC
Anhur
15
4 / 6 / 8
9,307
776
13,777
14,745
5,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
XazelPR
Hera
18
3 / 6 / 9
10,271
856
15,856
11,563
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
driftyxiii
Awilix
15
5 / 6 / 8
9,438
787
10,694
11,788
4,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
Äeri
Terra
16
1 / 5 / 11
9,746
812
5,021
19,513
21,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
57
29
Kills
17
17
Deaths
29
86
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
AK REPTAR
Achilles
5
3
19
4.83
W
Zeus
8
4
14
3.75
W
3
2
20
6.5
W
King Arthur
JUULMASTER
King Arthur
2
5
17
2.1
L
Tyr
4
6
4
1
L
Anhur
RobbobTCC
Anhur
4
6
8
1.33
L
Hera
XazelPR
Hera
3
6
9
1.25
W
Ah Muzen Cab
XxIceReaperxX
Ah Muzen Cab
11
3
16
6.33
L
Awilix
driftyxiii
Awilix
5
6
8
1.5
L
Terra
Äeri
Terra
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,832
Damage
48,334
58,816
Taken
68,525
37,329
Mitigated
40,414
21,944
Healing
21,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AK REPTAR
Achilles
11,129
3,569
212
3,101
13,811
13,387
712
5,071
8,608
0
20,131
W
Zeus
21,035
2,364
658
2,271
11,165
3,796
1,055
3,160
8,005
35,779
0
W
6,253
485
5,026
3,257
8,081
2,632
340
3,386
4,695
17,647
0
W
King Arthur
JUULMASTER
King Arthur
4,511
439
404
1,629
14,008
12,642
206
5,954
8,015
0
11,701
L
Tyr
2,986
301
451
711
10,916
4,897
0
5,107
5,672
0
7,182
L
Anhur
RobbobTCC
Anhur
13,777
6,198
928
2,036
14,745
5,785
640
5,945
8,712
0
36,477
L
Hera
XazelPR
Hera
15,856
2,864
1,159
1,055
11,563
4,110
264
3,889
7,442
31,352
0
W
Ah Muzen Cab
XxIceReaperxX
Ah Muzen Cab
18,904
6,613
1,502
3,884
11,751
4,872
3,158
3,306
8,359
0
48,660
L
Awilix
driftyxiii
Awilix
10,694
3,970
872
1,128
11,788
4,537
600
5,116
6,585
0
17,036
L
Terra
Äeri
Terra
5,021
1,641
6,518
6,390
19,513
21,085
156
7,231
12,232
7,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,420
Gold Earned
47,446
142
Minions Killed
109
0
Camps Cleared
0
1,122,377
Distance Traveled
975,181
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,357
863
23
2
0
214,488
1
W
Zeus
10,598
883
26
2
0
218,730
0
W
Ra
9,990
833
24
2
0
259,248
4
W
King Arthur
9,818
818
10
1
0
187,672
1
L
Tyr
8,684
724
9
1
0
184,733
0
L
Anhur
9,307
776
46
4
0
188,053
1
L
Hera
10,271
856
33
3
0
199,616
1
W
Ah Muzen Cab
11,657
971
59
5
0
242,239
1
L
Awilix
9,438
787
10
1
0
191,522
2
L
Terra
9,746
812
11
1
0
211,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role