Player Matchup

Bacchus
Bacchus
NICE__ItsRedFang
Bacchus
Level 83
God Stats
1W - 3L
1,267 SR
Queue Stats
72W - 95L
1,405 Elo+
Party 2
Arachne
Arachne
TheDarkEyed4
Arachne
Level 44
God Stats
5W - 6L
1,549 SR
Queue Stats
127W - 137L
1,368 Elo+
Solo
Izanami
Izanami
Yel8l
Izanami
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,575 Elo+
Party 2
Gilgamesh
Gilgamesh
gabodeleon2002
Gilgamesh
Level 107
God Stats
3W - 4L
1,499 SR
Queue Stats
74W - 85L
1,461 Elo+
Party 2
Persephone
Persephone
juanda062
Persephone
Level 111
God Stats
5W - 7L
1,416 SR
Queue Stats
65W - 80L
1,443 Elo+
Party 2
Team Averages
Level 70
1,446 SR
1,450 Elo+

VS

Team Averages
Level 74
1,500 SR
1,374 Elo+
Bastet
Bastet
Chased4321
Bastet
Level 83
God Stats
8W - 3L
1,500 SR
Queue Stats
324W - 401L
1,387 Elo+
Solo
Raijin
Raijin
Jarl_JLord
Raijin
Level 117
God Stats
13W - 11L
1,565 SR
Queue Stats
604W - 696L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
Mischief33
Sylvanus
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 60L
1,425 Elo+
Party 3
Bellona
Bellona
NEPHEW1993
Bellona
Level 41
God Stats
54W - 55L
1,434 SR
Queue Stats
153W - 222L
1,327 Elo+
Party 1
Neith
Neith
WorldInSin
Neith
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,978
443
6,076
7,091
3,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
TheDarkEyed4
Arachne
14
1 / 3 / 2
8,462
470
7,005
14,312
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Yel8l
Izanami
11
1 / 7 / 1
7,578
421
4,498
11,280
3,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
gabodeleon2002
Gilgamesh
16
4 / 1 / 1
9,681
538
9,479
10,503
7,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
juanda062
Persephone
13
1 / 6 / 2
8,662
481
7,626
10,174
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chased4321
Bastet
15
6 / 1 / 3
8,961
498
9,177
12,117
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
Jarl_JLord
Raijin
17
6 / 1 / 2
10,232
568
9,477
10,524
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Mischief33
Sylvanus
14
3 / 0 / 4
8,452
470
5,392
8,421
8,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
NEPHEW1993
Bellona
15
0 / 2 / 0
8,500
472
2,265
12,555
13,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
14
4 / 5 / 5
9,000
500
7,489
12,411
4,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
19
19
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
Chased4321
Bastet
6
1
3
7.5
W
Raijin
Jarl_JLord
Raijin
6
1
2
7
W
Sylvanus
Mischief33
Sylvanus
3
0
4
5
W
Bellona
NEPHEW1993
Bellona
0
2
0
0
L
2
2
1
1.25
L
Arachne
TheDarkEyed4
Arachne
1
3
2
0.67
W
Neith
4
5
5
1.3
L
Izanami
Yel8l
Izanami
1
7
1
0.21
L
Gilgamesh
gabodeleon2002
Gilgamesh
4
1
1
4.5
L
Persephone
juanda062
Persephone
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,684
Damage
33,800
53,360
Taken
56,028
22,631
Mitigated
34,355
10,779
Healing
21,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Chased4321
Bastet
9,177
3,114
0
7,474
12,117
3,910
0
1,264
10,853
0
56,773
W
Raijin
Jarl_JLord
Raijin
9,477
1,011
0
4,790
10,524
4,310
621
4,489
6,035
73,578
0
W
Sylvanus
Mischief33
Sylvanus
5,392
1,266
357
1,781
8,421
8,463
375
2,446
5,975
30,540
5,749
W
Bellona
NEPHEW1993
Bellona
2,265
850
0
3,955
12,555
13,455
1,038
484
12,071
0
49,625
L
6,076
1,268
0
250
7,091
3,555
599
2,727
4,364
31,666
0
L
Arachne
TheDarkEyed4
Arachne
7,005
6,025
0
6,248
14,312
4,689
0
2,375
11,937
0
51,830
W
Neith
7,489
3,108
0
2,957
12,411
4,217
1,387
5,019
7,392
0
56,354
L
Izanami
Yel8l
Izanami
4,498
2,323
0
1,571
11,280
3,291
559
3,141
8,139
0
42,623
L
Gilgamesh
gabodeleon2002
Gilgamesh
9,479
2,546
0
1,759
10,503
7,658
0
2,214
8,289
0
62,049
L
Persephone
juanda062
Persephone
7,626
146
0
951
10,174
3,438
960
4,042
6,126
49,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,361
Gold Earned
45,145
464
Minions Killed
520
0
Camps Cleared
0
1,699,555
Distance Traveled
1,666,730
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,961
498
86
5
0
395,627
4
W
Raijin
10,232
568
133
7
0
340,851
4
W
Sylvanus
8,452
470
75
4
0
329,166
0
W
Bellona
8,500
472
122
7
0
294,078
0
L
Bacchus
7,978
443
61
3
0
371,615
3
L
Arachne
8,462
470
110
6
0
369,692
1
W
Neith
9,000
500
104
6
0
307,008
0
L
Izanami
7,578
421
85
5
0
308,141
0
L
Gilgamesh
9,681
538
123
7
0
355,531
3
L
Persephone
8,662
481
85
5
0
294,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role