Player Matchup

Bellona
Bellona
Bass_Bandit15
Bellona
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 47L
1,472 Elo+
Solo
Hera
Hera
BlkDyk
Hera
Level 13
God Stats
5W - 0L
1,830 SR
Queue Stats
24W - 18L
1,435 Elo+
Solo
Odin
Odin
SwaggedOutGio
Odin
Level 18
God Stats
6W - 10L
1,675 SR
Queue Stats
120W - 81L
1,614 Elo+
Solo
Tiamat
Tiamat
javabruin
Tiamat
Level 23
God Stats
9W - 8L
1,343 SR
Queue Stats
64W - 88L
1,351 Elo+
Solo
Medusa
Medusa
lunarwater
Medusa
Level 12
God Stats
10W - 12L
1,420 SR
Queue Stats
11W - 16L
1,334 Elo+
Solo
Team Averages
Level 14
1,554 SR
1,441 Elo+

VS

Team Averages
Level 5
1,433 SR
1,423 Elo+
Danzaburou
Danzaburou
BlueSiren181762
Danzaburou
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 46L
1,364 Elo+
Solo
Chang'e
Chang'e
Ghostmane111
Chang'e
Level 7
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Os_minozhka
Jing Wei
Level 3
God Stats
0W - 1L
1,209 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
Topgun165075
Fenrir
Level 5
God Stats
1W - 3L
1,257 SR
Queue Stats
1W - 3L
1,252 Elo+
Solo
Cerberus
Cerberus
jaii_coolie
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
7 / 1 / 15
11,421
1,269
13,415
12,218
10,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
BlkDyk
Hera
18
18 / 0 / 9
12,614
1,402
31,470
6,025
2,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 0 / 16
10,237
1,137
11,675
7,989
7,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
javabruin
Tiamat
16
2 / 3 / 13
9,127
1,014
10,726
6,573
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
lunarwater
Medusa
16
2 / 0 / 10
9,924
1,103
6,847
5,525
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

379

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueSiren181762
Danzaburou
14
0 / 7 / 0
7,993
888
8,838
12,077
4,256
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Ghostmane111
Chang'e
14
1 / 5 / 1
8,547
950
7,551
16,165
5,370
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Os_minozhka
Jing Wei
14
1 / 4 / 2
8,449
939
8,747
16,774
5,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
14
0 / 7 / 2
7,820
869
1,491
12,172
4,099
Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
jaii_coolie
Cerberus
14
1 / 12 / 1
8,305
923
3,437
22,469
19,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
9
35
Kills
3
4
Deaths
35
63
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
7
1
15
14.5
W
Hera
BlkDyk
Hera
18
0
9
22.5
L
Danzaburou
BlueSiren181762
Danzaburou
0
7
0
0
L
Chang'e
Ghostmane111
Chang'e
1
5
1
0.3
L
Jing Wei
Os_minozhka
Jing Wei
1
4
2
0.5
W
6
0
16
14
L
Fenrir
0
7
2
0.14
L
Cerberus
jaii_coolie
Cerberus
1
12
1
0.13
W
Tiamat
javabruin
Tiamat
2
3
13
2.83
W
Medusa
lunarwater
Medusa
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,133
Damage
30,064
38,330
Taken
79,657
27,963
Mitigated
38,455
9,395
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
13,415
4,589
1,736
1,963
12,218
10,551
0
4,191
8,027
0
37,947
W
Hera
BlkDyk
Hera
31,470
8,636
140
1,817
6,025
2,156
0
1,898
4,127
47,916
0
L
Danzaburou
BlueSiren181762
Danzaburou
8,838
2,577
0
478
12,077
4,256
0
7,519
4,494
0
18,378
L
Chang'e
Ghostmane111
Chang'e
7,551
1,208
1,247
1,637
16,165
5,370
0
8,485
7,604
31,004
0
L
Jing Wei
Os_minozhka
Jing Wei
8,747
4,481
0
105
16,774
5,281
0
10,068
6,502
0
24,997
W
11,675
3,226
0
1,849
7,989
7,753
0
2,132
5,857
0
16,121
L
Fenrir
1,491
212
0
0
12,172
4,099
0
7,995
3,815
0
2,164
L
Cerberus
jaii_coolie
Cerberus
3,437
649
0
1,119
22,469
19,449
0
7,271
15,046
8,466
0
W
Tiamat
javabruin
Tiamat
10,726
638
0
571
6,573
4,667
0
1,705
4,868
14,899
0
W
Medusa
lunarwater
Medusa
6,847
3,408
0
1,319
5,525
2,836
0
1,062
4,463
0
25,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,323
Gold Earned
41,114
181
Minions Killed
93
2
Camps Cleared
0
909,958
Distance Traveled
788,164
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,421
1,269
73
8
1
213,042
1
W
Hera
12,614
1,402
37
4
1
176,586
0
L
Danzaburou
7,993
888
19
2
0
112,068
0
L
Chang'e
8,547
950
46
5
0
179,744
0
L
Jing Wei
8,449
939
26
3
0
201,342
0
W
Odin
10,237
1,137
11
1
0
202,188
0
L
Fenrir
7,820
869
0
0
0
169,824
1
L
Cerberus
8,305
923
2
0
0
125,186
0
W
Tiamat
9,127
1,014
20
2
0
130,013
0
W
Medusa
9,924
1,103
40
4
0
188,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role