Player Matchup

Achilles
Achilles
Buffordobu
Achilles
Level 43
God Stats
10W - 14L
1,410 SR
Queue Stats
59W - 91L
1,389 Elo+
Party 2
Tiamat
Tiamat
Donkeybringer
Tiamat
Level 91
God Stats
5W - 15L
1,357 SR
Queue Stats
77W - 125L
1,344 Elo+
Party 2
Heimdallr
Heimdallr
PlainsPraetor
Heimdallr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 67L
1,443 Elo+
Party 2
Hun Batz
Hun Batz
Rokuro123456
Hun Batz
Level 103
God Stats
1W - 2L
1,218 SR
Queue Stats
363W - 387L
1,528 Elo+
Solo
Sylvanus
Sylvanus
ZingJester
Sylvanus
Level 129
God Stats
4W - 11L
1,326 SR
Queue Stats
126W - 159L
1,387 Elo+
Party 2
Team Averages
Level 98
1,362 SR
1,418 Elo+

VS

Team Averages
Level 98
1,532 SR
1,514 Elo+
Ares
Ares
 
Ares
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
B3ASTM0D399
Baron Samedi
Level 66
God Stats
1W - 5L
1,291 SR
Queue Stats
145W - 139L
1,496 Elo+
Party 3
Ne Zha
Ne Zha
Davey0wnz
Ne Zha
Level 127
God Stats
3W - 3L
1,576 SR
Queue Stats
191W - 172L
1,505 Elo+
Party 3
Rama
Rama
Tapswell
Rama
Level 119
God Stats
4W - 5L
1,526 SR
Queue Stats
134W - 124L
1,532 Elo+
Party 1
Nike
Nike
psudho
Nike
Level 61
God Stats
6W - 0L
1,767 SR
Queue Stats
128W - 141L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Buffordobu
Achilles
11
1 / 5 / 2
7,033
469
5,511
12,704
9,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 6 / 0
7,673
512
4,369
11,773
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
PlainsPraetor
Heimdallr
13
1 / 3 / 4
7,975
532
9,244
8,579
2,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Rokuro123456
Hun Batz
14
3 / 4 / 2
8,539
569
9,939
13,004
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
ZingJester
Sylvanus
13
4 / 4 / 5
8,001
533
5,559
14,974
10,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 2 / 9
7,463
498
5,556
10,603
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
B3ASTM0D399
Baron Samedi
14
6 / 3 / 3
8,439
563
8,038
11,454
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Davey0wnz
Ne Zha
15
7 / 2 / 8
8,771
585
13,280
12,170
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
14
3 / 2 / 0
7,943
530
4,186
8,036
1,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
psudho
Nike
14
5 / 2 / 4
8,695
580
10,404
10,761
6,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
11
Kills
22
22
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
9
2.75
W
Baron Samedi
B3ASTM0D399
Baron Samedi
6
3
3
2.5
L
Achilles
Buffordobu
Achilles
1
5
2
0.4
W
Ne Zha
Davey0wnz
Ne Zha
7
2
8
5.5
L
2
6
0
0.33
L
Heimdallr
PlainsPraetor
Heimdallr
1
3
4
1
L
Hun Batz
Rokuro123456
Hun Batz
3
4
2
1
W
Rama
3
2
0
1.5
L
Sylvanus
ZingJester
Sylvanus
4
4
5
1.63
W
Nike
psudho
Nike
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,622
Damage
41,464
61,034
Taken
53,024
33,207
Mitigated
24,741
15,841
Healing
16,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,556
286
0
2,102
10,603
7,558
36
1,627
8,976
14,174
0
W
Baron Samedi
B3ASTM0D399
Baron Samedi
8,038
1,058
198
3,704
11,454
4,877
0
4,485
6,969
45,388
0
L
Achilles
Buffordobu
Achilles
5,511
1,971
0
2,290
12,704
9,435
724
1,395
10,447
0
27,829
W
Ne Zha
Davey0wnz
Ne Zha
13,280
4,345
0
5,357
12,170
4,046
139
2,112
10,058
0
53,375
L
4,369
898
46
3,409
11,773
5,939
530
2,978
8,523
42,972
0
L
Heimdallr
PlainsPraetor
Heimdallr
9,244
3,248
0
2,000
8,579
2,939
71
873
7,706
0
55,771
L
Hun Batz
Rokuro123456
Hun Batz
9,939
2,828
0
3,734
13,004
4,170
0
3,798
8,732
0
63,744
W
Rama
4,186
3,071
0
2,656
8,036
1,998
0
940
7,096
0
54,758
L
Sylvanus
ZingJester
Sylvanus
5,559
1,701
330
4,032
14,974
10,724
0
5,111
9,615
26,003
0
W
Nike
psudho
Nike
10,404
1,739
0
2,622
10,761
6,262
230
764
9,997
4,679
48,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
41,311
392
Minions Killed
430
0
Camps Cleared
0
1,422,407
Distance Traveled
1,578,254
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,463
498
18
1
0
335,110
5
W
Baron Samedi
8,439
563
83
6
0
273,029
5
L
Achilles
7,033
469
59
4
0
285,814
3
W
Ne Zha
8,771
585
98
7
0
351,067
5
L
Tiamat
7,673
512
86
6
0
251,983
3
L
Heimdallr
7,975
532
106
7
0
286,159
0
L
Hun Batz
8,539
569
108
7
0
326,394
3
W
Rama
7,943
530
116
8
0
308,490
8
L
Sylvanus
8,001
533
33
2
0
272,057
6
W
Nike
8,695
580
115
8
0
310,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role