Player Matchup

Nu Wa
Nu Wa
Vanderhal
Nu Wa
Level 64
God Stats
2W - 2L
1,685 SR
Queue Stats
2W - 4L
1,410 Elo+
Party 1
Bacchus
Bacchus
brujodeaunk
Bacchus
Level 108
God Stats
7W - 11L
1,513 SR
Queue Stats
185W - 330L
1,264 Elo+
Party 1
Apollo
Apollo
trraww777
Apollo
Level 26
God Stats
5W - 8L
1,337 SR
Queue Stats
50W - 57L
1,359 Elo+
Solo
Team Averages
Level 66
1,511 SR
1,344 Elo+

VS

Team Averages
Level 77
1,551 SR
1,329 Elo+
Zeus
Zeus
NIX816
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,205 Elo+
Solo
King Arthur
King Arthur
Odd Lies
King Arthur
Level 124
God Stats
3W - 3L
1,829 SR
Queue Stats
99W - 101L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
Subarooh
Danzaburou
Level 58
God Stats
1W - 3L
1,324 SR
Queue Stats
13W - 23L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Vanderhal
Nu Wa
16
3 / 3 / 13
11,436
673
18,101
10,342
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
brujodeaunk
Bacchus
16
8 / 1 / 10
12,553
738
12,771
17,233
22,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
trraww777
Apollo
17
12 / 1 / 10
13,185
776
17,240
11,784
5,338
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
NIX816
Zeus
13
3 / 12 / 2
10,236
602
5,721
14,636
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Odd Lies
King Arthur
13
1 / 6 / 4
9,962
586
9,710
28,967
20,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Subarooh
Danzaburou
12
1 / 5 / 3
10,192
600
9,324
14,878
5,087
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
23
Kills
5
5
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
NIX816
Zeus
3
12
2
0.33
L
King Arthur
Odd Lies
King Arthur
1
6
4
0.5
L
Danzaburou
Subarooh
Danzaburou
1
5
3
0.5
W
Nu Wa
Vanderhal
Nu Wa
3
3
13
3.17
W
Bacchus
brujodeaunk
Bacchus
8
1
10
13
W
Apollo
trraww777
Apollo
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,112
Damage
24,755
39,359
Taken
58,481
31,437
Mitigated
30,206
12,430
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
NIX816
Zeus
5,721
575
0
680
14,636
4,530
630
8,782
5,854
24,231
0
L
King Arthur
Odd Lies
King Arthur
9,710
102
667
7,143
28,967
20,589
126
12,857
16,110
0
39,725
L
Danzaburou
Subarooh
Danzaburou
9,324
3,604
0
2,486
14,878
5,087
595
9,716
5,162
0
40,591
W
Nu Wa
Vanderhal
Nu Wa
18,101
4,685
340
2,130
10,342
3,563
788
2,325
8,017
53,477
0
W
Bacchus
brujodeaunk
Bacchus
12,771
986
1,243
3,720
17,233
22,536
30
3,205
14,028
28,416
0
W
Apollo
trraww777
Apollo
17,240
7,352
365
4,632
11,784
5,338
2,187
903
10,881
0
61,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,174
Gold Earned
30,390
204
Minions Killed
171
10
Camps Cleared
2
956,120
Distance Traveled
711,537
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,236
602
40
2
0
178,466
1
L
King Arthur
9,962
586
59
3
0
298,747
0
L
Danzaburou
10,192
600
72
4
2
234,324
1
W
Nu Wa
11,436
673
72
4
2
283,263
2
W
Bacchus
12,553
738
37
2
2
321,771
0
W
Apollo
13,185
776
95
6
6
351,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role