Player Matchup

Awilix
Awilix
CastelvaniaZ
Awilix
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,803 Elo+
Party 2
Yemoja
Yemoja
Fexiano
Yemoja
Level 19
God Stats
10W - 6L
1,593 SR
Queue Stats
73W - 79L
1,324 Elo+
Party 2
Anhur
Anhur
Soujha
Anhur
Level 29
God Stats
45W - 53L
1,502 SR
Queue Stats
232W - 225L
1,461 Elo+
Solo
Ra
Ra
TinchoV1CH
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,712 Elo+
Party 2
Bellona
Bellona
ischript
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Solo
Team Averages
Level 12
1,519 SR
1,591 Elo+

VS

Team Averages
Level 19
1,322 SR
1,478 Elo+
Da Ji
Da Ji
Akin0 2678
Da Ji
Level 28
God Stats
14W - 17L
1,475 SR
Queue Stats
117W - 114L
1,495 Elo+
Party 1
Nike
Nike
SiDaPeroConLove
Nike
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,588 Elo+
Party 1
Izanami
Izanami
Smokey_Se7en
Izanami
Level 17
God Stats
27W - 34L
1,104 SR
Queue Stats
72W - 80L
1,413 Elo+
Solo
Poseidon
Poseidon
lionyzyZ
Poseidon
Level 18
God Stats
1W - 2L
1,149 SR
Queue Stats
58W - 65L
1,429 Elo+
Solo
Kukulkan
Kukulkan
talimdugrau
Kukulkan
Level 18
God Stats
1W - 1L
1,383 SR
Queue Stats
25W - 27L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
14 / 7 / 2
13,121
570
19,510
21,244
8,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Fexiano
Yemoja
15
0 / 3 / 4
9,921
431
4,027
17,296
20,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Soujha
Anhur
14
3 / 3 / 2
9,492
413
7,233
12,310
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 12 / 3
9,543
415
4,067
20,501
6,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ischript
Bellona
6
0 / 0 / 0
6,667
290
134
2,666
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
12 / 3 / 4
14,284
621
20,316
16,155
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 2 / 3
13,668
594
8,284
13,681
11,710
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Izanami
Smokey_Se7en
Izanami
17
1 / 3 / 3
11,083
482
5,428
11,370
2,480
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
lionyzyZ
Poseidon
20
4 / 4 / 6
12,600
548
12,217
14,084
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
talimdugrau
Kukulkan
19
3 / 5 / 8
12,887
560
10,115
14,003
5,254
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
17
Kills
25
25
Deaths
17
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Da Ji
12
3
4
4.67
L
Awilix
14
7
2
2.14
L
Yemoja
Fexiano
Yemoja
0
3
4
0.67
W
5
2
3
3.25
W
Izanami
Smokey_Se7en
Izanami
1
3
3
0.83
L
Anhur
Soujha
Anhur
3
3
2
1.33
L
0
12
3
0.13
L
Bellona
ischript
Bellona
0
0
0
0
W
Poseidon
lionyzyZ
Poseidon
4
4
6
1.75
W
Kukulkan
talimdugrau
Kukulkan
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,971
Damage
56,360
74,017
Taken
69,293
41,802
Mitigated
29,452
15,459
Healing
20,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
20,316
4,887
0
6,488
16,155
6,431
1,856
1,961
14,056
0
106,880
L
Awilix
19,510
7,292
0
4,600
21,244
8,670
901
3,789
17,321
0
99,627
L
Yemoja
Fexiano
Yemoja
4,027
603
914
2,280
17,296
20,957
310
6,296
10,543
25,459
0
W
8,284
625
0
3,013
13,681
11,710
1,522
1,740
11,927
12,387
62,809
W
Izanami
Smokey_Se7en
Izanami
5,428
3,141
0
3,914
11,370
2,480
5,234
1,421
9,949
0
60,246
L
Anhur
Soujha
Anhur
7,233
4,234
0
4,135
12,310
3,824
44
3,113
8,845
0
63,666
L
4,067
474
59
2,248
20,501
6,864
1,038
9,384
10,993
43,527
0
L
Bellona
ischript
Bellona
134
57
0
1,223
2,666
1,487
0
0
2,666
0
8,265
W
Poseidon
lionyzyZ
Poseidon
12,217
1,475
64
4,935
14,084
3,577
1,464
1,146
12,938
93,065
0
W
Kukulkan
talimdugrau
Kukulkan
10,115
345
0
2,002
14,003
5,254
2,076
3,985
9,764
83,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,744
Gold Earned
64,522
404
Minions Killed
655
0
Camps Cleared
0
1,629,630
Distance Traveled
2,313,467
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,284
621
127
6
0
504,272
1
L
Awilix
13,121
570
135
6
0
473,505
3
L
Yemoja
9,921
431
38
2
0
378,199
4
W
Nike
13,668
594
157
7
0
442,504
2
W
Izanami
11,083
482
107
5
0
436,040
6
L
Anhur
9,492
413
122
5
0
312,347
8
L
Ra
9,543
415
91
4
0
337,756
2
L
Bellona
6,667
290
18
1
0
127,823
0
W
Poseidon
12,600
548
119
5
0
494,757
8
W
Kukulkan
12,887
560
145
6
0
435,894
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role