Player Matchup

Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Charapa80
Cabrakan
Level 141
God Stats
7W - 4L
1,737 SR
Queue Stats
160W - 137L
1,601 Elo+
Party 1
Charybdis
Charybdis
Flaming_StreakZ
Charybdis
Level 109
God Stats
3W - 0L
1,449 SR
Queue Stats
53W - 54L
1,569 Elo+
Party 1
Zeus
Zeus
XxK1NGxR4MP4G3xX
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 60L
1,653 Elo+
Party 1
Susano
Susano
okfinez
Susano
Level 105
God Stats
3W - 4L
1,542 SR
Queue Stats
254W - 213L
1,562 Elo+
Solo
Team Averages
Level 124
1,546 SR
1,577 Elo+

VS

Team Averages
Level 150
1,503 SR
1,526 Elo+
Aphrodite
Aphrodite
Balllifetay
Aphrodite
Level 149
God Stats
7W - 9L
1,584 SR
Queue Stats
580W - 571L
1,532 Elo+
Party 2
Jing Wei
Jing Wei
Chewy966
Jing Wei
Level 152
God Stats
2W - 2L
1,184 SR
Queue Stats
284W - 293L
1,495 Elo+
Party 2
King Arthur
King Arthur
Jason141722
King Arthur
Level 129
God Stats
10W - 11L
1,543 SR
Queue Stats
524W - 448L
1,534 Elo+
Solo
Mercury
Mercury
ZOhM GEE
Mercury
Level 158
God Stats
9W - 16L
1,499 SR
Queue Stats
402W - 444L
1,520 Elo+
Party 2
Geb
Geb
jewboy00
Geb
Level 160
God Stats
6W - 5L
1,706 SR
Queue Stats
268W - 239L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 1 / 2
6,246
625
4,489
4,577
2,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Charapa80
Cabrakan
8
1 / 1 / 2
5,025
503
2,865
5,728
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Flaming_StreakZ
Charybdis
8
0 / 2 / 1
4,990
499
2,798
4,871
1,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
7 / 3 / 2
6,361
636
7,727
4,530
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
okfinez
Susano
9
4 / 0 / 3
5,725
573
5,174
5,312
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Balllifetay
Aphrodite
8
1 / 4 / 2
4,872
487
1,688
4,419
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Chewy966
Jing Wei
11
2 / 0 / 1
6,073
607
3,279
4,761
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Jason141722
King Arthur
8
1 / 5 / 1
5,118
512
3,874
8,539
4,431
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
ZOhM GEE
Mercury
11
3 / 4 / 1
6,142
614
4,071
7,636
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 3
4,835
484
2,541
8,146
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
16
Kills
7
7
Deaths
16
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
2
5
L
Aphrodite
Balllifetay
Aphrodite
1
4
2
0.5
W
Cabrakan
Charapa80
Cabrakan
1
1
2
2
L
Jing Wei
Chewy966
Jing Wei
2
0
1
2.5
W
Charybdis
Flaming_StreakZ
Charybdis
0
2
1
0.25
L
King Arthur
Jason141722
King Arthur
1
5
1
0.3
W
7
3
2
2.67
L
Mercury
ZOhM GEE
Mercury
3
4
1
0.88
L
0
3
3
0.5
W
Susano
okfinez
Susano
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
15,453
25,018
Taken
33,501
11,591
Mitigated
12,863
6,285
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,489
975
346
1,798
4,577
2,500
0
0
4,577
38,362
0
L
Aphrodite
Balllifetay
Aphrodite
1,688
235
968
963
4,419
1,380
15
1,724
2,469
19,741
0
W
Cabrakan
Charapa80
Cabrakan
2,865
718
0
1,040
5,728
4,694
0
1,376
4,352
10,803
0
L
Jing Wei
Chewy966
Jing Wei
3,279
3,007
0
2,261
4,761
1,219
926
1,036
3,725
0
35,324
W
Charybdis
Flaming_StreakZ
Charybdis
2,798
1,421
0
598
4,871
1,319
0
648
4,223
0
26,578
L
King Arthur
Jason141722
King Arthur
3,874
648
0
1,787
8,539
4,431
0
3,701
4,035
0
21,251
W
7,727
1,923
0
1,125
4,530
1,442
0
1,337
3,193
27,782
0
L
Mercury
ZOhM GEE
Mercury
4,071
2,398
0
110
7,636
1,947
0
2,259
5,166
0
32,835
L
2,541
267
0
1,398
8,146
3,886
14
4,916
3,025
6,370
0
W
Susano
okfinez
Susano
5,174
1,296
0
1,378
5,312
1,636
0
868
4,444
0
18,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,347
Gold Earned
27,040
242
Minions Killed
223
0
Camps Cleared
0
915,892
Distance Traveled
942,119
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,246
625
74
7
0
181,250
2
L
Aphrodite
4,872
487
36
4
0
171,843
0
W
Cabrakan
5,025
503
20
2
0
170,617
0
L
Jing Wei
6,073
607
82
8
0
190,240
4
W
Charybdis
4,990
499
53
5
0
177,001
0
L
King Arthur
5,118
512
38
4
0
183,710
1
W
Zeus
6,361
636
57
6
0
168,976
1
L
Mercury
6,142
614
60
6
0
211,373
2
L
Geb
4,835
484
7
1
0
184,953
2
W
Susano
5,725
573
38
4
0
218,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role