Player Matchup

Ra
Ra
Deadmike255
Ra
Level 15
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 9L
1,127 Elo+
Party 1
Yemoja
Yemoja
Lecktoe
Yemoja
Level 8
God Stats
0W - 3L
1,321 SR
Queue Stats
0W - 6L
1,022 Elo+
Party 1
Cthulhu
Cthulhu
Zulu-Five
Cthulhu
Level 26
God Stats
3W - 2L
1,231 SR
Queue Stats
4W - 10L
1,212 Elo+
Solo
Team Averages
Level 16
1,275 SR
1,120 Elo+

VS

Team Averages
Level 59
1,437 SR
1,186 Elo+
Ymir
Ymir
AlijahAche
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,015 Elo+
Solo
Horus
Horus
KingShizznit777
Horus
Level 109
God Stats
4W - 8L
1,287 SR
Queue Stats
130W - 203L
1,243 Elo+
Solo
Sun Wukong
Sun Wukong
TinImp313469
Sun Wukong
Level 63
God Stats
3W - 1L
1,523 SR
Queue Stats
107W - 153L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 8 / 3
10,510
657
10,261
13,696
4,807
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Yemoja
Lecktoe
Yemoja
12
2 / 3 / 7
8,959
560
2,773
10,739
11,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Zulu-Five
Cthulhu
12
2 / 5 / 8
9,389
587
5,496
16,354
14,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 8
9,667
604
2,712
21,139
18,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 9
9,933
621
5,277
12,667
7,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
TinImp313469
Sun Wukong
16
15 / 0 / 1
12,273
767
26,672
12,058
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
12
Kills
16
16
Deaths
15
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
10
8
0.4
L
8
8
3
1.19
W
1
5
9
1.1
L
Yemoja
Lecktoe
Yemoja
2
3
7
1.83
W
Sun Wukong
TinImp313469
Sun Wukong
15
0
1
15.5
L
Cthulhu
Zulu-Five
Cthulhu
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,530
Damage
34,661
40,789
Taken
45,864
30,284
Mitigated
32,690
2,917
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,712
680
170
1,953
21,139
18,488
684
7,831
13,308
8,760
0
L
10,261
2,730
169
681
13,696
4,807
180
794
12,355
28,640
0
W
5,277
3,393
930
3,451
12,667
7,964
1,491
6,307
6,360
0
30,210
L
Yemoja
Lecktoe
Yemoja
2,773
1,490
1,387
53
10,739
11,228
0
848
9,317
8,537
0
W
Sun Wukong
TinImp313469
Sun Wukong
26,672
11,012
0
5,536
12,058
6,238
998
6,547
4,350
0
56,687
L
Cthulhu
Zulu-Five
Cthulhu
5,496
287
0
627
16,354
14,249
0
1,070
14,679
19,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,858
Gold Earned
31,873
77
Minions Killed
116
2
Camps Cleared
7
660,060
Distance Traveled
771,738
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,667
604
9
1
0
207,546
3
L
Ra
10,510
657
30
2
1
195,195
0
W
Horus
9,933
621
60
4
3
268,184
3
L
Yemoja
8,959
560
16
1
1
215,625
3
W
Sun Wukong
12,273
767
47
3
4
296,008
0
L
Cthulhu
9,389
587
31
2
0
249,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role